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Latest stable and unstable builds
Source Code
IRC: irc.esper.net #dynmap

Supported versions:

Dynmap-WorldGuard provides a simple way to add visibility of WorldGuard regions to Dynmap's maps. The plugin depends on the presence of both Dynmap and WorldGuard, and interacts directly with the WorldGuard API. Updates to zones are automatically updated (on a settable period - default is once per 5 minutes (300 seconds)). By default, the plugin will be active after simply installing it (by unzipping the distribution into the plugins/ directory and restarting the server.

Visibility of regions can be controlled via the 'visibleregions' and 'hiddenregions' settings. Besides listing the names of the regions to be made visible or hidden, entries with the format 'world:<worldname>' can be used to make all regions on a given world visible or hidden.

Also, the display of the region outlines can be restricted to a minimum zoom-in level, via the 'minzoom' setting. When non-zero, this setting causes the region outlines to only be displayed at or beyond the given zoom-in level.

Note: If you are currently using the region component for WorldGuard in Dynmap, you should disable that support while installing Dynmap-WorldGuard.


After the first load, there will be a config.yml file in the plugins/Dynmap-WorldGuard directory. Details of the default configuration, and all the provided settings, can be found here

This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

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  • Avatar of killertunes killertunes Dec 19, 2014 at 14:24 UTC - 0 likes

    @n3wton: Go

    Thanks for this.

  • Avatar of Hockeymikey Hockeymikey Dec 09, 2014 at 04:51 UTC - 0 likes

    @mikeprimm: Go

    Thanks for the update!

  • Avatar of mikeprimm mikeprimm Dec 04, 2014 at 16:14 UTC - 3 likes

    Update just released should handle UUIDs->Names request

    BFAK:Mike Primm,29194,955541021baa269c9ac16865eaad3379b85a4d6062df12334b45217c5cc3207d

  • Avatar of C4BR3R4es C4BR3R4es Nov 26, 2014 at 17:06 UTC - 0 likes

    @n3wton: Go


  • Avatar of TNTUP TNTUP Nov 25, 2014 at 08:56 UTC - 0 likes

    @BillyGalbreath: Go

    Second this! UUIDs should be names (like you do /rg info, as Billy says) :)


  • Avatar of BillyGalbreath BillyGalbreath Nov 23, 2014 at 03:43 UTC - 1 like

    With WG6 the owners/members show up as UUIDs. Can you somehow hook into the "last known usernames" from WG6's /region info?

  • Avatar of IrusVirus IrusVirus Nov 20, 2014 at 23:28 UTC - 0 likes

    @n3wton: Go

    Thx :)


  • Avatar of n3wton n3wton Oct 31, 2014 at 17:04 UTC - 1 like

    @intominecraft: Go

    This is because worldguard 6.0 renames the polygon region to poly2d.

    You can download the source code and change line 227 to 'else if(tn.equalsIgnoreCase("polygon") || tn.equalsIgnoreCase("poly2d")) {'

    So both 5.X and 6.X world guards are supported.


    That is the jar with the change in.

  • Avatar of intominecraft intominecraft Oct 13, 2014 at 22:47 UTC - 0 likes

    Using World Guard 6 with v.70 of this plugin and the regions are not showing up in dynmap.

  • Avatar of bobeeb bobeeb Sep 04, 2014 at 18:23 UTC - 0 likes

    hi, we are using worldguard 6 now and with this update all polygon regions disapered from the dynmap. is this a wg thing or dynmap-wg?


Date created
Nov 21, 2011
Last update
Dec 04, 2014
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files
  • R: v0.80 for CB 1.7.9-R0.2 Dec 04, 2014
  • R: v0.70 for CB 1.7.9-R0.2 Aug 20, 2014
  • R: v0.60 for CB 1.7.2-R0.2 Feb 01, 2014
  • R: v0.50 for CB 1.5.2-R1.0 Jun 24, 2013
  • R: v0.40 for CB 1.4.7-R0.1 Jan 21, 2013



Required dependency