* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Tutorial video by Koz4Christ

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of Switch0r Switch0r Feb 16, 2013 at 09:37 UTC - 0 likes

    Could the latest bukkit dev build broke dynmap ?
    Mine is not showing on the web anymore, ill ask my host first.


  • Avatar of Mcdemichael Mcdemichael Feb 15, 2013 at 04:13 UTC - 0 likes

    I have set up the map for my server and it is working perfectly fine with the private ip that I have it for. The only problem is, no one can get on when I set up the public one. This may make no sense but I have to ask because I have searched everywhere. I really need this to work because it is the best plugin out there.

  • Avatar of zergilng zergilng Feb 14, 2013 at 16:21 UTC - 0 likes
    01:17:09 [SEVERE] Error occurred while enabling dynmap v1.4-563 (Is it up to dat e?) java.lang.NullPointerException at org.dynmap.markers.impl.MarkerImpl.loadPersistentData(MarkerImpl.java :72) at org.dynmap.markers.impl.MarkerSetImpl.loadPersistentData(MarkerSetImp l.java:328) at org.dynmap.markers.impl.MarkerAPIImpl.loadMarkers(MarkerAPIImpl.java: 666) at org.dynmap.markers.impl.MarkerAPIImpl.initializeMarkerAPI(MarkerAPIIm pl.java:349) at org.dynmap.DynmapCore.initConfiguration(DynmapCore.java:313) at org.dynmap.bukkit.DynmapPlugin.onEnable(DynmapPlugin.java:743) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader .java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage r.java:381) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugin(CraftServer.jav a:282) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.enablePlugins(CraftServer. java:264) at net.minecraft.server.v1_4_R1.MinecraftServer.j(MinecraftServer.java:3 21) at net.minecraft.server.v1_4_R1.MinecraftServer.e(MinecraftServer.java:3 00) at net.minecraft.server.v1_4_R1.MinecraftServer.a(MinecraftServer.java:2 59) at net.minecraft.server.v1_4_R1.DedicatedServer.init(DedicatedServer.jav a:149) at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java :399) at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:8 49) helpme..
  • Avatar of zSwayz zSwayz Feb 13, 2013 at 20:20 UTC - 0 likes

    Is it possible to use an external web server for this? I would love to not have a web server on my machine :3

    I do things.

  • Avatar of Hurainzone Hurainzone Feb 13, 2013 at 19:00 UTC - 0 likes

    I deleted the whole configuration and all other txt. files. Reloadet Dynmap, changed IP in the Config, restartet Server, and the Map is still black...

    Holy jesus :)

  • Avatar of DuneRacoon DuneRacoon Feb 13, 2013 at 14:36 UTC - 0 likes

    @Artegoland: Go

    Get world border, and enable border trim.

  • Avatar of Hurainzone Hurainzone Feb 11, 2013 at 22:58 UTC - 0 likes

    So , no one can tell me why my Live-Map ist Black ?

    I dont changed anything, just did an new Fullrender and suddenly it was black, but i was able to watch the render progress ingame.

    Help pls. Thx

  • Avatar of Artegoland Artegoland Feb 11, 2013 at 18:24 UTC - 0 likes

    How do I remove a bunch of rendered tiles from dynmap? :s

  • Avatar of sycoinc87 sycoinc87 Feb 11, 2013 at 06:17 UTC - 0 likes

    Mods integrated with Dynmap:

    I believe a plot plugin called PlotMe supports dynmap using the worldedit regions sort of function

  • Avatar of ViciousCircleMC ViciousCircleMC Feb 11, 2013 at 02:25 UTC - 0 likes

    @GabrielVH: Go

    The only thing I can think of is maybe one of the other factions chat related settings like the padding or which method you are using to insert the faction tags. That's assuming it's even factions causing it at all.



Date created
Aug 30, 2011
Last update
Dec 03, 2014
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files