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Factions Plus

Configuration | Commands | Permissions | Media

FactionsPlus adds features that the developers of the Factions plugin have not added, to enhance the experience of a Factions server.

My other Factions-related plugins:


Integration with other plugins

FactionsPlus is setup to work seamlessly with other plugins. It hooks into Factions, Essentials (cool downs, warm ups with warps, etc), Vault, DisguiseCraft, iDisguise, Lib's Disguises, MultiVerse, Cannons, Lockette, ChestShop, ShowCaseStandalone and more!

Found a bug, or have a suggestion?

We're now using GitHub to track issues and suggestions! If you make a comment with a suggestion, I will simply direct you to there. Otherwise I'll forget and lose track of it. Plus, you'll get updates as I do it.

Click here to access the issue tracker.

If you're looking for guides, tutorials, videos, images, or other media, please check the media page. If you want your media to be added please also check the media page.

This plugin uses MCStats to send statistical information to MCStats.org, for more information read this.

This plugin has an update checker, to disable this change updateCheck to false in /mstore/factionsplus_mconf/instance.json

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  • Avatar of AimTheSupport AimTheSupport Sep 05, 2014 at 05:41 UTC - 0 likes

    @MarkehMe: Go

    Do you have the 1.7.2 download? I would like to use that!

  • Avatar of MarkehMe MarkehMe Sep 03, 2014 at 11:41 UTC - 0 likes

    Commands and Permissions pages rewritten

    These pages have been rewritten, and contain the full list of permissions and commands:

    Want a faster response from me? Follow me and tweet me on twitter! @markehme BFAK:90607746,6bd5d8183f15ef6bbc8c5469c97e0a66d662d410c11146dc88dbd1a9a0a8f471

  • Avatar of MarkehMe MarkehMe Sep 03, 2014 at 06:47 UTC - 0 likes

    FactionsPlus 0.7.0 released - crucial update!

    FactionsPlus 0.7.0 has been released and is a crucial update with 1.8 being out, your servers are at a security risk if you do not upgrade in regards to UUIDs.


    Please upgrade ASAP.

    This also includes a lot of updates and fixes, check the GitHub changelog for detaild information

  • Avatar of MarkehMe MarkehMe Sep 03, 2014 at 03:32 UTC - 0 likes

    @matagin: Go

    Thank you! I rarely get donations, thats quite motivational :)

  • Avatar of matagin matagin Sep 02, 2014 at 20:10 UTC - 1 like

    @MarkehMe: Go

    I know you can do it! Just donated :)

  • Avatar of MarkehMe MarkehMe Sep 01, 2014 at 03:19 UTC - 0 likes

    @matagin: Go

    That's a pretty deep feature, I'll see if I can get it in the main Factions source.

  • Avatar of matagin matagin Aug 31, 2014 at 23:28 UTC - 0 likes

    Could you add the following features if possible:

    • Disable/enable faction creation announcement.
    • Disable/enable faction name change announcement.
    • Disable/enable faction disband announcement.
    • Disable/enable faction leadership change announcement.

    This would help reduce spam/offensive faction names.

  • Avatar of Africanclaw Africanclaw Aug 29, 2014 at 16:59 UTC - 0 likes

    @MarkehMe: Go

    Ok, i will probably do the new faction with the flags as safezone, that works fine, thanks :D Seems like the easiest thing to do :P

    Last edited Aug 29, 2014 by Africanclaw

    There is legend of a warrior, stronger, faster, better than all the rest.... FarlandsPvP IP: FarlandsPvP.com Website: FarlandsPvP.enjin.com

  • Avatar of MarkehMe MarkehMe Aug 28, 2014 at 16:28 UTC - 0 likes

    @Africanclaw: Go

    If it's in a SafeZone it will allow it :) In 0.7 the configuration option is `disallowAccessToVillagersToOtherFactions` - change this to false to disable the feature.

    In 0.6 (https://github.com/MarkehMe/FactionsPlus/blob/FactionsPlus-0.6.x/src/markehme/factionsplus/listeners/CoreListener.java#L228-L260), you can't disable this feature.

    If you feel like taking the risk you can do so by getting a dev build from the Jenkins page: https://markehme.ci.cloudbees.com/job/FactionsPlus/

    Build #36 is safe from what I've heard: https://markehme.ci.cloudbees.com/job/FactionsPlus/36/

    Do remember that FactionsPlus allows multiple safezones so as long as the territory matches the follow, it will be classified as a safezone:

    • No PVP Flag
    • PERMANENT Flag
    • Isn't none/wilderness
  • Avatar of Africanclaw Africanclaw Aug 28, 2014 at 15:50 UTC - 0 likes

    So im building a dungeon kind of thing, with special villager trading shops, but when other people try to trade, it says You are not allowed to do this in another factions territory! I created a new faction for the area, but i also tried it with WarZone. I do not have the safe farming on, but it still says that, i believe its factions plus, i am running on version 0.6.9 for 1.7.4


Date created
Apr 04, 2012
Last update
Sep 16, 2014
Development stage
  • enUS
GNU Affero General Public License version 3 (AGPLv3)
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