Version 7.23

Its recommended to run your server in online mode!
Minecraft is a excellent game. If you want to play it, you should buy it, like every other game you play.


Adds per player passwords to your server. This will increase your server's protection against griefers and account thiefs.

Keep these two things in mind:

  1. The protection is only as good as your passwords.
  2. The server is still less secure then a server in online mode.
    • My plugin is not limited to offline mode servers,
      therefore you can increase security for both server types (offline and online mode servers).


  • This plugin supports two modes. Maybe-Password and Password-Only
    • Maybe-Password:
      The user can create a password, if he wants to
      (a password is required for ops/players with permission)
    • Password-Only:
      The user has to create a password and login.
  • Users who aren't logged in, cannot chat, build, fight, drop items, move, teleport.
  • (Optional) Ability to hide/change Join/Quit-Messages, hide players who aren't logged in.
  • Multiple password Encryption algorithms
  • AuthMe, xAuth support
  • Integrated Config, Flat, MySQL and SQLite-Database support.
  • Integrated Logging support.
  • Integrated CrazyPipes support.
  • Session support
    • Supports single sessions
    • saveLogins (teleport to spawn until login).
    • If you do not logout and autoLogout is disabled, you can rejoin from the same IP.
  • Permission + option to disable ingame registration.
  • forceSaveLogin option to hide the players current location until login
    • this fixes the issues with AntiCheat being kicked for flying due to anti move protection.
  • maxRegistrationsPerIP and maxOnlinesPerIP options
  • Command usage is stricktly limited, when not logged in (whitelist).
  • Possibility to block guest commands, chat and join.
  • Warn players with permission, if some fails to login or execute a command if he isn't allowed to.
  • (Optional) Kick players who don't register, don't login, fail to login, execute a command.
  • (Optional) TempBan players who don't login or fail to login.
  • Adminlogin and Tokenlogin commands available
  • Command to logout automatically when leaving the server
  • Command to expire passwords (force players to change their passwords)
  • Filter- & Sortable Accountlist
  • Playerinfo (Name, IP, Connection and more)
  • Ability to delete inactive accounts.
  • PluginAPI available
  • Client AutoLogin Plugin available (can be blocked)


Configuration & Options

(with description of all available options)

Commands with their Permissions

Regular-Expression Help

Issues ?


Have a look at this CommandHelper Extension


Factions uses a very special way to execute commands, which bypasses default command protection.
Use this plugin to fix that until Faction fixed that:

Convert database

You can convert your database with /crazylogin mode database <Type>".
Especially on huge flat databases this may take very long.
You can use this tool to convert your flat database to a mysql import script.
(Notice: This file has NOT been reviewed by any Bukkit staff!)
Just copy this jar to your accounts.db then execute this jar.
This will create an accounts.db.sql file.

Others ?

Create a ticket or post a message!


(Generated by


(Please post additional translations here, so i can share them to everybody!)


You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of games647 games647 Oct 03, 2015 at 09:27 UTC - 0 likes

    @TheOneMadHawk: Go

    Do you have it open source?

    Star if you like these projects
    FastLogin - Automatically skips offline authentification (auth plugin) if the player has a paid account
    ScoreboardStats - Fast custom scoreboard with optional pvpstats tracking
    mcCombatLevel - Display a level based on your mcMMO skills
    mcMMOExtras - Show the progress of your mcMMO skills

  • Avatar of TheOneMadHawk TheOneMadHawk Oct 02, 2015 at 05:49 UTC - 0 likes

    A session server in this case is a player database that synchronizes login sessions between servers. However i never finished its impl. But if you have good java skills you can implement it yourself.

    You cannot be crazier than Crazy.
    Try and fail.

  • Avatar of Kaiort Kaiort Oct 02, 2015 at 01:19 UTC - 0 likes

    @TheOneMadHawk: Go Oh god, I was fearing it. I love your plugin, never had problems, don't wanna change it :/. Also I can't lose all player's passwords! :/. Ask people to register and login on every new server is too much for real :/. What's a session server?

  • Avatar of TheOneMadHawk TheOneMadHawk Oct 01, 2015 at 21:19 UTC - 0 likes

    @Kaiort: Go

    This plugin does not have bungee support.
    So you will have to run the plugin on every one of them and also login on every new server you visit. (Or implement a session server yourself)

  • Avatar of Kaiort Kaiort Oct 01, 2015 at 19:34 UTC - 0 likes

    Hello. I'm going to move my server and install Bungeecord. I'm pretty new to this so I would like know how crazylogin would work in that case? I can just transfer the data from my actual server to the bungee one? I need to put crazylogin on each server? etc. Thanks.

  • Avatar of games647 games647 Sep 06, 2015 at 19:02 UTC - 0 likes

    @TheOneMadHawk: Go

    Okay, thanks for the info.

  • Avatar of TheOneMadHawk TheOneMadHawk Sep 06, 2015 at 10:09 UTC - 1 like

    @games647: Go

    Sorry you will have to push it manually to your (local) maven repo.

    There should be some maven meta inside the plugin jar to push it to the right place inside your repo. Otherwise have a look at the git source repo.
    (master or dev branch)

    Last edited Sep 06, 2015 by TheOneMadHawk
  • Avatar of games647 games647 Sep 06, 2015 at 09:03 UTC - 0 likes

    @TheOneMadHawk: Go

    I want to use your plugin as a dependency for one of my projects. It's easier to manage it using a maven repository than placing the file in a folder with system scope.

  • Avatar of TheOneMadHawk TheOneMadHawk Sep 05, 2015 at 11:05 UTC - 1 like

    I only have a (broken) local repo. But I might create a public repo in the future.
    I'm not sure whether I will do this for my Bukkit plugins as well.

    Last edited Sep 05, 2015 by TheOneMadHawk
  • Avatar of games647 games647 Sep 05, 2015 at 09:42 UTC - 0 likes

    @TheOneMadHawk: Go

    Do you have a maven repo for this project?


Date created
Mar 25, 2012
Last update
Jun 05, 2015
Development stage
  • deDE
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files



Required dependency