* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of batbat01 batbat01 Dec 31, 2012 at 23:21 UTC - 0 likes

    I Have been using Dynmap for a while now, mostly just the basic settings, and I recently installed Multiverse and created a couple of test worlds. Now I have these test maps listed on the web browsers view of my map even after I deleted the worlds. I can't for the life of me figure out how to get rid of them.

    The other thing I would like to do is make sure that other maps don't show up and only display my primary map. I think this is done in the Worlds.txt file, correct?

    Any help is appreciated.

  • Avatar of deathmaul51 deathmaul51 Dec 31, 2012 at 21:35 UTC - 0 likes

    When I uploaded the files to install dynamap. (Sorry I am a noob to this plugin) It told me to go to (myserverip:8123) Yes, I know to replace the "myserverip" part with the actual IP. When I do that it just brings me to a directory listing. I wasn't sure if that was normal or not? I did a full render with in game commands thinking that I needed to render it before I was able to see anything. I was still unable to see anything though other then the Directory listing. Is there something that I may have missed?

  • Avatar of Mouffles Mouffles Dec 31, 2012 at 17:41 UTC - 0 likes

    Ok i had several issues with last dynmap 1.3-1467 and last Factions v1.6.9.4 together. Colors in factions produced webchat not working, ok i disabled it, but then i get this errors in dynmap :

    2012-12-31 18:05:08 [WARNING] [dynmap] Task #43966 for dynmap v1.3-1467 generated an exception
    	at org.dynmap.bukkit.DynmapPlugin$BukkitPlayer.getName(DynmapPlugin.java:528)
    	at org.dynmap.SimpleWebChatComponent$3.chatEvent(SimpleWebChatComponent.java:47)
    	at org.dynmap.common.DynmapListenerManager.processChatEvent(DynmapListenerManager.java:89)
    	at org.dynmap.bukkit.DynmapPlugin$BukkitServer$3$1.run(DynmapPlugin.java:294)
    	at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftTask.run(CraftTask.java:53)
    	at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345)
    	at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:517)
    	at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:224)
    	at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:481)
    	at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:416)
    	at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849)

    I disabled Factions tags.nicks too, but i still had these errors. Looks like a character in the name is not correctly parsed by the webchat component and crash it, isn't it ?

  • Avatar of xMinecraft xMinecraft Dec 30, 2012 at 22:03 UTC - 0 likes

    java.lang.ClassNotFoundException org.dynmap.snakeyaml.serializer.Serializer

    Last edited Dec 30, 2012 by xMinecraft


  • Avatar of RayvanKampen RayvanKampen Dec 30, 2012 at 20:33 UTC - 0 likes

    is there a dynmap.* permission or do i have to seperatly add all permissions listed here to make it work?


    sorry if this is a FAQ

  • Avatar of ravand ravand Dec 29, 2012 at 19:54 UTC - 0 likes

    Ok i tried it again with a complete clean installation of dynmap this is what im getting:


    Last edited Dec 29, 2012 by ravand
  • Avatar of TheCanadianLizard TheCanadianLizard Dec 29, 2012 at 19:23 UTC - 0 likes

    i managed to get the localhost working, but when i try to put my ip, it doesnt :(. how would i setup the ip to work? (i have a special server port if that helps).

  • Avatar of ravand ravand Dec 29, 2012 at 19:19 UTC - 0 likes

    Newest version still doesnt work. When typing /dynmap fullrender it says it has started but nothing happens at all. I am using the the render tiles on my apache server

  • Avatar of strontkever strontkever Dec 29, 2012 at 17:55 UTC - 0 likes

    @jwpwns: Go

    overwrite with jar and folder.. then make sure to refresh browser cache (press f5)

    Strontkever Survival No PVP
  • Avatar of jwpwns jwpwns Dec 29, 2012 at 14:40 UTC - 0 likes

    hoq do u match the web files? i updated the plugin


Date created
Aug 30, 2011
Last update
Jul 18, 2014
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files