* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of RossB543 RossB543 Jan 16, 2013 at 17:59 UTC - 0 likes

    Is there a way to disable how many players are shown? Dynmap When admins are vanished, it still shows that they're ingame. Anyway to fix this?

  • Avatar of TheFamousFlyingDutchman TheFamousFlyingDutchman Jan 16, 2013 at 14:29 UTC - 0 likes

    I have begun to make a list of all commands and their permissions.
    After combining information from the wiki pages about commands, permissions and the plugin.yml file from the dynmap.jar I have mapped all commands to their permissions but one...

    /dmap maplist <worldname>

    What is the permission node for this command?



  • Avatar of TheFamousFlyingDutchman TheFamousFlyingDutchman Jan 16, 2013 at 14:27 UTC - 0 likes

    @FuRiouSOne: Go

    WorldBorder support is built-in.

  • Avatar of FuRiouSOne FuRiouSOne Jan 16, 2013 at 08:57 UTC - 0 likes

    No WorldBorder add on?



  • Avatar of s4ndal1 s4ndal1 Jan 16, 2013 at 07:00 UTC - 0 likes

    @drdeft: Go

    You can set it up to store else where. I run in RAMdisk also, so this configuration is very helpful

    Line 262 in the configuration.

    . tilespath: /hdd/dynmap

    Last edited Jan 16, 2013 by s4ndal1

    s4ndal - Global Admin - ChoiceCraft Network - www.choicecraft.net

  • Avatar of forresthopkinsa forresthopkinsa Jan 16, 2013 at 05:32 UTC - 0 likes

    @Torados: Go

    You're the stupid one.

    If you don't understand the simple instructions, maybe you shouldn't be hosting a server at all...

  • Avatar of Torados Torados Jan 16, 2013 at 03:12 UTC - 0 likes

    "If you are running a separate webserver (like Apache) copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files."


    Oh my f*ing god. this is the greatest bullshit i`ve ever seen.

    Why the f*ck you made this shit so we have to do much more work ? Brainlagg ?

    Last edited Jan 16, 2013 by Torados
  • Avatar of drdeft drdeft Jan 16, 2013 at 00:34 UTC - 0 likes

    Is it possible to store tiles on another harddisk ? I want use ramdisk for tiles. How can I store tiles on another disk? Please help.

  • Avatar of LucidLethargy LucidLethargy Jan 15, 2013 at 20:44 UTC - 0 likes

    I am currently running a Tekkit server using Dynmap 1.3 alpha 2. I noticed this version and all other versions are not specifically for CB 1.2.5 R5, is this going to be an issue moving forward or will it continue to work just fine for all of us with Tekkit servers?

  • Avatar of kodama91 kodama91 Jan 14, 2013 at 17:04 UTC - 0 likes

    Hi, I have installed this plugin on my server and it running on ubuntu server, but when i try to run it, it say me that i not have permission. What i have to do? thanks in advance =)


Date created
Aug 30, 2011
Last update
Aug 25, 2014
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files