EchoPet

EchoPet Title

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Quote from DSH105:

The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.

If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

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The future of this plugin is still being determined.

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Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

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EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.

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Features

Great for donator perks!
Pets are greatly customisable, through the extensive Command Base and PetMenu
A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin
All mobs can be Pets, even human entities
All events fired by the plugin are accessible through the EchoPet Developer API
The API also makes it possible to add many new and interesting features to the limit of creativity
Support for MySQL databases

Note: The Developer API is only available in v2.0.6 and after

All information can be found on the official EchoPet Wiki, which can be accessed using the button above

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Auto-Update

EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.

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MCStats

Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.

MCStats

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Create A Ticket!

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GitHub

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  • Avatar of elpedriyo elpedriyo Aug 28, 2013 at 20:33 UTC - 0 likes

    Can I also leave a pet in my house, like when I leave there a dog with the left right click button?

  • Avatar of elpedriyo elpedriyo Aug 28, 2013 at 20:17 UTC - 0 likes

    the ability of mounting a pet is only available for 1.6.2 version?

  • Avatar of KingOfHunting KingOfHunting Aug 28, 2013 at 19:27 UTC - 0 likes

    @DSH105: Go

    Great!

    Another thing, I'm getting some of those:

    http:pastebin.com/HKrLBj0Q

    How can I fix them?

  • Avatar of DSH105 DSH105 Aug 28, 2013 at 09:35 UTC - 0 likes

    @KingOfHunting: Go http://echopet.hawkfalcon.com/job/EchoPet/57/

    The next release will probably be at the start of the next month.

    Last edited Aug 28, 2013 by DSH105
  • Avatar of KingOfHunting KingOfHunting Aug 27, 2013 at 21:36 UTC - 0 likes

    @DSH105: Go

    Thank you :) How much time aprox. for that update? (With this I'm not saying you're not doing a great job and you should do it faster, I just want to have an idea)

    Last edited Aug 27, 2013 by KingOfHunting
  • Avatar of DSH105 DSH105 Aug 27, 2013 at 21:28 UTC - 0 likes

    @KingOfHunting: Go I'm working on it. It's been requestd before.

    @SwiftSwamp: Go Riding works exactly the same way as Mojang's Vanilla Horse riding does. Decrease the ride speed if you're having problems. And yea, I'll split the permissions further on some features.

  • Avatar of SwiftSwamp SwiftSwamp Aug 27, 2013 at 20:54 UTC - 0 likes

    I have a few bugs and ideas to report.
    First is , riding pets is way too buggy , people are using them to glitch in and out of places in my Factions server.
    Could some of the permissions be more specific? Like when someone to ride a pet , instead of granting them one perm where they can ride any... like echopet.ride.<petname> or something would be nice. Same for some other permissions as well.

  • Avatar of KingOfHunting KingOfHunting Aug 27, 2013 at 19:39 UTC - 0 likes

    Is there a way of disabling the pets in a certain world or world edit areas? Because I have minigames and I don't want them to be there too.

    Last edited Aug 27, 2013 by KingOfHunting
  • Avatar of DSH105 DSH105 Aug 27, 2013 at 06:02 UTC - 0 likes

    @NcFucksMinecraft: Go That feature will be included in this plugin soon (by request).. :P.

  • Avatar of KingOfHunting KingOfHunting Aug 27, 2013 at 03:29 UTC - 0 likes

    If anyone is having a problem with the horse changing to default, I recommend you using a Mysql database. I got that error, tried using it and it worked.

Facts

Date created
Mar 12, 2013
Categories
Last update
Oct 12, 2014
Development stage
Release
License
GNU General Public License version 3 (GPLv3)
Curse link
EchoPet
Downloads
489,920
Recent files

Authors