* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of BattousaiDeDo BattousaiDeDo Aug 14, 2014 at 21:51 UTC - 0 likes

    I installed 1.94 as well 2alpha for cauldron equal 1.6.4 but it doesn't create neither a folder nor the config files

  • Avatar of trav71 trav71 Aug 13, 2014 at 22:22 UTC - 0 likes

    @Noumpas13: Go

    I am an idiot! Thank you very much!

  • Avatar of Noumpas13 Noumpas13 Aug 13, 2014 at 16:24 UTC - 1 like

    @trav71: Go

    go to your dynmap and put your mouse on the right side of the screen

    here is is click this shit:


  • Avatar of trav71 trav71 Aug 13, 2014 at 00:19 UTC - 0 likes

    Hello all, extremely noob admin here with a question. I have dynmap installed and working. I did NOTHING to the setup. I go to the URL, and see the discovered areas of my world just fine.

    My question is, how do I see the nether? I read the info above, but I am not confident that I understood it, and am afraid of messing my settings up. I would appreciate any advice!

    Thank you.

  • Avatar of Icy_Mist Icy_Mist Aug 12, 2014 at 14:52 UTC - 0 likes

    Good day, I updated my server to 1.7.10 (spigot _1552), I also downloaded dynmap 1.9.4, but I'm getting an error stating dynmap might be out of date. Is there any news on updating the plugin?

    Thanks for your time

  • Avatar of Noumpas13 Noumpas13 Aug 10, 2014 at 17:31 UTC - 0 likes

    Guys, whats the difference between normal-hires.txt and normal-hi_boost_xhi.txt

    which has the better resolution? what does the boost change? render faster?

  • Avatar of Tabardia Tabardia Aug 09, 2014 at 21:23 UTC - 0 likes

    Just checkinga s I'm trying to get my head around the coordinates in bukkit as they feel non-intuitive to me. If I move (according to map) Northeast both X and Y lowers and both increase if I go Southwest. To me that feels 180deg wrong. To me it seems right should be +X and up +Y. (Config uses Newnorth on 1.7.9 (beta) server.

    Am I missing something?

  • Avatar of djoveryde djoveryde Aug 08, 2014 at 07:57 UTC - 0 likes

    Hi, I've just installed the plugin on 1.7.10 and it Says "disabled (unsupported platform)" whenever it goes to enable it at start. Any advise? I'm using couldron.

  • Avatar of IrParadox IrParadox Aug 07, 2014 at 03:24 UTC - 0 likes

    So I changed hosts... now my dynmap tends to shutdown my server without warning everytime it renders... ok its not shutting down my server, it is overloading it. and then the server shuts down without warning. My new host is better in every possible way. So does anyone know why this could be happening?

  • Avatar of IrParadox IrParadox Aug 07, 2014 at 03:22 UTC - 0 likes

    @Ajaxan: Go

    No that is not Dynmap, that is overviewer with just a different texture pack being used and a set border for the mapping. That map system is not dynamic and will not do what dynmap does.


Date created
Aug 30, 2011
Last update
Aug 25, 2014
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files