Area Plugins

Commands Configuration Permissions Frequently Asked Questions Developer API

Each land system is different and supports a different array of features. Flags attempts to work with as many of these unique features as possible while still conforming to the general standard API. Below is a list of supported area plugins, the minimum versions required to work with the current version of Flags, and a list of capable features of each plugin. The feature list only contains features that Flags interacts with, each system has it's own unique design and feature set. Do you use a area plugin Flags doesn't support? You can request support for new systems by making a ticket or posting on the forums.

PluginMinimum VersionSpecial Features with Flags
Factions2.0.0Cleanable, Ownable, Renameable, Faction based flags
FactoidN/ACleanable, Ownable, Renameable, Subdividable
Grief Prevention7.7Administrator, Cleanable, Combat Timer, Ownable, Siegeable, Subdividable
InfinitePlots0.9-b40Cleanable, Renameable, Ownable
PlotMe0.13fOwnable
PreciousStones9.4.3Ownable, Renameable, Subdividable
Residence2.5.7Cleanable, Ownable, Renameable, Subdividable
WorldGuard5.6.5Ownable, Overlapping.
Flags1.4.0Cleanable, Ownable, Renameable, Subdividable. Internal fallback area system.

Feature Descriptions

FeatureDescription
AdministratorThe area plugin has administrative areas that differ from player owned areas.
CleanableThe Flags database will self-clean deleted areas.
Combat TimerThe area plugin maintains a timer when players enter PvP. Flags allows detection of this timer to prevent "hit and run" tactics.
OwnablePlayers may "own" a area. Some systems may support multiple owners.
RenameableAreas possess a string based name that can be altered after creation.
SiegeablePlayers can siege other players areas. Flags allows detection of an areas "under siege" status.
SubdividableAreas can contain other areas in a parent/child relationship.
OverlappingAreas may overlap and maintain a priority but do not have a parent/child relationship