ChangeLog
All versions can be downloaded from our dev-build server. Versions uploaded to BukkitDev will have download links.
v1.1.4
Download here
v1.1.x
v1.1.9
Download waiting for approval- Fixed potion exploits
- Added /h give admin command
- Added horses.set.admin permission
v1.1.8
Download here- Added safeguards against duplication of horses/items
- Fixed CancelSummonOnMove
v1.1.7
Download here- Updated for CraftBukkit 1.7.2
v1.1.6
Download here- Make sure floating point numbers are inserted into the MySQL database correctly
- Added support for saving horse speed
v1.1.5
- Fixed /h type <horsetype> requiring actual type names
v1.1.4
Download here
- Added support for transferring data between database types
- /h summon now summons the first horse if the player does not have a last active horse
- Fixed issue with listing horses when horse display names are changed
- Truncates floating point numbers manually to prevent errors inserting horses into a MySQL database
v1.1.3
Download here
- Moved some config settings to the correct place
- Prevent horses from having invalid health settings
- Added a fix for older horses having 0.0 JumpStrength (Can disable in config if you don't want this fixed)
v1.1.2
Download here
- Fixed error when creating new MySQL table
- Fixed wild horse claim prices
v1.1.1
Download here
- Fixed error on startup
v1.1.0
- Added support for 'Stable Groups' which allows different horses for different worlds
- Fixed horses being duplicated when a player dies
- Make sure jump strength is saved when a horse is dismissed
- Added settings to allow for denying commands
- Added setting to cancel summoning on player movement
- Unload stables when the plugin is disabled and when the player gets kicked
- Improved horse finding algorithm
v1.0.x
v1.0.4
Download Waiting for Approval- Fixed horses not starting with saddles
v1.0.3
- Fixed another issue with generating the header in the global config
- Fixed NoCheatPlus preventing horses being hurt in PVP allowed zones
v1.0.2
Download here- Fixed missing configuration header
- Fixed starting metrics in the wrong place
v1.0.1
- Fix JumpStrength not defaulting to 0.7 on older horses
- Moved horse type permissions under 'horses.set.user' to make it easy to deny them all
- Prevent horse data being loaded from Dismiss task
- Added transferable damage from horse to rider
v1.0.0
Download here- Added multi-world + advanced permission support via configurations
- Added storage for jump strength of horses
- Allow the prevention of deleting specific horse types on death
- Added an optional cost for claiming wild horses
- Added argument to types command to show horse type info
- Fixed issue with being able to have multiple summons at once
- Added MySQL support
- Added a way to free up restrictions on usable characters for commands (Should let you use special non-english characters)
- Strip spaces from horse names and replace them with underscores
v0.6.x
v0.6.1
Download here- Fixed error with horse type permissions
v0.6.0
- Updated to use the Bukkit API
- Fixed duplication issues
- Now stores mule and donkey chest contents!!!
- Added option to keep or drop a horses equipment
- Prevent non-deleted horses from dropping EXP or leather on death
v0.5.x
v0.5.2
- Fixed a small memory leak
- Deletes empty stables from the disk
- Fixed a bug which allows players to set names of length 0
v0.5.1
Download here- Added a toggle to dismiss horses when the player teleports
- Added the ability to change horse type Display names
- Added some sub-command aliases (See /h help)
- You can not type /h summon and your last active horse will be summoned
- Horses ARE protected in all situations where the owner would be protected
- Fixed an error which prevents you from summoning your horse
- Added a bypass for horse spawning to allow for horses to be summoned in protected areas
v0.5.0
- Updated for 1.6.2
v0.4.x
v0.4.5
- Added support for Claiming WILD horses!!! (Right click them with a NameTag)
- Fixed an issue with colour codes which allowed players to have more than one horse with the same name
- Added configurable max horse name length
- Added a configurable cooldown for summoning horses after they die
- Added aliases for /horses - /h and /horse
- Listens for spawns and fixes the bukkit entities for Horses
- Fixed an error in one of the messages (And possible future issues with others)
v0.4.4
- Fixed exception when horses die without being owned
- Added a reload command!!
v0.4.3
- Fixed another issue with the HorseDismissTask
- Fixed an issue with having normal horses with chests (Crashes MC client when they mount the horse)
v0.4.2
- Fixed the issue with the HorseDismissTask
v0.4.1
- Added a flag to remove my name from the /horses command :(
- Added a task to remove horses which go to far way from their owners
- Added support for remembering chest states (Note: Does not remember contents yet)
- Fixed colour/formatting permissions not working in buy command
v0.4.0
- Added support for disabling commands in all but the defined world guard regions
- Fixed an issue with horses which have similar names (e.g. Shadow And ShadowHorse)
- Added the /horses delete <HorseName> command
- Added a way to make horses Invincible
- Added a config to only have horses deleted when a player kills them
- Fixed Horse types not appearing with /horses list
- Fixed /horses list [player] showing Your Horses: when your actually looking at someone else's horses.
- Added support for & Colour codes for horse names!!! (Uses the permissions horses.colour and horses.formattingcodes)
v0.3.x
v0.3.12
- Now teleports horses when a player teleports away
- Added a way to protect horses from burning
v0.3.11
- Fixed issues with saving horse armour
v0.3.10
- Fixed possible issues with /horses summon command
- Fixed an error when vault is missing
- Added VIP max horses
v0.3.9
- Fixed error with /horses heal when no heal amount is specified
- Added config settings to allow you to change what can hurt owned horses
- Fixed not listening to horse deaths
v0.3.8
- Fixed adding saddles to horses
- Fixed summoning horse message
- Added support for storing horse armour
v0.3.7
- Added a message to tell uses their horse is being summoned (Broken)
- Fixed Economy + Dismiss command not being registered
v0.3.6
- Fixed not loading saddle data from the database
- Added a new command /horses dismiss dismiss/despawns the players currently spawned horse
v0.3.5
- Added a message when trying to interact with another persons horse
v0.3.4
- Fixed RequireNameTagForRenaming not actually requiring a name tag
v0.3.3
- Added support for storing saddle status
v0.3.2
- Fixed horse type permissions for /horses buy
- Fixed the permission for /horse list which lets players list other players horses