ExplodeEffect

ExplodeEffect creates a "ghost" explosion at a given location, usually using a player. You can have it kill the player, not kill the player, or make an explosion without using a player. It does not harm any entities or blocks around that location, so it can be used for many things. I hope you guys enjoy!

1500+ Downloads! Thank you so much for downloading everyone! :D

Please Note: This plugin will break on updates due to the code used, do NOT mix versions of ExplodeEffect with versions of bukkit it is not meant for (i.e, using v1.3 (1.7.2) with craftbukkit 1.6.4, or v1.2 (1.6.4) with craftbukkit 1.7.2).

Current Version: v1.4 for craftbukkit 1.7.5

What's New:

  • Moved from using DarkBladee12's particle library to using custom NMS packets
  • Minor improvements, updated for craftbukkit 1.7.5

Commands:

  • /boom <player>
  • /ndboom <player>
  • /lboom

Features:

  • Three explosion options:
    • Explosion at a player's location also killing the player
    • Explosion at a player's location that does not kill the player
    • Explosion at your line of sight
  • Custom death message
  • Permissions

Permissions (all default to op):

  • explodeeffect.boom
  • explodeeffect.ndboom
  • explodeeffect.lboom

To do:

  • Add permissions
  • Add an explosion that doesn't kill the player
  • Add a command that makes an explosion where the player is looking
  • Replace the particle LIB with own packet code

Known Bugs:

  • Sometimes when a player dies after being boomed the custom death message is displayed instead of the correct one.

If you have any questions, or would like to see something added, just post a comment below or send me a PM. If you find any bugs and/or glitches, please let me know!

Thanks to DarkBladee12 for his particle LIB which is used in versions 1.0 - 1.3!


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About This Project

  • Project ID
    62302
  • Created
    Jul 24, 2013
  • Last Released File
    Mar 26, 2014
  • Total Downloads
    2,804
  • License

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