Dungeon Maze

Current version: Dungeon Maze 0.2.1 for Minecraft 1.8.1

Dungeon Maze

Dungeon Maze is a world generator for Minecraft, it's a CraftBukkit plugin. Dungeon Maze generates an infinite world with a lot of cool and strange stuff in it. The world contains 7 layers of epicness, each layer does have different content. All the layers contains a lot of Monsters, but also a lot of treasures. It's a very cool map to explore with some friends. Give it a try! Will you survive? Check out the announcement trailer bellow!

Announcement Trailer


  • Dungeon Maze generates an infinite world of epicness!
  • Each world contains 7 layers, each layer may contain different strucures.
  • Dungeon Maze contains a lot of Monster Spawners, so it contains a lot of mobs
  • The Dungeon Maze plugin does have some commands to easily generate a new Dungeon Maze world.
  • And a lot more...


/dm help [query]View help
/dm createworld <world-name> [preload]Create world
/dm teleport <world>Teleport to world
/dm loadworld <world>Load a world
/dm unloadworld <world>Unload a world
/dm listworldsList Dungeon Mazes
/dm reload [force]Reload Dungeon Maze
/dm reloadpermissionsReload permissions
/dm restart [force]Restart Dungeon Maze
/dm checkupdatesCheck updates
/dm installupdatesInstall updates
/dm status ...Status info
/dm services ...Services command
/dm version ...Version info

Use the /dm help command to list all available commands and to view detailed help.


Dungeon Maze supports permissions all major permissions systems. Bellow you could find all the permission nodes. If you don't have an permissions system installed, all the commands are only permitted to OP's

Permission nodeAction
dungeonmaze.command.createworldCreate world command
dungeonmaze.command.teleportTeleport command
dungeonmaze.command.loadworldLoad worlds command
dungeonmaze.command.unloadworldsUnload worlds command
dungeonmaze.command.reloadReload command
dungeonmaze.command.reloadpermissionsReload permissions command
dungeonmaze.command.restartRestart command
dungeonmaze.command.checkupdatesCheck updates command
dungeonmaze.command.installupdatesInstall updates command
dungeonmaze.command.statusStatus command
dungeonmaze.command.servicesServices command
dungeonmaze.bypass.surfaceBypass the surface blocker
dungeonmaze.bypass.buildBypass permission of the world protection
dungeonmaze.notification.updateAbility to see update notifications in-game

All command permissions can be found using /dm help <command>


The downloadable files of Dungeon Maze are hosted on bukkit itself. To download the files you have to click the 'Download' button on the top right of this page (above the sidebar) to get the newest version. You could also visit the following page to see all the available downloads hosted on bukkit: http:dev.bukkit.org/server-mods/dungeon-maze/files/


  1. Download the plugin
  2. Add the DungeonMaze.jar file to the /plugins directory of your server.
  3. Start your server and enjoy the plugin :)


How to create your first Dungeon Maze world: Page: How to create your first Dungeon Maze world Use Dungeon Maze with Multiverse: Page: How to use Dungeon Maze with Multiverse


Because I like programming and I want to share my code so other developers could fix an issue directly if they found a problem for example, I share the source code of my project. It's available on github:

Git Dungeon Maze source

Are you a developper?

The Dungeon Maze plugin have an API, that allow you to hook your plugin with our. You can find more information on this page : Our API


This plugin sends statistics about the usage to the server http://mcstats.org/. You can disable it in your /plugins/PluginMetrics/config.yml


This plugin try to update itself by default via an Updater, you can disable it in our config.yml really easily.
The updater check only BukkitDev approved files.


Please donate some money so I can buy some coffee to make better plugins and host the website, I would really like it if you give an donation and I probably put you on the sposor list :-)


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  • Avatar of MSMatrixGamer MSMatrixGamer Jan 15, 2016 at 14:26 UTC - 0 likes

    Hi! Your plugin is great, but I can't use it in my survival/rpg server becouse I need dungeons have a start point and end point, and withut connecting with other dungeons. Could you do that or modify this a little bit for me please?


  • Avatar of DeadRodenter DeadRodenter Jan 07, 2016 at 04:49 UTC - 0 likes

    Can items that spawn in chest be changed and/or configured? That way certain items could be blocked/added to chests spawn in dungeons.

  • Avatar of Joakim1398 Joakim1398 Dec 31, 2015 at 13:55 UTC - 0 likes

    I don't get how the permission works? How do I alow players to only open chests in a DM world?

  • Avatar of timvisee timvisee Nov 24, 2015 at 18:44 UTC - 0 likes

    @egadgetboy: Go


    Thanks, I hope you're having a great time using the plugin.

    I'll definitely take a look into the spelling error you mentioned, this should be easy to fix, and it must have been changed accidentally.

    About the second problem, yes, I'll try to fix this, and make the message better to understand for players.

    If you have any other suggestions, please let me know.

