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Item frames, paintings and armor stands are, for simplicity, called objects on this page.

Protect your item frames, paintings and armor stands! Very simple to use.

Your server is not running 1.8 or newer? Info page for older versions of FrameProtect

New info - please read←link to a comment of mine

FrameProtect 2.6 is very buggy. If it doesn't work for you, please use version 2.5. It should still work (without armor stand protection)


  • Protect item frames, paintings and armor stands
  • Per player protections
  • Respawn disappeared protected objects
  • Save protected objects from natural destruction (e.g. paintings hanging in air)
  • Save protected objects from destruction by mobs (e.g. creepers, skeletons)
  • Save protected objects from destruction by piston movement
  • MySQL support
  • Permissions support
  • Customizable messages (comes with several predefined languages)
  • Many configuration options


> Make sure that your server is running at least Minecraft 1.8.
> Put FrameProtect.jar into your plugins folder and restart the server.

Update from 2.5 or lower to 2.6

If you're already using FrameProtect, I recommend to use my FrameProtectDatabaseUpdater to update your protections and settings.
This will convert all your data (except the language) to the new format.

It depends on wheter you have set useMySQL to true or not if the updater will convert the MySQL database or the flatfile. It's also possible to convert both, you just have to edit the option in the already updated config.yml and restart the server again.

The update does not delete or overwrite the original data.
> old config.yml gets renamed to config.old
> MySQL data gets copied to new tables
> flatfile data gets copied to a new SQLite database.


  1. Shut down your server.
  2. Remove the old FrameProtect.jar from your plugins folder.
  3. Put FrameProtectDatabaseUpdater.jar into the plugins folder and start the server.
  4. Wait until your server is started. In the console you should find the message [FrameProtectDatabaseUpdater] Update completed!. If you can't find it, something went wrong (the updater will disable itself after finishing, don't be irritated).
  5. Shut down the server.
  6. Remove FrameProtectDatabaseUpdater.jar from your plugins folder.
  7. Put the new FrameProtect.jar into your plugins folder and start the server.
  8. Done!

How It Works

Protect & Unprotect

Protect or unprotect an object.

Simply shift left click it.
The permission frameProtect.protect is needed.
Notice: is still needed if you want your players to be able to place objects.

Protected objects will be saved to the database. No other players (except admins) will be able to destroy them or steal your items. If, caused by any issue, some objects disappear unexpected, FrameProtect will, in most cases, be able to respawn them.


Autoprotection will protect each object that you place.

Notice: Armor stand autoprotection doesn't work at the moment.

Place an object.
The permission frameProtect.autoprotect is needed.
Without giving your players frameProtect.protect, autoprotection will still work and they will never be able to unprotect their objects.

It may be helpful if you don't want to teach all your new players in protecting objects.
Also, without the frameProtect.protect permission, you will hardly ever have problems with players fighting for an object.

Object Info

Get the coordinates and the owner of an object.

Simply shift right click it.
The permission is needed.

I don't know :C

Set Owner

Change the owner of an object.

Type /fp owner <name> into the chat and then shift click an object.
The permission frameProtect.admin is needed.

Maybe it will be useful for you at an undefined point of the history of your server.

Admin Stuff

Remove protections of other people
Take items from protected objects
Reload the plugin (config.yml, protections and language)

Reload: /fp reload
The permission frameProtect.admin is needed.

Because admins should be able to administer.


PermissionFunction*place & destroy objects
frameProtect.protect.*protect & unprotect*object info
frameProtect.adminset owner
frameProtect.adminadmin stuff

Instead of .*, which means it's for all objects, you can put .itemframe, .painting or .armorstand

For example:
You want to allow your players to protect paintings but not item frames and armor stands.
The permission you have to give to this group would be: frameProtect.protect.painting


You can find all configuration options including description and default value in the config.yml file.


  • Fix some errors in the updater.
  • Add lcoal buffering for MySql to reduce queries.
  • Add debug commands (find near protections, remove broken protections, etc.)
  • Try to fix object respawning.
  • Add autprotection for armor stands.
  • Readd some commands and add the option to disable direct protecting/deprotecting by clicking.
  • Get the new version to work with 1.7.10.
  • Make FrameProtect able to recognize worlds when they were renamed (use UUIDs).
  • Make the set owner function work for normal players to transfer their protections to others.
  • Any requests?


FrameProtect supports custom languages.

The plugin contains several language files:

en_USEnglishEnglishby Dragon252525
de_DEGermanDeutschby Dragon252525
fr_FRFrenchfrançaisby Dragon252525
eu_ESBasqueEuskaraby galaipa
cs_CZCzechčeštinaby Shadowhacker

Translations that you can download additionally (not yet coming with the plugin):

ru_RURussianрусскийby Aqelius

Creating a new language file

Download example: en_US

%s, %1$s, %2$s and %3$s are placeholders. Please do not remove them.

If your language needs seperate messages for the different objects:

  destroyed: "Privater %s zerstört."
  destroyed_painting: "Privates %s zerstört."

This supports _itemframe, _painting and _armorstand.
If there are only two different messages, you can add the suffix to the one that's only needed once and leave the other like it is.

