EpicGlass Logo

Version 1.23

EpicGlass adds a new function to both glass blocks (or any other block type in the config!); the ability to be broken! With EpicGlass, you can charge up your bow and send an arrow smashing through windows or take someone by surprise by crashing through their skylight. But don't worry, all that broken glass will slowly regenerate, so you can shatter it over and over again.

This plugin collects basic usage information for mcstats.org. You may opt out in the generated pluginMetrics config file.


  • Players and Mobs can fall through glass
  • Players can sprint and jump through glass
  • Arrows can be shot through glass
  • All glass blocks that were touching will be broken
  • Glass broken by EpicGlass regenerates over time
  • Config for disabling any unwanted features and adding a block cap to the number that can be broken at once
  • All of these things for any other block type


A more cinematic video


In order to use EpicGlass, simply sprint and jump, fall onto, or shoot an arrow at a glass block.


        description: reloads the EpicGlass config file
        usage: /egreload
        description: forces all pending regenerations
        usage: /egregen
        description: sets flags, through Shield
        usage: /egsetflag <region name> <true, false, or reset> [players...]

Config File Help
Permission Nodes
Bukkit Forums


  • Explosions?
    Please post suggestions on the Tickets page

Known Bugs

  • There are sometimes graphical bugs with the arrows angle when shooting through glass


Version 1.23

  • Updated for 1.7.10-R0.1

For any older changelog, please see the Files Page

Before you post a long unorganized comment with a bunch of individual suggestions, take some time to look at the tickets page. Enhancements posted on the comments page will NOT be considered. Do yourself a favor and POST TICKETS. This will help me track and organize each idea and make sure it gets it proper attention. Please post a SEPARATE ticket for each idea you have and check first to see if someone else has posted a similar ticket. Voting up another user's ticket you are in favor of will help that enhancement get added FASTER.

With that said, if you have any normal comments or questions, feel free to post them below :)

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  • Avatar of Malikk65 Malikk65 Jul 24, 2014 at 19:01 UTC - 0 likes

    I've uploaded an update for 1.7.10-R0.1. Please wait for it to be approved.

    My Plugins: MobCatcher, EpicGlass, Shield

  • Avatar of gdude2002 gdude2002 Jul 21, 2014 at 09:11 UTC - 0 likes

    Is the source available anywhere? I'd like to try my hand at updating this myself, since @Malikk65 seems to be too busy to do so.

    Owner of The Archives

  • Avatar of Mateix27 Mateix27 Jul 14, 2014 at 17:59 UTC - 0 likes

    When an update to 1.7.9?

  • Avatar of Zerkhaan Zerkhaan Jun 25, 2014 at 17:30 UTC - 0 likes
    Last edited Jun 25, 2014 by Zerkhaan
  • Avatar of Powercows Powercows Jun 24, 2014 at 22:34 UTC - 0 likes

    thank you, I should have looked more,its quite clear in your help.

    two things messed me up, the name of pane glass, and not using capital letters.

  • Avatar of Malikk65 Malikk65 Jun 24, 2014 at 22:01 UTC - 0 likes

    @Powercows: Go

    I've written a guide about it here http://dev.bukkit.org/bukkit-plugins/epicglass/pages/config-file/block-name-formats/

    internally, the material is actually THIN_GLASS which isn't what its called anywhere else

    @Xayges: Go

    Not sure what you mean about the TNT, feel free to make a ticket.

    I'll be updating this project when I get some extra time, right now its back burner

  • Avatar of Powercows Powercows Jun 23, 2014 at 20:43 UTC - 0 likes

    @Malikk65: Go

    I'm trying to add stained and pane I tried


    the plugin added the quotes.

    still cant get them to break

    i tried 0095 as thats what an info plugin told me the id was as well.. didnt work.

    tried glass_pane.. nada

    reloaded, restarted.

    any help with the pane mainly.. stained.. i dont care as much.

    Last edited Jun 23, 2014 by Powercows
  • Avatar of Xayges Xayges Jun 17, 2014 at 01:33 UTC - 0 likes

    @Malikk65: Go

    It has been almost a week since June 11th. Can you work on 1.7.9 please? BTW is it possible to make it so that when we use TNT, all the glass within a set radius (configurable in config) will shatter?

    Last edited Jun 17, 2014 by Xayges
  • Avatar of Malikk65 Malikk65 Jun 04, 2014 at 17:47 UTC - 0 likes


    Ah, I hadn't noticed that there was a beta release. Unfortunately, I'm on vacation and dont have the project with me. I'll be back in town June 11th, so sometime after that.

    And I have no way of knowing ahead of time whether or not it will work nicely with spigot. Spigot often changes or applies "fixes" to the CB builds they use which can sometimes break my plugins.

  • Avatar of ROYALEMAN ROYALEMAN Jun 04, 2014 at 04:39 UTC - 0 likes

    ETA on 1.7.9 Build? Also will it be compatible with Spigot 1.7.9?



    Last edited Jun 04, 2014 by ROYALEMAN


Date created
Apr 02, 2012
Last update
Mar 28, 2014
Development stage
  • enUS
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