GitHub (Open Source)



Hub is a necessary plugin that any mini-game server should have! Hub is a very easy plugin to configure, and it only takes 2 minutes to set up!

What does Hub do? Well, Hub is a plugin that allows you to set a configurable point where the players will spawn every time they login. So, let's say that a player leaves the game after playing a mini-game. He then logs in a bit later. The player will not be where he was before when he logged out, he will be at the place where the coordinates of the hub point you set are!

How do you set it up you may ask? Look right below this section to the section below that says "How to set up".


How to set up

1. Place the Hub.jar file into your plugins folder.

2. Start your server and you will see there is a folder generated called, "Hub", double click it.

3. Open the file called "config.yml" and you will see 3 things, an X: , Y: , and Z:

4. Change the integers behind the X, Y, and Z to the point where you want your users to spawn every time they log in.

5. Either type /hreload to reload the configuration in the game, or restart your server.

(In v0.7 you can also do /sethub to change the hub location in-game!)



/hreload - Reloads the config.

/hub - Takes you back to your set hub.

/sethub - Sets the hub's location.



hub.bypass - Bypasses the plugin so that whoever has this permission does not get sent back to the hub every time they login.

hub.reload - Allows you to reload the configuration.

hub.set - Allow you to set the hub's location in-game.


Please leave feedback!

Please feel free to leave any feedback on the plugin. I always love to see feedback from the people who have tried out the plugin. Also, make sure to leave any comments if you find any bugs! I do hope I never get a comment on this, but I am sure that I will get at least one! Thank you.



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  • Avatar of fujiboy4 fujiboy4 Nov 13, 2014 at 20:26 UTC - 1 like

    OK dude... you need to make it like essentials... With the cords where ever the player is exactly, not on the corner block -_-

  • Avatar of DuskFireHD DuskFireHD Oct 12, 2014 at 12:59 UTC - 0 likes

    how can I get the source code for the paintball gun ?

  • Avatar of beancake3412Ras beancake3412Ras Jul 06, 2014 at 15:48 UTC - 0 likes

    Trails,stacker, clock

    I love this plugin, its a lot of fun. The players who are not staff(and some staff) cannot use the magic clock, stacker, and the Trails wand does not open up a selector panel.

  • Avatar of Pipino1613 Pipino1613 Jun 21, 2014 at 14:05 UTC - 0 likes

    Não consigo tirar o boost!

  • Avatar of DulexZach DulexZach May 31, 2014 at 00:58 UTC - 0 likes

    @Victhetiger: Go

    Hey, this is a very late reply... But this is because you are an operator and you have the bypass permission.

    IGN: KingzCraftMC

    Developed Plugins: EmailAsker - ForceCommand - TakeSpawners (MySpawners) - Hub - busyMode

  • Avatar of Victhetiger Victhetiger May 13, 2014 at 19:53 UTC - 0 likes

    Hi Again :P

    And theres a thing that you dont go back in the hub... when you are in another world :/


  • Avatar of Victhetiger Victhetiger May 13, 2014 at 19:49 UTC - 0 likes

    Hi :D

    Theres a bug when i set the hub... It Always set it in the wrong place.. /sethub .. i stay in the same place /hub ... tps me a block on the side..


  • Avatar of linopa2076 linopa2076 Mar 27, 2014 at 09:56 UTC - 0 likes

    Would it be possible to allow us to set the direction players will be facing in when teleporting to the Hub? It would be really nice, because I want my players to be facing a certain direction when the join the server.

    Last edited Mar 27, 2014 by linopa2076


  • Avatar of gabep10 gabep10 Mar 14, 2014 at 02:25 UTC - 0 likes

    Is it possible so that you can set it so that when people login in and had logged out in certain worlds (my survival world) and they can log in back in the same spot they logged out in that certain world. But for another world it can be the regular spawn and have this work fuctionally in that world.

  • Avatar of ZenyHD ZenyHD Mar 06, 2014 at 07:38 UTC - 0 likes

    @Lightyblue9: Go

    All of MinePlex's plugin are there own 100% coded themselves. Or they say atleast


Date created
Sep 01, 2013
Last update
Aug 01, 2014
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files
  • R: Hub for CB 1.7.9-R0.2 Aug 01, 2014
  • R: Hub v0.7 for CB 1.6.2-R0.1 Sep 04, 2013
  • R: Hub v0.5 for CB 1.6.2-R0.1 Sep 02, 2013
  • R: Hub v0.3 for CB 1.6.2-R0.1 Sep 01, 2013