Dynmap

Screenshot

* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.

Features

  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.

Installation

Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.

Configuration

FAQ

Base plugin settings

World and template configuration

Component configuration

HD Map configuration

Wiki

Tutorial video by Koz4Christ

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.

Disclosure

This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of hawksfan1010 hawksfan1010 Mar 23, 2013 at 17:45 UTC - 0 likes

    I typed in the correct address for this with my ip, and another server's Dynmap came up. Help?

  • Avatar of coleweinman1 coleweinman1 Mar 22, 2013 at 11:39 UTC - 0 likes

    @Remcove: Go

    Thanks!

  • Avatar of Phonix420 Phonix420 Mar 22, 2013 at 00:56 UTC - 0 likes

    How would I go about adding a world exclusion? Say I have 6 worlds and only want one to be mapped. Is there such a feature?

  • Avatar of Nemirisu Nemirisu Mar 21, 2013 at 14:08 UTC - 0 likes

    Minecraft-Version: MC 1.4.7 Feed The Beast Ultimate 1.0.1

    RAM: 4096

    Problem:

    day people
    Namely the following problem I have, with my dynmap for FTB
    According to the files because what I have seen, must dynmap FTB.
    http://85.131.249.45:8123/index.html
    Only when I ingame "/ dynmap full render" enter is nothing
    [SEVERE] [dynmap] Exception while fetching chunks:
    java.lang.NullPointerException

    Nothing will be charged and nothing is done, the dynmap remains black.

    ServerLog:

    http://pastebin.com/sTkKWivR

    Installed Plugins:
    Essentials
    EssentialsSpawn
    EssentialsChat
    TimeSync
    mcMMo
    WorldBorder
    WorldEdit
    WorldGuard

  • Avatar of Remcove Remcove Mar 21, 2013 at 12:43 UTC - 0 likes

    @coleweinman1: Go

    your url would be 70.123.100.25:8123 make sure you copied all of the files from dynmap into your plugin folder (ALSO the dynmap folder that comes with the pack) otherwise the website will not work.

  • Avatar of coleweinman1 coleweinman1 Mar 21, 2013 at 11:19 UTC - 0 likes

    I'm using Bungeecord so my server ip is 70.123.100.25:25614 so in the url would i put 70.123.100.25:25614:8123 or something else... Please help!

  • Avatar of Remcove Remcove Mar 21, 2013 at 01:01 UTC - 0 likes

    Could someone help me with the following error. I always get this message: Registration failed (bad passcode?)

    I'm 100% sure I use the right code, I tried it like 10 times with 4 different Registration codes and also tried to register with my mc username with and without first case letter.

  • Avatar of nicoit nicoit Mar 20, 2013 at 15:24 UTC - 0 likes

    While I do follow the guide for using an external webserver for some reason I cannot disable the internal webserver. Is there any option I should be adding in order not to start 0.0.0.0:8123?

  • Avatar of Boskosauce Boskosauce Mar 20, 2013 at 08:20 UTC - 0 likes

    @coleweinman1: Go

    The default dynmap port is 8123, so try 70.123.100.25:8123 :)

  • Avatar of coleweinman1 coleweinman1 Mar 19, 2013 at 22:12 UTC - 0 likes

    my server ip is 70.123.100.25:25614 the ":25614" does not work in the URL how do i fix this

Facts

Date created
Aug 30, 2011
Categories
Last update
Jul 13, 2015
Development stage
Release
Language
  • enUS
License
Apache License version 2.0
Curse link
Dynmap
Downloads
1,311,936
Recent files

Authors