* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Tutorial video by Koz4Christ

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of hawksfan1010 hawksfan1010 Mar 28, 2013 at 16:43 UTC - 0 likes

    @r34e621fan: Go @r34e621

    I did that and it didn't work. The other server did not show up, but it could not load the page. Any other suggestions?

  • Avatar of Grenelvec Grenelvec Mar 28, 2013 at 16:37 UTC - 0 likes

    After recent update I am getting "error loading ja/coord.js I have tried replacing this file from older versions, but it has not resolved anything. Having the coordinates available on map is very useful and would love to have it back.

  • Avatar of XxPULS3KILL3RxX XxPULS3KILL3RxX Mar 28, 2013 at 15:39 UTC - 0 likes

    i set it up but it only appears to me and not the users on my server?

  • Avatar of Mortalsinn Mortalsinn Mar 28, 2013 at 05:32 UTC - 0 likes

    Can someone help me out - What line do I disable to disable the in game chat being displayed on the map ? I commented out the line above the chat bubble stuff but at the same time it disables the display of the Dynmap Towny overlay....

    also it seems with the newest version the logo isn't being displayed anymore and when I first open up the live map it pauses and then in a big red box at the top I get a js.logo error

    any ideas?

  • Avatar of CubeNation CubeNation Mar 27, 2013 at 21:25 UTC - 0 likes

    @XVampiregurlX: Go

    Just make sure that you don't overwrite the web/tiles folder, just everything else.

  • Avatar of XVampiregurlX XVampiregurlX Mar 27, 2013 at 04:52 UTC - 0 likes

    is there a way to update without getting rid of all your rendered land?


  • Avatar of r34e621fan r34e621fan Mar 24, 2013 at 03:31 UTC - 1 like

    <<reply 1354962>>

    try setting a new TCP port to something that you think nobody will use.  do this by scrolling down  to the last 1/3 of the configuration.txt file and replacing the web server port with the one you want.  It should be under:  # The TCP-port the webserver will listen on.
    webserver-port: 2343
    My port is 2343 for example.  I run a server on Pytohost, so I don't have a dedicated IP.  

    PLEASE let me know if it works.

    Last edited Mar 26, 2013 by r34e621fan: added nick to reply

    IP: RazorXCraft.no-ip.org This is a Hardcore Server With: PvP, Raiding, and Griefing. We Have Nice And Helpful Staff. Thanks For Joining! More info at http://razorxcraft.enjin.com/

  • Avatar of sakura_blades sakura_blades Mar 24, 2013 at 01:54 UTC - 0 likes

    @Phonix420: Go

    There are configurations that let you choose which maps are displayed. I removed The Nether from my Dynmap as it is configured to show it by default. Can't specifically remember which file it is that does this though...

  • Avatar of hawksfan1010 hawksfan1010 Mar 23, 2013 at 17:45 UTC - 0 likes

    I typed in the correct address for this with my ip, and another server's Dynmap came up. Help?

  • Avatar of coleweinman1 coleweinman1 Mar 22, 2013 at 11:39 UTC - 0 likes

    @Remcove: Go



Date created
Aug 30, 2011
Last update
Jul 13, 2015
Development stage
  • enUS
Apache License version 2.0
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