Hub

Hub

GitHub (Open Source)

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Description

Hub is a necessary plugin that any mini-game server should have! Hub is a very easy plugin to configure, and it only takes 2 minutes to set up!

What does Hub do? Well, Hub is a plugin that allows you to set a configurable point where the players will spawn every time they login. So, let's say that a player leaves the game after playing a mini-game. He then logs in a bit later. The player will not be where he was before when he logged out, he will be at the place where the coordinates of the hub point you set are!

How do you set it up you may ask? Look right below this section to the section below that says "How to set up".

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How to set up

1. Place the Hub.jar file into your plugins folder.

2. Start your server and you will see there is a folder generated called, "Hub", double click it.

3. Open the file called "config.yml" and you will see 3 things, an X: , Y: , and Z:

4. Change the integers behind the X, Y, and Z to the point where you want your users to spawn every time they log in.

5. Either type /hreload to reload the configuration in the game, or restart your server.

(In v0.7 you can also do /sethub to change the hub location in-game!)

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Commands

/hreload - Reloads the config.

/hub - Takes you back to your set hub.

/sethub - Sets the hub's location.

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Permissions

hub.bypass - Bypasses the plugin so that whoever has this permission does not get sent back to the hub every time they login.

hub.reload - Allows you to reload the configuration.

hub.set - Allow you to set the hub's location in-game.

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Please leave feedback!

Please feel free to leave any feedback on the plugin. I always love to see feedback from the people who have tried out the plugin. Also, make sure to leave any comments if you find any bugs! I do hope I never get a comment on this, but I am sure that I will get at least one! Thank you.

NOTE: YOU DO NEED MULTI-VERSE CORE IF YOU WANT TO USE /HUB FROM A DIFFERENT WORLD!

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