FireworkMe

FireworkMe

FireworkMe is a plugin to create and edit fireworks. It was too complicated and took to long to create fireworks manually, so I created this plugin to help. Please feel free to comment on additions or changes I should do on this plugin. I did it in 1 day and might not have thought about everything.

Commands

You can either use /fireworkme or /fm as an alias if no other plugins registered it.

CommandExplanation
/fireworkmeLists the commands possible
/fireworkme add*Allows to create a firework
/fireworkme addother**Creates a firework for a specific player
/fireworkme cloneClones a firework stack or any other item
/fireworkme setdurationSets the duration of the firework
/fireworkme addeffect <effect>Adds an effect to the firework
/fireworkme removeeffect <effect#>Remove an effect from the firework
/fireworkme seteffect <effect> [effect#]Changes the firework effect
/fireworkme settrail <true/false> [effect#]Changes the trail
/fireworkme setflicker <true/false> [effect#]Changes the flicker
/fireworkme setcolor <color/000000> [effect#]Changes the colors, seperated by ;
You can use color names or RGB HEX value.
Example :
/fireworkme setcolor green;ff5523;yellow
/fireworkme setfadecolor <color/000000> [effect#]Changes the fade colors, seperated by ;
You can use color names or RGB HEX value.
Example :
/fireworkme setfadecolor green;ff5523;yellow

*Full arguments are :
/fireworkme add <quantity> [duration] [effect] [trail] [flicker] [color] [fadecolor]
**Full arguments are :
/fireworkme addother <player> <quantity> [duration] [effect] [trail] [flicker] [color] [fadecolor]

Permissions

PermissionCommand
fireworkme.addadd
fireworkme.addotheraddother
fireworkme.cloneclone
fireworkme.addeffectaddeffect
fireworkme.removeeffectremoveeffect
fireworkme.useseteffect
settrail
setflicker
setcolor
setfadecolor

Example usage

First you could start off by creating a firework with :
/fireworkme add 5 2 ball_large true true red blue

This will create a stack of 5 large explosion 2 duration firework with a trail and flicker that will start off red and fade blue. Next you might want to add a creeper head inside with this :
/fireworkme addeffect creeper

This will just made a white creeper, let's spice it up.
/fireworkme setcolor green 2
/fireworkme setfadecolor yellow 2

This will make the 2nd effect (the creeper) green and fading to yellow.

Now I changed idea and I want the creeper to fade to the color Licorice. Licorice isn't in the premade list of colors, so I need to get it's RGB hex value. You can use this url for some examples. In this case, Licorice is 1A1110. I also want to put some yellow. So I will do it like this :
/fireworkme setfadecolor 1A1110;yellow 2

Effects

Non exaustive case-insensitive effect list
(It's based of the org.bukkit.FireworkEffect.Type enum)
BALL
BALL_LARGE
BURST
CREEPER
STAR

Colors

Color list for color and fadecolor (case-insensitive)
For other colors, use their RGB HEX value, e.g. ff0033
BLACK
BLUE
BROWN
CYAN
GRAY
GREEN
LIGHT_BLUE
LIME
MAGENTA
ORANGE
PINK
PURPLE
RED
SILVER
WHITE
YELLOW

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About This Project

  • Project ID
    48883
  • Created
    Dec 23, 2012
  • Last Released File
    Dec 24, 2012
  • Total Downloads
    1,020
  • License

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