HyperConomy

Icon 3

http://dev.bukkit.org/media/images/75/621/hyperconomybanner4.jpg
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Getting Started|Wiki|Commands|Permissions|FAQ|How To|Troubleshooting
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Introduction

HyperConomy is the all in one economy and shop plugin. It can be a simple chest or sign shop plugin, a Vault compatible economy plugin, a region based shop plugin with many configurable options, or even a complex system of economically competing towns and kingdoms. Any vanilla Minecraft item can be traded in HyperConomy and virtually any custom item can be added as well. Prices can be configured to change dynamically or they can be set as desired. To quickly edit prices and settings you can double click on HyperConomy.jar to access the GUI editor. HyperConomy has many features including things such as item price linking and showcase style item displays. Read below or check out the wiki for more information.

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Features

  • Supports all standard Minecraft items. (fireworks, lore, books, maps, damaged items, etc.)
  • Supports the addition of unlimited custom items.
  • Integrated economy plugin.
  • Player to player, player to shop, and shop to player trading.
  • Dynamic pricing system based on a hyperbolic curve.
  • Item price linking (price of recipe item is based on price of component items)
  • Player owned shops and chest shops.
  • Item frame shops.
  • Showcase style item displays.
  • Localization.
  • GUI Editor for easy manipulation of price settings.
  • Price floor, price ceiling, static pricing, initial pricing, sales tax, purchase tax, unlimited stock option and much more.
  • Dynamic tax rates. (Rich players can be taxed more than poor ones.)
  • Supports MySQL and SQLite.
  • Allows the creation of an unlimited number of economies, which allows for economically competing towns, kingdoms, factions, or other groups.
  • Supports command-free economies using transaction signs.
  • Price information, history, and more can be displayed on automatically updating information signs.
  • Price update notifications for any or all items.
  • Experience and enchantment trading.
  • When a player enters and leaves a shop, HyperConomy displays a customizable message.
  • Nearly everything can be changed while the server is running.
  • Unwanted features can be disabled.

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Requirements

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Versions and Development Builds

  • Recommended builds are marked with [RB] and are generally thought to be stable and bug free.
  • Builds marked as [Beta] are as bug free as possible, but often have large code changes which may result in the appearance of new bugs.
  • Builds marked as [Dev] are development builds that I've decided to upload to BukkitDev. I may upload dev builds on occasion to provide easy access because Bukkit staff does not allow linking to development builds.
  • Development builds may contain bugs as I work on releasing a new [Beta] build. They may also contain fixes for bugs found in [Beta] builds. Use these builds if you're looking for a bug fix, or would like to try out a new feature I've just added. Also, feel free to search for bugs in the development builds. Any help with testing is greatly appreciated!
  • Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
  • The latest development builds can be found here.

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Add-ons

  • HyperMerchant
    HyperMerchant is a graphical user interface for your players to use to interact with HyperConomy shops.
    It is also includes the ability to easily create Citizens npc shopkeepers for your HyperConomy shops.
  • HyperConomy Web
    HyperConomy Web creates a web page for HyperConomy, displaying information about all shops, items, and price history. The web page appearance can be customized to fit your server.

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New Features, Bugs, Problems, etc.

  • If you have a question, or find a bug, first check the FAQ. I will try to include as many helpful questions and answers as possible.
  • If the FAQ doesn't help, don't hesitate to post your question or make a ticket.
  • If you do find a bug, please include which version of HyperConomy you're using, the full error message or stack trace (if there is one), the version and type of Minecraft server you're running, and an explanation of how to reproduce the bug or what causes the bug.

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Donate

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Donors

  • pr4xt3roy -> CapricaTown
  • Baamoink -> Mantle-Craft
  • Thanks as well to all of the other donors that haven't requested a listing here.

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Basic Tutorial

New tutorial videos to come...

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  • Avatar of ShawnDaGeek ShawnDaGeek May 27, 2015 at 18:12 UTC - 0 likes

    @RegalOwl: Go

    After a bit of testing it seems automatic /restart and /reload both set the balance back to default. We have stopped using /reload, and disabled our auto /restart until a fix can be made. Again ty for your support and an awesome plugin.

    Last edited May 27, 2015 by ShawnDaGeek
    MinecraftGods.com
    Where the gods of Minecraft play and troll.
    server ip: play.MinecraftGods.com
  • Avatar of RegalOwl RegalOwl May 26, 2015 at 04:20 UTC - 0 likes

    @ShawnDaGeek: Go

    Thanks for the report. I'll do some testing and see if I can fix this. Does it also do it if you shut down the server normally and then restart it or only with /reload?

    When I get a chance I'm planning on reworking how money is handled so that very large balances can be supported. That should solve the display issue as well.

