* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Tutorial video by Koz4Christ

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of Hangar Hangar Dec 03, 2013 at 08:55 UTC - 0 likes

    @LastTulare: Go

    If you subscribe for updates you can get those links emailed to you in real time I believe.

    I play with fun adults late at night :)

  • Avatar of LastTulare LastTulare Dec 03, 2013 at 02:42 UTC - 0 likes

    Creative URL work... (changing one single number) I was able to get the 1.9.1 before the approved release (:

    Our Last Stand 1.8.1 is in beta phase as plugins get updated and bugs fixed, and the 1.8 craftbukkit builds get stable.
    Still, it's very playable. We are simply lacking things to do as our favorite game, Zombie Survival is dead D;

  • Avatar of DragonCraftOnline DragonCraftOnline Dec 03, 2013 at 01:40 UTC - 0 likes

    @SkyPirateGrey: Go

    Try World Border it has a nice feature to pré-render the world. Its a bit spammy though ^^

  • Avatar of SkyPirateGrey SkyPirateGrey Dec 02, 2013 at 20:21 UTC - 0 likes

    keep running into a problem, i run "/dynmap fullrender" and it renders 77 tiles and then finishes. idk what to do about it

  • Avatar of DewTheMelon DewTheMelon Dec 02, 2013 at 13:48 UTC - 0 likes

    @mikeprimm: Go

    But why you don't upload 1.7.2 version to your minecraft.net forum page?

  • Avatar of raldo94 raldo94 Dec 02, 2013 at 11:40 UTC - 0 likes

    @mikeprimm: Go

    Great work!

  • Avatar of Hangar Hangar Dec 02, 2013 at 10:34 UTC - 0 likes

    I don't know if this is an alpha build issue or something I did but I'm not getting player names in the sidebar now. Their head icons are still there. FYI.

  • Avatar of Nikecow Nikecow Dec 01, 2013 at 20:22 UTC - 0 likes

    @mikeprimm: Go

    If that is 1.9.1 then what is the 2.0 build on your dev server? Thank you for such fast update btw.

    Last edited Dec 04, 2013 by drtshock: removed link to unapproved builds.
  • Avatar of mikeprimm mikeprimm Dec 01, 2013 at 19:24 UTC - 5 likes

    just waiting for approval....

    Last edited Dec 01, 2013 by chaseoes: Removed link to unapproved download.

    BFAK:Mike Primm,29194,955541021baa269c9ac16865eaad3379b85a4d6062df12334b45217c5cc3207d

  • Avatar of MetalGearDaner MetalGearDaner Dec 01, 2013 at 18:00 UTC - 2 likes

    Cant wait for dynmap 1.7 build :P



Date created
Aug 30, 2011
Last update
Jan 08, 2015
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files