DeathPlus

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

DeathPlus adds features like blood, players and mobs can drop heads which rot/decay/disappear with time and can be broken with an axe (Stone or better) to obtain the head and blood can spawn near dropped heads. Every feature can be disabled/configured in the config.

Commands & Permissions

This plugin currently has no commands or permissions.

Config

#Death+ Config
bloodAmount: 5 #Gets multiplied by the damage the entity has received!
playersDropHeads: true #If players drop heads when they die.
mobsDropHeads: true #If mobs drop heads when they die.
maxBloodBlocks: 5 #Maximum of blood blocks (Redstone wires). Set to 0 to disable.
rotTime: 60 #Time in seconds when a skull becomes a rotten skull.
skullTime: 90 #Time in seconds when a skull becomes bone skull.
removeTime: 120 #Time in seconds before a skull disappears. (Skulls also disappear when the chunk is unloaded or the server is stopped/reloaded)

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Bukkit