  • Avatar of RegalOwl RegalOwl May 26, 2015 at 04:16 UTC - 0 likes

    @xbenas: Go

    The error is harmless but I'll look into a fix. It's a bug in HyperConomy Web. Thanks for letting me know.

  • Avatar of RegalOwl RegalOwl May 26, 2015 at 04:16 UTC - 0 likes

    @giantawesomemeep: Go

    You can't from a web interface. That would be a nice feature to add though. You can locally edit your settings using the GUI. Double click on HyperConomy.jar to run it.

  • Avatar of ShawnDaGeek ShawnDaGeek May 25, 2015 at 09:32 UTC - 0 likes

    @RegalOwl: Go

    When i run command /reload via bukkit / spigot 1.8.3 - 1.8.5 the account goes back to the amount set in the config file. Causing a loss of all moneys earned from users. Upsets the economy lol.

    I addition there is an error in the bank portion that i posted to github, in regards to java doubler error, perhaps. When the bank has at or more than 9 digits, say 5,000,000,000 for example, the amount breaks in display.

    Java error.

    Last edited May 25, 2015 by ShawnDaGeek
  • Avatar of xbenas xbenas May 24, 2015 at 20:19 UTC - 0 likes

    Error, when shutting down...

    23:17:29 [HyperConomy] Disabling HyperConomy v0.975.5
    23:17:30 java.lang.NullPointerException
    23:17:30 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:82)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:30 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:30 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:30 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:30 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:30 	at java.lang.Thread.run(Thread.java:745)
    23:17:30 java.lang.NullPointerException
    23:17:30 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:30 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:30 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:30 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:30 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:30 	at java.lang.Thread.run(Thread.java:745)
    23:17:30 java.lang.NullPointerException
    23:17:30 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:30 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:30 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:30 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:30 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:30 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:30 	at java.lang.Thread.run(Thread.java:745)
    23:17:31 java.lang.NullPointerException
    23:17:31 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:31 	at java.lang.Thread.run(Thread.java:745)
    23:17:31 java.lang.NullPointerException
    23:17:31 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:31 	at java.lang.Thread.run(Thread.java:745)
    23:17:31 java.lang.NullPointerException
    23:17:31 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:31 	at java.lang.Thread.run(Thread.java:745)
    23:17:31 java.lang.NullPointerException
    23:17:31 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:31 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:31 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:31 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:31 	at java.lang.Thread.run(Thread.java:745)
    23:17:32 java.lang.NullPointerException
    23:17:32 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:32 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:32 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:32 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:32 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:32 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:32 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:32 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:32 	at java.lang.Thread.run(Thread.java:745)
    23:17:32 java.lang.NullPointerException
    23:17:32 	at regalowl.hyperconomy.util.History.getPercentChange(History.java:182)
    23:17:32 	at regalowl.hyperconomy_web.ShopPage.buildPage(ShopPage.java:79)
    23:17:32 	at regalowl.hyperconomy_web.ShopPage.access$200(ShopPage.java:24)
    23:17:32 	at regalowl.hyperconomy_web.ShopPage$1.run(ShopPage.java:50)
    23:17:32 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71)
    23:17:32 	at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
    23:17:32 	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    23:17:32 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    23:17:32 	at java.lang.Thread.run(Thread.java:745)
    

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  • Avatar of giantawesomemeep giantawesomemeep May 22, 2015 at 16:50 UTC - 0 likes

    how do i manage hyperconomy from the web?

  • Avatar of RegalOwl RegalOwl May 22, 2015 at 15:14 UTC - 0 likes

    @ShawnDaGeek: Go

    By default the "hyperconomy" account will be given the amount of money that's set in the config.yml configuration file when first starting HyperConomy. It should only do this once, however. Other than that I'm not sure what you mean.

  • Avatar of ShawnDaGeek ShawnDaGeek May 22, 2015 at 00:04 UTC - 0 likes

    Just want to say thank you for awesome plugin first.

    I set up global server shop in default eco, and hyperconomy as account.

    I notice that the account balance keeps setting itself. I dont think this is on server stop/start. I cant seem to force it. "could be /reload". Is this expected?

  • Avatar of RegalOwl RegalOwl May 19, 2015 at 01:51 UTC - 0 likes

    @broluigi: Go

    This has been reported in the past but they have always been "ghost" items related to the client being out of sync with the server. Do they remain after logging out of the server and back in?

Facts

Date created
Mar 29, 2012
Category
Last update
Mar 04, 2015
Development stage
Beta
Language
  • enUS
  • frFR
  • ruRU
License
GNU General Public License version 3 (GPLv3)
Curse link
HyperConomy
Downloads
49,836
Recent files

Authors