iFill
OVERVIEW
Have you ever wanted to fill a storehouse with tons of items? But you didn't want to do it manually? Or have you ever wanted to make a large TNT cannon with plenty of refills? Well this plugin can help you! Just hold the item you want to fill, type /fill, and click away!
This plugin is small, but great. You can turn a stack of items into what I call a wand, and you can use it to fill containers like chests really fast. Main command is /fill to make a wand, and then just right click a container to fill it. (each slot)
USAGE
Please see the wiki here: https://github.com/Pocketkid2/iFill/wiki
TODO
- Allow direct filling through the command
- Allow filling of items with custom names
SUGGESTIONS
Just post a comment
BUG REPORTS
Please see the issue tracker here: https://github.com/Pocketkid2/iFill/issues
@ChillerKraft
That's okay man, you can check out my other plugins and see if you have any suggestions for those as well!
@Pocketkid2
ye my requests were a bit farfetched sorry, i still don't have any suggestions for plugin improvement
i wish i did but, nothing :P
@ChillerKraft
Yeah, I mean, it would be hard to determine when clicking an item frame what you would want.
testing the plugin now
luckily i needed a way to easily refill a dispenser with minecarts so it motivated me to git this plugins testing underway finally! :P
i see now that it turns the item into a fill wand, which is pretty nice!
i was assuming it would be like, 1 type of item for every wand
i don't know if any of my ideas are valid in my mind anymore for your plugin XD
seems perfect!
i'll give it a try when i make a testing server today :) i agree i need to do that before verifying that my ideas are fully thought through :p
@ChillerKraft
Yeah, this does sound interesting. Have you even tried out the plugin? I recommend you do so and then think some more about what features you really would want. I will try and figure it out as well.
i was thinking of the replacewand/or/givenewwand feature because sometimes people might want to get all the wands they need so they can quickly switch between them when filling chests right? i guess u could take that part out and just make that feature be a shift right click to replace the wand in hand for the item clicked then:)
and i wasn't exactly sure how much the wand can do; i was thinking that the command wouldn't need to be typed everytime when changing the wand, just when getting the wand. then it's a wand forever right? no need to type a command when you want to click on another item to change it to.?
however it works, i think we're on the same page with all the ideas :) gl!
i guess i can only think of one type of iteminframe spin for clicking an item in item frame.. dang ;P can u think of any other feature for that??? maybe just , like i said make it an option for the right click and shift right click to let people customize it, because if i was using it i know id prefer to have another specific click action to get a new wand, for convenience, probably the shiftrightclick for that one. then i dont need to type commands more then once to get the first wand, and i can just quickly press shift before right clicking theframe to get a new wand..
you know what would be really great with this? if i had like, a wall of custom items, or guns etc, and i could attach them to the wand.. so i could go to my wall of guns and get a few guns and there ammo, and already have all those wands.
or another idea, for multiple wands, ... which i like better... make shift right clicking go to a next slot in the wand (if not pointing at item in frame) that can store a different item into it for use.. so someone could have one wand that has like 5 different items in it that can be scrolled through by shift right clicking, and then a shift right click on an item frame can
... make shift right clicking an item frame add the item onto the wand (until limit is reached for items attached to one wand if problematic for you?) and then shift right clicking anywhere else change to the next item attached to the wand? make the item in the frame spin once if its added to that wand and spin twice if it was full and gave you a new wand? so that players can always right click while standing without changing anything, and, yea all of this last paragraph seems pretty real
:D
@ChillerKraft
Why would you want more than one wand for an item? If you want similar item stacks (or slightly different stacks), just put them in separate hotbar slots and type /fill for both.
The rest sounds fun! I will get to work on adding that to the todo list!
when holding a wand and right clicking an item frame, it gives you a new wand, when shift clicking with wand, it gives you a new wand with that item so to have a way to get multiple wands, and let players choose in config what right click and shift right click does, and let it only work when holding a wand,
anddennn, have it so giving a new wand spins the item twice and changing the wand in hand spins it once, i think that would be the best way..
@ChillerKraft
LOL that sounds funny but really awesome. So I could do the feature where you click the item frame and either get the wand or the wand your holding is changed. How would you distinguish this from regular clicking? Would this be creative mode middle-click? Anyway, would the spin happen for just anything of for just the wand? These are great ideas, and I have no doubt I could make them, but they need more clarification for me to make them.
you could make a unique feature where clicking an item in an item frame gives you that item wand aswell? and make the wand change to the item in the frame every time another item in a frame is clicked? :) and possibly some interesting effect of some sort with that like maybe something having to do with the interaction? make the item do a full 360 spin gradually when clicked? sounds so cool. maybe spin twice instead of just once, whatever looks best with whatevers the best way to let it happen?