Head Namer

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Effortlessly edit the owners of player skulls with Head Namer!

Head Namer

Changing the owners of player heads, introduced in Minecraft 1.4, is a breeze with Head Namer. Absolutely unboalted, complete with permissions support, and with a drop 'n go-type functionality, using Head Namer couldn't be easier.


Features:

  • Change the owner of any player-head
  • If a head is not in the player's hand, a new one can be spawned.
  • No config, ultra-easy usage, and no setup required
  • Permissions support for both renaming and spawning new heads

Usage:

  • /headnamer or /hn - Plugin info, help, and version number
  • /headnamer [Name] or /hn [Name] - Rename a player-head(s) in your hand. If you are not holding a head, a new one will be spawned, provided you have the right permissions.

Permissions:

  • headnamer.* - Gives holder access every Head Namer permission
  • headnamer.name - Allows holder to rename a player head(s) in their hand
  • headnamer.spawnnewitem - If a rename is attempted but the holder is not holding a player head, a new one will be spawned with the desired name.



    If you have any questions, comments, or suggestions at all, please don't hesitate to speak your mind. There's not much else I really aim to add to this plugin, but by all means, I'd love to hear whatever anyone has to say about it.

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  • Avatar of Wolfen2448 Wolfen2448 Aug 26, 2014 at 10:28 UTC - 0 likes

    Heads are no longer changing to player heads. They turn into Skeleton heads and then they change to Zombie heads. May be UUID related; Chance of update or fix?

  • Avatar of devilquak devilquak Jul 23, 2013 at 14:38 UTC - 0 likes

    @bloodless2010: Go

    What @boxtropica: Go pointed out is spot-on. Quite obviously dozens of other plugins provide Head Namer's functionality, but the best thing about Head Namer is that it's dead-simple, and was actually one of the first three head-related plugins to hit BukkitDev when heads were first introduced -- that means Head Namer existed before that essentials feature did.

    @boxtropica: Go

    Thanks for your support, I'm glad your users are finding Head Namer useful!

    Related ticket: #1
    Last edited Jul 25, 2013 by devilquak

    Check out my plugins,

    http://i1085.photobucket.com/albums/j432/devilquak/mca-2.pnghttp://i1085.photobucket.com/albums/j432/devilquak/mca-1.png

    plus EatWheat, and Film Maker!

  • Avatar of boxtropica boxtropica Jul 18, 2013 at 04:28 UTC - 0 likes

    @bloodless2010: Go

    This is ideal for ease of use. (The players like that)

  • Avatar of bloodless2010 bloodless2010 Jul 04, 2013 at 15:55 UTC - 0 likes

    If you use essentials (most likely you do) then just do /i playerhead 1 player:PLAYERNAME and then bam, no need for an extra plugin you guys are just wasting RAM

    Last edited Jul 04, 2013 by bloodless2010
  • Avatar of devilquak devilquak Jun 18, 2013 at 06:49 UTC - 0 likes

    @Creeper5589: Go

    It works perfectly fine for me -- if you tell me what version of CraftBukkit you're running, what version your client is, if you have the correct permissions or not, and if you're holding the right type of head, I could help you figure out what's going on.

    Last edited Jun 18, 2013 by devilquak
  • Avatar of Creeper5589 Creeper5589 Jun 17, 2013 at 04:18 UTC - 0 likes

    The plugin does not work for me, if i do /hn [Player Name] it will NOT change the name, the plugin thinks that the head is the right one but it is the right one, tell me how to fix it, and i will let my brother try it, i hope you can help with it, thanks a lot!

  • Avatar of devilquak devilquak Jun 14, 2013 at 20:14 UTC - 0 likes

    @JacksonML: Go

    Are you sure? It still works for me, even on the newest iteration of CraftBukkit. If /hn works though, I hope it can suffice for your needs for the time being.

  • Avatar of JacksonML JacksonML May 31, 2013 at 14:55 UTC - 0 likes

    /headnamer doesn't seem to work bu /hn does. Just thought I'd point this out.

  • Avatar of devilquak devilquak Jan 11, 2013 at 00:48 UTC - 0 likes

    @miner2557: Go

    Nice job, I'd actually be interested to see how you did it too.

    I just submitted version 1.1 for approval, and so it should be approved in the next few hours. Sorry for the delay, the hand-issue I had earlier was simply because of a nasty little misplaced-semicolon. Updating it literally took about 5 minutes, whereas it took me about 3 hours to find the that semicolon was the only problem.

    Hope you guys enjoy it, and thanks for sticking with me!

    Edit: There we are, version 1.1 has been approved. If anyone has any suggestions or wants something particular to be added, let me know.

    Last edited Jan 11, 2013 by devilquak
  • Avatar of miner2557 miner2557 Jan 09, 2013 at 14:07 UTC - 0 likes

    I have my own working version.... I'll be very interested to compare them and see how you did it..

    Check Out My Server

Facts

Date created
Oct 30, 2012
Categories
Last update
Jan 11, 2013
Development stage
Release
Language
  • enUS
License
Creative Commons
Curse link
Head Namer
Downloads
5,165
Recent files

Authors