    Tim Visée

    Last edited Nov 24, 2015 by timvisee

    Safe Creeper World Portal

  • Avatar of egadgetboy egadgetboy Nov 15, 2015 at 14:17 UTC - 0 likes

    Great plugin! Wish for two little things:

    1) Fix the typo in "br!" Should be "break!" when it tells players they cannot break blocks in the world

    2) When no surface access is allowed, it spams the chat until player reaches a dungeon. Can you get rid of that? I think players will just expect they are still warping. The error is not only lots of spam, but confusing to some.


  • Avatar of timvisee timvisee Nov 04, 2015 at 19:45 UTC - 0 likes

    @benbernards: Go


    Thanks. Also, thanks for posting the error you're getting. The latest version of Dungeon Maze requires you to use Java 1.8. I think you're running Java 1.7, if that's indeed the case I recommend you to update Java to the newest version by downloading it from their website, at java.com.

    Also, you noticed that you are using CraftBukkit 1.8.8. Are you sure you're running CraftBukkit, it looks like you're running a Spigot instance instead. Anyways, if the above solution (updating Java to 1.8) doesn't work, make sure to contact me again. It would be great if you can then specify exactly what version you're using exactly. You can check this by using the /version command in-game or in the server console and pasting the result in your message.

    Hope this helps,
    Tim Visée

  • Avatar of benbernards benbernards Nov 03, 2015 at 15:27 UTC - 0 likes

    Hey Tim,

    Great work on this plugin so far. I'm trying to roll my own server for my kids and this plugin doesn't want to load. I'm running CraftBukkit 1.8.8

    rg.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/timvisee/dungeonmaze/DungeonMaze : Unsupported major.minor version 52.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:135) [spigot.jar:git-Spigot-5f38d38-18fbb24] at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:329) [spigot.jar:git-Spigot-5f38d38-18fbb24] at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:251) [spigot.jar:git-Spigot-5f38d38-18fbb24] at org.bukkit.craftbukkit.v1_8_R3.CraftServer.loadPlugins(CraftServer.java:292) [spigot.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.DedicatedServer.init(DedicatedServer.java:198) [spigot.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:525) [spigot.jar:git-Spigot-5f38d38-18fbb24] at java.lang.Thread.run(Thread.java:745) [?:1.7.0_79]

  • Avatar of timvisee timvisee Oct 24, 2015 at 22:04 UTC - 0 likes

    @ogr93: Go


    The plugin itself, doesn't use too much RAM for the kind of plugin it is. In fact, there are many plugins that use much more RAM than Dungeon Maze. The problem however lies in the world files, based on some recent research I did. Because of the way these world (files) are generated, the chunk data of the world tends to get quite big. This affects the used RAM quite a lot when these chunks are loaded on your server. So, the extreme RAM usage is probably caused by the Minecraft server loading the Dungeon Maze chunks, and not by the plugin itself.

    A possible solution would be to load less Dungeon Maze chunks in those worlds around players, and to unload chunks sooner than Minecraft does by itself. This is currently not configurable in Dungeon Maze itself, but if you would like to see a feature like this, make sure to ask me.

    About the configuration, a feature like this would make Dungeon Maze to use more RAM than it currently uses (or the overall performance would get really slow). This customization feature also decreases the overall performance of the world generation unless most features are turned off. I don't think turning most features off decreases the world size by any notable size, thus I'm not quite sure if that would be a solution for the problem. This customization feature has been planned, but I can't say whether this feature get's released any time soon in the main Dungeon Maze builds.

    About the note 'to do less dungeons' you made. Dungeon Maze is only generating parts of the Dungeon Maze world that are requested for generation by the Minecraft server itself. Thus on world creation, it generates the chunks around the spawn location as usual. And when players are walking around, chunks around the player are generated if they aren't available yet. Dungeon Maze doesn't generate parts of the world that aren't used. Sadly, there currently isn't a rock solid solution to generate parts of the worlds without locking the main server logic (without causing lag spikes), which would be a good step towards the solution if this was indeed possible.

    If you have any other suggestions or idea's, please let me know.

    Tim Visée

    Last edited Oct 24, 2015 by timvisee
  • Avatar of ogr93 ogr93 Oct 24, 2015 at 17:38 UTC - 0 likes

    this plugins eats too many ram, this should be more configurable to do less dungeons or do something for better performance

  • Avatar of timvisee timvisee Oct 08, 2015 at 15:49 UTC - 0 likes

    @nexus671: Go

    Thanks for your quick response. That sound like a good idea, but I'm not really sure how easy it would be to implement that feature, since the current generation is quite complex and not that dynamic with shapes larger than a single room. Maybe that will be something to add later, I'm just not sure yet. I'll definitely take a look into it though.

    Tim Visée


Date created
Sep 24, 2012
Last update
Oct 06, 2015
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Dungeon Maze
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