Render any image on an in-game map!
How-To Use This Plugin
- Download our ImgMap.jar file from this page.
- Once downloaded, cut and paste it into your server's "/plugins" folder.
- Restart your Bukkit server: Type "stop" into console, wait, then start it up again.
- (optional): Upload ze pretty cat picture to "http://imgur.com/".
- Get the URL to your desired image.
- In-game, while holding a map item, do this command: "/map <url>".
- (optional): Wait a few seconds.
- If it did not work, replace "<url>" in the command with the URL to your image file.
- If it still did not work, press and hold "ALT" on your keyboard then press the "F4" key.
- (optional): Share your ImgMap with friends in-game. Press "Q" to drop the current item in hand.
- (optional): Hang up your ImgMap in an item frame. Place an item frame on a block, then click the item frame while holding the map.
- Praise the developers in the comments section below; share the love.
Original trollface-on-map invented by md_5. http://forums.bukkit.org/threads/why-the-map-api-is-awesome.85195/
This plugin created by CirnoTheGenius (aka Evangon), JohnnyBlu, and Maximvdw, but mostly Cirno.
In full description, this plugin allows a user with a map in hand (obviously with the proper permissions) to essentially put an image onto the map. The image could be anything: Instructions, rules, messages, warnings, a very nice picture of a cat, whatever you want! All images are resized to the proper dimension of 128x128. The image is then sent over to a rendering process (Devs: Check the source on how it's done if you want), which then the map renders the image for that map. Anyone with a map with the same ID (Typically, it says when you hover over it, e.g "Map #0") to see the same image too! The only downside to all of this is that due to the nature of Minecraft maps, they do not support full color. This is due to a limitation on the clients themselves.
Step 1 > Get a map. One may either craft a new map or one may spawn one using commands. The ID for a map is 358 and the data value defines the specific map. For example, use /i 358:49 1 to spawn 1 of map 49.
Step 2 > Get URL of desired image. Get the URL which points to your image from your browser. If your image is on your computer and not on the internet yet, drag it into http://imgur.com/ to upload it then copy the URL.
Step 3 > Put pretty image onto map. Hold the chosen map in hand and type in this command followed by the URL to your image: /map http://...
Step 4 > ???
Step 5 > Profit!
There's a lot more one can do using this fantastic plugin, read on for slideshows and animated maps!
- Ghosting bars.
So far, ImgMap supports the following (NOTE: This plugin is under heavy re-write, so features are volatile):
- Any image (assuming that the file returns a Content-type of "image", non-tech savvy people, this reads as essentially any image, with the exception of a few.)
- Slideshow feature
- Many features are planned.
- /map <url> - Maps the image.
- /smap <time in seconds> <url1> [url2] [url3]... - Renders a slideshow of the given images.
- /rmap (/restoremap) - Restores a map.
- /imgmap (/imap) - Outputs the version and plugin name.
- imgmap.cmd.map - /map
- imgmap.cmd.slideshow - /smap
- imgmap.cmd.restoremap - /rmap (/restoremap)
- imgmap.cmd.imgmap - /imgmap (/imap)
Volatile, Constantly Updating Source (LosingPixels)
Pull n' Push *
- Pull n' Push was a suggestion by evilham, where this repository is used to provide users to push new features and/or bug fixes without pushing them to the main LosingPixels branch.
- Date created
- Jul 21, 2012
- Last update
- Jul 22, 2013
- Development stage
- GNU Lesser General Public License version 2.1 (LGPLv2.1)
- Curse link
- Recent files