Infernal Mobs

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Infernal Mobs

Infernal Mobs


Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.

A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:



Poisonous: Gives player the poison effect.
Armoured: Give mobs full diamond armour or a resistance effect.
Blinding: Gives player the blindness effect.
Withering: Gives player the withering effect.
Tosser: Tosses the player around.
Thief: Steals the item the player is holding.
Quicksand: Gives player the slowness effect.
Bullwark: Takes less damage.
Rust: Damages the tool the player is holding.
Sapper: Gives player the hunger effect.
1up: Has 2 lives.
Cloaked: Is invisible.
Ender: Can teleport.
Ghastly: Shoots fireballs.
Lifesteal: Gets health from damaging player.
Sprint: Can go fast.
Storm: Strikes the player with lightning.
Webber: Makes a web at the players feet.
Vengeance: Gives damage from being hit.
Weakness: Gives player the weakness effect.
Berserk: Damages the player more, but takes damage from attacking.
Explode: Explodes on death.
Potions: Throws harmful potions at the player.
Mama: Has a slim chance to spawn three babies of its type.
Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
Archer: Randomly shoots a volley of arrows at player.
Necromancer: Shoots wither skulls.
Firework: Fireworks explode from mob when hit.
Gravity: Levitates the player for a while.
Flying: Mob can fly.
Mounted: Riding on another mob.
Morph: Can infrequently morph into another infernal mob.
Ghost: On death a ghost is spawned.
Confusing: Gives player the confusion effect.



Some of the mob powers have been harnessed into magic lore that can be infused in loot that mobs drop. The default loot file has a staff for each power that a player can wield. You can add the powers onto other loot. To disable magic powers for players just remove them from the "enabledMagic" list in the config.yml.

Other Magics (Coming Soon):
Using my Projectiles plugin you can add a bunch more staffs that fire an array of different spells.
To get these just download and install my Projectiles plugin. Then copy this text for its config.
Then add this text the the end of you loot file. If you are not using my default loot you may need to change the id numbers.



/im help

/im reload

/im info

/im getloot <index>

/im spawn <mobname> <ability1> <ability2> <ability3> ...

/im cspawn <mob> <world> <x> <y> <z> <ability1> <ability2> ...

/im abilities

/im ahowAbilities



Permission to use the commands:








An animation about an Infernal Zombie:

A plugin spotlight:



There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.

Known incompatible plugins:
- LeveledMobs v15.0
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lagg when combined with IM (if you have IM score-boards enabled).


Upcoming Features

- IDK, ask and I might add!

- Pre-Defined Custom Mobs?



If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.


MC Stats

This plugin sends info on how many servers and players are using this plugin.
If you wish to disable the usage stats, look at /plugins/PluginMetrics/config.yml.



If you like my plugins and want to help me out:



Check out my YouTube for more Minecraft awesomeness:

Keep up to date with my stuffs at my FB page:

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  • Avatar of jacob_vejvoda jacob_vejvoda Dec 16, 2014 at 03:28 UTC - 0 likes

    @AstralRevenant: Go

    Does InfernalMobs work with that fine for you?

    Edit: also I don't see any downloads for barAPI, just for Spigot and bukkit.

    Last edited Dec 16, 2014 by jacob_vejvoda

    Check out my YouTube, my Face-book, my Game, and my Mods!

    PM me, (-;

  • Avatar of AstralRevenant AstralRevenant Dec 16, 2014 at 03:04 UTC - 0 likes

    @BlackDawn187: Go

    You can get an updated version of BarAPI from this site., from bukkit 1.8 I believe. Have a good day. :-)

  • Avatar of jacob_vejvoda jacob_vejvoda Dec 12, 2014 at 17:32 UTC - 0 likes

    @BlackDawn187: Go

    v3.6.2 supports the actual Spigot 1.8 release.

    Set nameTagsLevel: 1

    The drops are supposed to me random...

  • Avatar of Onewingseraphim Onewingseraphim Dec 12, 2014 at 10:27 UTC - 0 likes

    @jacob_vejvoda: Go

    Sure, I sent you a PM. :P

  • Avatar of BlackDawn187 BlackDawn187 Dec 12, 2014 at 07:19 UTC - 0 likes

    When can we expect an update that supports the actual Spigot 1.8 release?

    I can't seem to get the level prefix names to show up in mob name tags, Is this possible or, Is the chat modifier just hidden? Also, I copied your example loot.yml to my server and, The drops still appear to be random. Though I haven't restarted the server, Just /reload.

    Thanks for this great plugin, Couldn't get it to work with BarAPI. Probably because it doesn't support Spigot 1.8 yet either.. idk.

    Last edited Dec 12, 2014 by BlackDawn187
  • Avatar of jacob_vejvoda jacob_vejvoda Dec 11, 2014 at 19:43 UTC - 0 likes

    @Onewingseraphim: Go

    Can I come on your server and see?

  • Avatar of Onewingseraphim Onewingseraphim Dec 11, 2014 at 13:10 UTC - 0 likes

    For some reason the mob lags really hard when I attack it (infernal mob). It's only the mob itself no server lag or any block lag at all, no errors either that I can tell.

  • Avatar of jacob_vejvoda jacob_vejvoda Dec 11, 2014 at 00:28 UTC - 0 likes

    v3.6.2 should fix the named mob problem.

  • Avatar of jacob_vejvoda jacob_vejvoda Dec 10, 2014 at 17:25 UTC - 0 likes

    @CKGAR: Go

    You don't need to post here and create a ticket.

  • Avatar of jacob_vejvoda jacob_vejvoda Dec 10, 2014 at 01:34 UTC - 0 likes

    @DrkMatr1984: Go

    I don't use tag API for the name tags in Infernal mobs.

    They should work fine in 1.8

What Infernal Mob Power should I add next?

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Date created
Sep 22, 2013
Last update
Dec 10, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Infernal Mobs
Recent files