FireworksEx
FireworksEx can cause a great welcoming for players that join and will allow you to create different fireworks using commands!
Features
Fireworks on join:
Each time a player joins the plugin will release a firework at their location. The firework can be fully customized and is optionally restricted to users that have the correct permission.
**Firework commands **:
You can also spawn different fireworks using /fw shoot <style-id>. The firework's appearance (<style>) can be customized in the config.yml using all styles as shown below.
All Firework styles:
- Shape of the firework (Creeper, Nugget, Feather, etc.)
- Color (Full RGB color spectrum)
- Color Fading (multiple colors)
- Trail (Diamond effect)
- Crackle (Glowstone dust effect)
Installation & Configuration
FireworksEx is very easy to be installed:
Download latest FireworksEx.jar from BukkitDev and move it into the "plugins" folder of your CraftBukkit installation. Once you restart or /reload the server, a configuration file will be created and the FireworksEx is ready for use.
Now you can configure FireworksEx through it's config.yml, which is located at bukkit/plugins/FireworksEx/config.yml. The file is annotated and includes basic information on the different settings.
Do you need help with the configuration?
Configuration help
What happen with the permissions?
@gamesfactory3171
Multiple fireworks were indeed not possible, I added that feature in the latest version (0.4) :)
If you take 2 mods, it will shoot 2 rockets tough.
Hey there,
So far I love this plugin, but there is one thing im really missing. Maybe it's just me being stupid, but an option to have multiple fireworks launched at the same time would be great! I tried to, but it just gave me errors :(
@WhaleAnarchy
Actually the permissions are only available in versions that aren't here on DBO, just on GitHub. That's due to bugs I experienced after implementing permissions (probably it's because of generic nodes I used), so I didn't 'release' it. Maybe I will when I pick this project up again :)
What is the permission for the fireworks?????
Works in 1.6.2
Hello octo-cat :) https://github.com/dadwdawdadwda :)
What direction does it fire? infront of u or up? can it be used as a cool type of gun?
@TheFluffey
There's no permission check yet, in my last version permissions are used for commands, but it gives an error message if you're trying to shoot a not existing firework. Sorry for asking that late, I think there isn't that great need of fireworks anymore :D Anyways, do you want to have the file? I'll push it to GitHub (and to the build server) anyways when i fixed those error messages
@JWhy
What is the permission node?
@JacobTurner
Just thought about this once again. Do you need fading? I planned to add that too, but when I said "I'm working on it" I meant, that I was working on single different colors for fireworks. So it's gonna take some time (some days) till I have fading ready
Version 0.3 released, which is close to 1.0 release.
You can download it from Jenkins and the mirror (see above).
Completed join firework and firework macro command (/fireworksex <style>), optimized code
Commits:
Filling README
Use Bukkit scheduler instead of thread, login-firework delay is in ticks now
Added CI to pom
Preparing config for customisable rockets
Renaming FireworkManager to FireworkHandler
Improving documentation (updated config.yml, added Main.md)
Added "disclaimer for development builds" to documentation
Check for op at /fwltest command (will get permissions later)
Added abstraction model "FireworkStyle" for firework effects
Adding defaults to config.yml
Outsourcing to FireworkManager and adding getColor(String colorname) function
Added FireworkEffect-obtainer, removed debug-code
Renaming /fwltest to /fireworksex (aliases: fwex, fw, firework)
Added permissions to config.yml, (finally) updated config.yml version to 0.2
Completed firework macro command (/fireworksex <style>) and optimized structure
Outsourcing join delay interface and moving it with FireworkStyle to package Model
Add docs/desc with a short description. Applied best practice: Newline at file end
Release build 0.3, minor changes to README
@JWhy Great! :)
@JacobTurner
Working on it since yesterday ;) https://github.com/JWhy/FireworksEx/commits
Could you add multiple color support?
Wow this looks amazing, hope it gets approved! In the meantime, I'll test the one on your website (as seen in the request thread) and let you know of any issues.
Hey JWhy, Thanks for making this, will be checking it out in a minute! Assuming this was based off my request, I really appreciate what you have done.
Thanks again, Kyle