Sometimes you will see some strange symbols ingame, this is caused by a wrong file encoding, which you can change with most text editors.

If you want to share your work, I would be very happy if you send me a PM and post your translation on pastebin or somewhere else ;)

Known Bugs

  • AutoProtection doesn't work for armor stands.
  • The updater does sometimes not convert all/any protections.
  • Respawning doesn't work always.


FrameProtect sends statistics about the usage to You can disable this by setting the option opt-out in the YourServerFolder/plugins/PluginMetrics/config.yml file to true.
FrameProtect - MCStats

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  • Avatar of MarioAlessandroDevs MarioAlessandroDevs Mar 02, 2015 at 11:37 UTC - 0 likes

    @Dragon252525: Go

    Thank you, I really appreciate you helping out and adding a local buffering to reduce the queries!

    Cannot wait for that update! Have a great day.

  • Avatar of Dragon252525 Dragon252525 Mar 02, 2015 at 11:01 UTC - 0 likes

    @andris15: Go

    It does support multiworld O_o? Any errors?

    @jessefjxm: Go

    I used a blob there because it's very simple to store itemstacks (for item frames/armor stands) like this. Sadly I decided to put all important information like coordinates and facing into this blob :/

    If I don't change this, then at least I will implement some debug commands ingame to get the data in there.

    @MarioAlessandroDevs: Go

    To avoid data loss, I decided to work without buffering and save/request data from/to the database immediately (might not have been the best idea). The connection is always hold open and with enough players there'll be very much queries I think :/

    I'll add some kind of local buffering to reduce the amount of requests.


  • Avatar of MarioAlessandroDevs MarioAlessandroDevs Mar 01, 2015 at 19:46 UTC - 1 like


    My console is blown up with MySQL errors with the database being locked, I talked to my Host about it and they said that I need to contact you about reducing the amount of queries that are being sent to the database or tables? Is there a way to fix my problem?

    Here are the errors I'm getting:

    Hope to hear back soon from you!

  • Avatar of jessefjxm jessefjxm Feb 28, 2015 at 07:12 UTC - 0 likes

    <<reply 2494227>>

    Noticed that newest mysql table structure uses a blob data column ,which is not that readable. Using more clear structure like old versions may help conversion issues? :)


  • Avatar of andris15 andris15 Feb 27, 2015 at 17:58 UTC - 0 likes

    Not support multiworld :(

  • Avatar of Zimm3r Zimm3r Feb 25, 2015 at 12:45 UTC - 0 likes

    @Dragon252525: Go

    Well, now I feel kind of stupid. Thanks for the help!

  • Avatar of Dragon252525 Dragon252525 Feb 24, 2015 at 23:17 UTC - 0 likes

    @Zimm3r: Go

    Which commands are you trying to use? If it's not /fp owner or /fp reload it will not work because most commands were removed in 2.6. (new protection system)

  • Avatar of seriosbrad seriosbrad Feb 24, 2015 at 20:50 UTC - 0 likes

    @Zimm3r: Go

    Add the frameProtect.admin permission node to the group.

  • Avatar of Zimm3r Zimm3r Feb 24, 2015 at 19:09 UTC - 0 likes

    Hi, For some reason I can't get your plugin to work properly. Every time I try to use commands I just keep on getting the same message. FrameProtect 2.6 by Dragon252525 /fp help I don't know if you have any ideas to why this is happening to me, I got the newest spigot version so it can't be that..

  • Avatar of Dragon252525 Dragon252525 Feb 23, 2015 at 19:06 UTC - 0 likes

    @Bastikeks: Go

    Nein, WorldGuard regionen werden zur zeit nicht unterstützt.

    @externo6: Go

    I'm not sure why this happens :/ I'm trying to fix this issue.

    @151baccardi: Go

    1) I think I will not add banner protection beacause FrameProtect is made for entity protection; It would be very time-consuming to make it able to protect blocks as well.

    2) I might update the updater; I'll have a look at the database interaction.

    @spazmonkey777: Go @externo6: Go

    I'm not sure why this happens :/ I'll try to improve respawning (way too much errors) It might have something to do with world loading.

    @jessefjxm: Go

    1) O_o Very mysterious. There's no easy way to find protections by coordinates at the time. I'll probably add a command to find near protections or something like that.

    2) I'm not sure why this happens :/ I'm trying to fix this issue.

    @Mr_Simba: Go

    Sorry for this. I mentioned it in the description here: AutoProtection for armor stands doesn't work in FrameProtect 2.6 (no useful option to notice the placement of armor stands in-code)

    @palindrome96: Go

    I have tested 2.6 with Spigot 1.8. Could you give me some more information? Are there any errors?

    @Max633: Go

    Cela devrait fonctionner avec GroupManager (Group_Manager#Negative_Nodes). :/

    @seriosbrad: Go

    In 2.6, the flat data is converted to a SQLite database. You should find some converters or other ways to do this with a google search ;) (maybe there will be an integrated function in FrameProtect to move / copy data across those two databases in the future)

    Last edited Feb 23, 2015 by Dragon252525


Date created
Nov 04, 2012
Last update
Feb 05, 2015
Development stage
  • deDE
  • enUS
  • frFR
  • ruRU
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