Factions Logotype

Factions Logo

❰❰ MassiveCraft on BukkitDev ❱❱
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What is Factions?

With this plugin players group up in Factions. You claim land as your own and build your base. Factions is a self serve anti griefing system. Leaders control who can can edit their faction land.

Factions is also about diplomacy and war. You declare wars and forge alliances. You fight over land and manage your monetary expenses.


  1. Stop your server.
  2. Put MassiveCore.jar in your plugins folder. Download MassiveCore here on BukkitDev.
  3. Put Factions.jar in your plugins folder.
  4. Start your server again.
  5. Configure (Optional)

New In Factions 2.7

  • UUID support! Has actually been in Factions since 2.4.0.
  • Over 50 issues fixed! Thanks for reporting your bugs on GitHub.
  • /f motd – Message of the Day for your Faction only.
  • /f claim – Instant claiming with radius. Square, Circle, Fill and Transfer tools.
  • /f tax – Brand new taxation system as an expansion plugin.
  • /f dynmap – Dynmap integration as an expansion plugin.
  • /f seechunk – See chunks using particle effects as you move around.
  • /f flag – Faction flags modifiable by leader. Toggle on monster spawning!
  • /f home [faction] – Teleport to the homes of your allies!

Official Server

Factions is developed by MassiveCraft.com
You are most welcome to join in and play with us :)

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  • Avatar of BuklaooPvP BuklaooPvP Aug 24, 2014 at 23:02 UTC - 0 likes

    I have a problem. Tnt doesn't explode in enemy territory. I have the right versions on Factions and mcore for sure. No doubt. If I go into Plugins -> Factions -> conf.json I have set

    "territoryEnemyBlockTNT": false, "territoryEnemyBlockTNTWhenOffline": false, Yes I added the first 2 in myself. "territoryBlockTNT": false, "territoryBlockTNTWhenOffline": false, "wildernessBlockTNT": false,

    Cannons don't work. If you are in the faction then cannons work and placing tnt works. This is definitely a problem with factions. Everything seems to be set correctly yet it doesn't work :/

    I have EntityManager but Explosions are true. It doesnt say Disable: explosions: If you were wondering.

    Everything in world guard it set right also. Please help. My skype is buklaoo987

  • Avatar of soulscapex soulscapex Aug 24, 2014 at 20:37 UTC - 0 likes

    <<reply 2319738>>

    ya its f basics


  • Avatar of Arcental Arcental Aug 24, 2014 at 03:11 UTC - 0 likes

    Is it possible to allow flint and steel to be used in warzone?

  • Avatar of DarthRiddle DarthRiddle Aug 23, 2014 at 19:17 UTC - 0 likes

    Dang iT! Ok figured it out, needed to update CB to the newest dev release and then wa la factions was all back

    Last edited Aug 23, 2014 by DarthRiddle
  • Avatar of Vanhout85 Vanhout85 Aug 23, 2014 at 18:49 UTC - 0 likes

    Did you remove powerloss offline by any chance since the update?

    Cause i can't find it anywhere :S

  • Avatar of UKSSPY UKSSPY Aug 23, 2014 at 00:07 UTC - 0 likes

    @BobbyLent: Go

    I seems a little silly to have to enemy them before you can fight. I could explain in detail my reasoning, but I don't think it matters. Can I disable it or not?

  • Avatar of BobbyLent BobbyLent Aug 22, 2014 at 23:35 UTC - 0 likes

    @UKSSPY: Go

    What exactly is the issue with just typing /f enemy Wizards? :P

  • Avatar of UKSSPY UKSSPY Aug 22, 2014 at 21:07 UTC - 0 likes

    I'm trying to disable the pvp protection of players in their own land. http://gyazo.com/9c4ca16e4cec7800a864934b7c7a4386

    I looked though the config files and did some googling and couldn't find anything. So if you could let me know what the config node is it would much appreciated!

    Last edited Aug 22, 2014 by UKSSPY
  • Avatar of jakob2299 jakob2299 Aug 22, 2014 at 18:49 UTC - 0 likes

    An amazing and very popular plugin although i couldn't get the mcore factions to work properly i stuck with the older and better version!


  • Avatar of GoldenEagle1995 GoldenEagle1995 Aug 22, 2014 at 12:33 UTC - 0 likes

    Factions is the best factions version ever made


Date created
Aug 26, 2011
Last update
Dec 19, 2014
Development stage
  • enUS
GNU Lesser General Public License version 3 (LGPLv3)
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