* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Tutorial video by Koz4Christ

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of mikeprimm mikeprimm Dec 17, 2013 at 23:01 UTC - 0 likes

    @runelynx: Go

    Craft bukkit 1.7 bug (they are just dev builds....) - see https://github.com/Bukkit/CraftBukkit/pull/1300 for fix

    BFAK:Mike Primm,29194,955541021baa269c9ac16865eaad3379b85a4d6062df12334b45217c5cc3207d

  • Avatar of runelynx runelynx Dec 17, 2013 at 20:08 UTC - 0 likes

    Anyone else noticing that dynmap causes RAM usage to just keep going up until it hits 100%? On 1.7.2 minecraft and 1.9.1 dynmap. Unfortunately seems I'm going t ohave to go without dynmap :-/

  • Avatar of mikeprimm mikeprimm Dec 17, 2013 at 19:04 UTC - 0 likes

    As stated before, by myself and others, PermGen space issues are ONLY resolved by giving your JVM more PermGen space : -XX:MaxPermSize=128m or the like. Its about code size : CB gets bigger, mods get bigger, dynmap gets bigger - but the permgen size default doesn't get bigger, and it doesnt' have anything to do with your heap size. Its 64M on most JVM implementations, so you need to increase it when your using big mods and/or lots of mods. Nothing to 'fix' on the code side, so don't expect anything there - you cannot 'leak' PermGen space, you just use it due to having lots of code and data constants.

  • Avatar of janie177 janie177 Dec 17, 2013 at 17:51 UTC - 0 likes

    @ryguy147: Go

    I have exactly the same issue. It crashed my server saying java.lang.OutOfMemoryError: PermGen space. I really want dynmap, but whenever I install it my server uses up like 16gb of ram and it crashes often :c

  • Avatar of shadownix shadownix Dec 15, 2013 at 23:07 UTC - 0 likes

    i have the latest version none of the Rendering commands work https://github.com/webbukkit/dynmap/wiki/Commands

    The Commands Do nothing U can type the command it will says its doing. and wont do anything

  • Avatar of Mixon87 Mixon87 Dec 15, 2013 at 19:04 UTC - 0 likes

    working weird with 1.7 but I guess thats because this is 1.6 ver pl.



  • Avatar of LeVieuxGildas LeVieuxGildas Dec 15, 2013 at 08:51 UTC - 0 likes

    I got this messag in my browser

    Directory: / tiles/ 4096 bytes Dec 7, 2013 7:47:01 PM

    everytime I try to install another plugin ( lockette, .... ) my map crash... help !

    [05:00:31] [Server thread/INFO]: [dynmap] Enabling dynmap v1.9.1-875[05:00:31] [Server thread/INFO]: [dynmap] Added 38 custom biome mappings[05:00:31] [Server thread/INFO]: [dynmap] Using Bukkit Permissions (superperms) for access control[05:00:31] [Server thread/INFO]: [dynmap] Web interface permissions only available for online users[05:00:31] [Server thread/INFO]: [dynmap] Mod Support processing completed[05:00:33] [Server thread/INFO]: [dynmap] Loaded 21 shaders.[05:00:33] [Server thread/INFO]: [dynmap] Loaded 82 perspectives.[05:00:34] [Server thread/INFO]: [dynmap] Loaded 12 lightings.[05:00:34] [Server thread/ERROR]: [dynmap] Failed to start WebServer on address : Adresse déjà utilisée[05:00:34] [Server thread/INFO]: [dynmap] version 1.9.1-875 is enabled - core version 1.9.1-1832[05:00:34] [Server thread/INFO]: [dynmap] Loaded 3 maps of world 'world'.[05:00:34] [Server thread/INFO]: [dynmap] Loaded 134 pending tile renders for world 'world[05:00:34] [Server thread/INFO]: [dynmap] Loaded 2 maps of world 'world_nether'.[05:00:34] [Server thread/INFO]: [dynmap] Loaded 2 pending tile renders for world 'world_nether[05:00:34] [Server thread/INFO]: [dynmap] Loaded 2 maps of world 'world_the_end'.[05:00:34] [Server thread/INFO]: [dynmap] Enabled

  • Avatar of hutt132 hutt132 Dec 15, 2013 at 06:46 UTC - 0 likes

    I have a world called "172" and for it to be recognized in worlds.txt I have to set:
    - name: 172_World
    title: "1.7 World"
    - name: survival
    title: "Old World"

    Now when I'm editing configuration.txt I can't get "defaultworld:" to work on my "172" world. I tried:
    defaultworld: 172
    defaultworld: 172_World
    defaultworld: 172 World
    Nothing worked. The webpage always defaults to the "survival" world. How would I set my world named "172" to be the defaultworld?

    Last edited Dec 15, 2013 by hutt132
  • Avatar of zapados zapados Dec 15, 2013 at 00:51 UTC - 0 likes

    When I keep the sidebar opened it covers the compass rose in the top right corner.

    What settings can I use to fix this?

    Thanks for your time, love this plugin! Wish I had more free space to run hi-res maps with. =P


  • Avatar of ryguy147 ryguy147 Dec 14, 2013 at 16:24 UTC - 0 likes

    Seems to be causing a few issues in 1.7, possibly a java.lang.OutOfMemoryError: PermGen space


Date created
Aug 30, 2011
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Apr 11, 2016
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