Factions

Factions Logotype


Factions Logotype

Introduction

This plugin allows you to create your own faction. The more followers a faction has the more land the faction can claim. The risk for griefing is low in claimed land since only the faction followers can build there. Factions can forge alliances and declare themselves enemies with others. Land may be taken from other factions through war.

Useful Links

Installation

  • Ensure you have Java 7 installed.
  • Stop the server.
  • Put MassiveCore.jar in the plugins folder. Download MassiveCore here on BukkitDev.
  • Put Factions.jar in the plugins folder.
  • Start the server.
  • For advanced users only: Configure the MassiveCore aspects and multiverses using the commands.
  • Stop the server again. The configs will now have been created.
  • Modify /mstore/factions_mconf/instance.json to your liking.
  • Modify /mstore/factions_uconf@universe/instance.json to your liking.
  • Configure permissions.

Documentation

What are the permissions? The commands? Getting errors in the console?
Read more in the Server Owner Documentation.

Official Server

MassiveCraft
Factions is developed by MassiveCraft.com
You are most welcome to join in and play with us :)

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  • Avatar of Kerberose2222 Kerberose2222 Dec 13, 2013 at 19:01 UTC - 0 likes

    @wicked2217: Go

    I don't know about you, but most plugins i get generate a config. Secondly, I'm not sure why people are even using this new version. The factions for 1.5 works perfectly with 1.7.2, the layour is better, the commands are better, and nothing is broken. Plus it generates you a config and permissions are in all the right places.

    http://dev.bukkit.org/bukkit-plugins/factions/files/

  • Avatar of koolcattz koolcattz Dec 13, 2013 at 18:27 UTC - 0 likes

    chests wont explode when player is offline how do i change this

  • Avatar of wicked2217 wicked2217 Dec 13, 2013 at 16:29 UTC - 0 likes

    @Kerberose2222: Go

    Configs are not "generated", You have to create them yourself. I use Groupmanager on my server since I use essentials.

    Come check my server out to see that the plugin works - IP: oblivionlegends.mcfrag.net:25765

  • Avatar of Kerberose2222 Kerberose2222 Dec 13, 2013 at 15:29 UTC - 0 likes

    @wicked2217: Go

    I was not generated a config

  • Avatar of MrGhettocraft MrGhettocraft Dec 13, 2013 at 15:15 UTC - 0 likes

    Does anyone have problems with the 2.x factions using a lot of CPU, I was fine before updating from 1.6.X then all of a sudden it started lagging. I've tried to raise the amount of time between the update of power and saving, but I still get over 100% of my CPU and it lags.

    Website: Zortak.com IP: play.Zortak.com

  • Avatar of wicked2217 wicked2217 Dec 13, 2013 at 15:11 UTC - 0 likes

    @Kerberose2222: Go

    You owe everyone an apology. Everything you just said was a pile of rubbish. Just because your too lazy to configure the factions config doesn't mean its the plugins fault. Its yours. Also I'm using Factions 1.7.2 version and mcore 7.0.1 and everything is working perfectly. Also with your "players" being able to join safezone, its down to how you set up your configuration, you mucked up and tried blaming someone who has created an outstanding plugin?!. Lesson to be learnt: Learn how to set up configuration before blaming someone else.

  • Avatar of Kerberose2222 Kerberose2222 Dec 13, 2013 at 06:45 UTC - 0 likes

    This new factions update is 100% broken. I have no idea why you chose to change the things you did, but it isn't working at all and frankly I'm considering switching plugins because of how aweful it's been. For starters, normal members are, by default, able to use /f admin and do whatever they wish regarding factions. Fortunately that's fixable by simply adding the perm "-factions.admin" to your default group. Another large problem is that players are able to join, leave, and unclaim any land they want. For instance, a player can join safezone with /f join safezone no problem. I understand there were probably a lot of changed, I'm no plugin expert, but please don't release something like this. It's more trouble than it's worth. Just stick with the original commands and layout of factions, and fix these damned permissions!

  • Avatar of Death_Reaper1404 Death_Reaper1404 Dec 12, 2013 at 23:55 UTC - 0 likes

    Hi, I'm a mod on a server that uses this plugin. The server owner would like to know if he can set flags for all of the factions at once as another player complained that you can not grief, so is there a command that would allow the owner to do /f flag [Command that targets all factions] offlineexplosions yes. Thanks for reading!

    cBurnett1404 Moderator on Miners Cove mc.minerscove.net

  • Avatar of Toxxic3D Toxxic3D Dec 12, 2013 at 23:27 UTC - 0 likes

    Okay so i'm wondering how to do this:

    I have it so claims must be connected. I want it so that when you are claiming over other peoples bases, you cant just go to the center and claim their home. But thats the thing, they are just doing /f unclaim instead of claiming there base. (they don't have enough power to hold this land), but they shouldnt be able to unclaim other peoples land, only overclaim it with their own if they don't have the power.

    Is this in the config that i can fix or is it not possible to make it like that.

  • Avatar of kristijan260393 kristijan260393 Dec 12, 2013 at 23:03 UTC - 0 likes

    hove enable tnt to destroy blocks in factions and how when somebody claim unlock lwc

Facts

Date created
Aug 26, 2011
Categories
Last update
Jul 23, 2014
Development stage
Mature
Language
  • enUS
License
GNU Lesser General Public License version 3 (LGPLv3)
Curse link
Factions
Downloads
2,545,129
Recent files

Authors