* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of frol1 frol1 Sep 15, 2013 at 05:46 UTC - 0 likes

    Hey guys,

    I was wondering, Is there away that I can edit the layout of the actual website its self?

    Like move the coords box, time and a few other things?

  • Avatar of SkyRanger SkyRanger Sep 14, 2013 at 09:20 UTC - 0 likes

    Newest version doesnt render water. it just renders the ground of the Rivers ans oceand buzt not the nice blue water.

    It seems, that the texturepack-part must be better explained.

    How to use my own Texturepack ? Since 1.6.X are the Texturepacks much more different than the "old" ones. I cannot C/p my actual texturepack into the folder from synmap. The old one wont work anymore, it doesnt render Water.

    Please make it more clear in the description, how to implement the new texturepack format.

    Die Firma | gfaclan.de

  • Avatar of SkyRanger SkyRanger Sep 14, 2013 at 07:53 UTC - 0 likes

    Newest version doesnt render water. it just renders the ground of the Rivers ans oceand buzt not the nice blue water.

  • Avatar of Hawnu Hawnu Sep 13, 2013 at 22:15 UTC - 1 like

    The latest versions of dynmap cause memory leak :(

    Last edited Sep 15, 2013 by Hawnu
  • Avatar of arrexel arrexel Sep 09, 2013 at 19:18 UTC - 0 likes

    Is it possible to limit the maximum zoom? I have played around with many settings and can't find a way. An hour of googling also yielded no results.

    Premium Bukkit Plugin Marketplace: PluginHive

  • Avatar of NotYetRated NotYetRated Sep 08, 2013 at 19:44 UTC - 0 likes

    The Size of one of my map tiles folder is 226MB, but the size on disk is 2.74GB... Is there any way to fix this issue?

    I am running Windows Server 2012.

  • Avatar of fungreenfox fungreenfox Sep 08, 2013 at 11:20 UTC - 0 likes

    @yaitsbilly: Go

    How are you typing your radiusrender?

  • Avatar of yaitsbilly yaitsbilly Sep 07, 2013 at 07:31 UTC - 0 likes

    Trying to do a Radius Render and a Full Render but nothing is actually rendering, even tried from a fresh install. Is there somthing I'm missing?


  • Avatar of canilao canilao Sep 07, 2013 at 00:24 UTC - 0 likes

    I have two maps for my overworld, how to I make the isometric map (angled one) be the default map that appears in the browser.  Right now its always the flat one.

  • Avatar of viki2133 viki2133 Sep 04, 2013 at 14:22 UTC - 0 likes

    This plugin does not work anymore.


Date created
Aug 30, 2011
Last update
Oct 13, 2014
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files