* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Tutorial video by Koz4Christ

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of Nathanasiou Nathanasiou Mar 09, 2015 at 16:25 UTC - 0 likes

    I put the plugin and restarted the server but it does nothing, just adds the layer, nothing more. My spigot version is 1.7.10, my plotme version is 0.16.3, and the latest version of that plugin.

  • Avatar of alanthya alanthya Mar 08, 2015 at 04:24 UTC - 0 likes

    Whenever someone sends a message from chat on the web, the whole server lags up for about 5 seconds. Using v2.1 on spigot 1.8.1

    Last edited Mar 09, 2015 by alanthya

    Alanthya: Beyond Minecraft 1.8 - Server IP: alanthya.net Website: http://alanthya.com

  • Avatar of IrusVirus IrusVirus Mar 05, 2015 at 20:54 UTC - 0 likes

    Is it possible to run dynmap, generate a whole Map and switch it in a "offline mode" like www.overviewer.org ?


    Last edited Mar 05, 2015 by IrusVirus
  • Avatar of moose517 moose517 Feb 22, 2015 at 12:23 UTC - 0 likes

    @o0Julia0o: Go

    read the documentation for an external server.

  • Avatar of jxw9634 jxw9634 Feb 19, 2015 at 01:31 UTC - 0 likes

    im running a Cauldron/FTB server 1.6.4 and I am getting the "Dynmap is disabled (unsupported platform)

  • Avatar of o0Julia0o o0Julia0o Feb 17, 2015 at 17:48 UTC - 0 likes

    how can i render a map and use it without a server on a http-page?

  • Avatar of killyouslow killyouslow Feb 16, 2015 at 23:11 UTC - 0 likes

    When i use world edit to remove stuff from my worlds, the changes aren't made to my dynmap,

    What am i doing wrong?

  • Avatar of killyouslow killyouslow Feb 14, 2015 at 08:36 UTC - 0 likes

    @abstractmadness: Go

    Tyler im willing to help you, PM me, i sent you a skype request

  • Avatar of zizitt zizitt Feb 13, 2015 at 09:47 UTC - 0 likes

    Now, before I used world border to full render. Now I only use the vanilla border. Is this sufficient to cage the dynmap fullrender? I'm afraid that it will just keep going into infinity :P


  • Avatar of abstractmadness abstractmadness Feb 13, 2015 at 07:33 UTC - 1 like

    I'm having a wicked hard time understanding some of these instructions. I'm trying to make it so that only 1 world will be shown (Halion) and all other worlds wont even show up on the list. I also only wanted the chords -511, 511 thru 511, -511 to be shown and the rest of the world wont render. I included a paste bin. If someone could please show me what i'm doing wrong here that would be great!


    edit- I really need to get this up as soon as possible so If someone can help me get dynmap working the way I want, I'll pay em $20 through paypal. Hit me up on skype [email protected] Tyler Clark

    Last edited Feb 13, 2015 by abstractmadness

    Tyler - IGN AbstractMadness


Date created
Aug 30, 2011
Last update
Apr 05, 2015
Development stage
  • enUS
Apache License version 2.0
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