Version 7.23

Its recommended to run your server in online mode!
Minecraft is a excellent game. If you want to play it, you should buy it, like every other game you play.


Adds per player passwords to your server. This will increase your server's protection against griefers and account thiefs.

Keep these two things in mind:

  1. The protection is only as good as your passwords.
  2. The server is still less secure then a server in online mode.
    • My plugin is not limited to offline mode servers,
      therefore you can increase security for both server types (offline and online mode servers).


  • This plugin supports two modes. Maybe-Password and Password-Only
    • Maybe-Password:
      The user can create a password, if he wants to
      (a password is required for ops/players with permission)
    • Password-Only:
      The user has to create a password and login.
  • Users who aren't logged in, cannot chat, build, fight, drop items, move, teleport.
  • (Optional) Ability to hide/change Join/Quit-Messages, hide players who aren't logged in.
  • Multiple password Encryption algorithms
  • AuthMe, xAuth support
  • Integrated Config, Flat, MySQL and SQLite-Database support.
  • Integrated Logging support.
  • Integrated CrazyPipes support.
  • Session support
    • Supports single sessions
    • saveLogins (teleport to spawn until login).
    • If you do not logout and autoLogout is disabled, you can rejoin from the same IP.
  • Permission + option to disable ingame registration.
  • forceSaveLogin option to hide the players current location until login
    • this fixes the issues with AntiCheat being kicked for flying due to anti move protection.
  • maxRegistrationsPerIP and maxOnlinesPerIP options
  • Command usage is stricktly limited, when not logged in (whitelist).
  • Possibility to block guest commands, chat and join.
  • Warn players with permission, if some fails to login or execute a command if he isn't allowed to.
  • (Optional) Kick players who don't register, don't login, fail to login, execute a command.
  • (Optional) TempBan players who don't login or fail to login.
  • Adminlogin and Tokenlogin commands available
  • Command to logout automatically when leaving the server
  • Command to expire passwords (force players to change their passwords)
  • Filter- & Sortable Accountlist
  • Playerinfo (Name, IP, Connection and more)
  • Ability to delete inactive accounts.
  • PluginAPI available
  • Client AutoLogin Plugin available (can be blocked)


Configuration & Options

(with description of all available options)

Commands with their Permissions

Regular-Expression Help

Issues ?


Have a look at this CommandHelper Extension


Factions uses a very special way to execute commands, which bypasses default command protection.
Use this plugin to fix that until Faction fixed that:

Convert database

You can convert your database with /crazylogin mode database <Type>".
Especially on huge flat databases this may take very long.
You can use this tool to convert your flat database to a mysql import script.
(Notice: This file has NOT been reviewed by any Bukkit staff!)
Just copy this jar to your accounts.db then execute this jar.
This will create an accounts.db.sql file.

Others ?

Create a ticket or post a message!


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(Please post additional translations here, so i can share them to everybody!)


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  • Avatar of shahiem99 shahiem99 Sep 06, 2014 at 12:28 UTC - 0 likes

    @TheOneMadHawk: Go

    I can wait could u please tell me how to do it when your back.

    ToolscraftMC Banner

  • Avatar of TheOneMadHawk TheOneMadHawk Sep 06, 2014 at 12:21 UTC - 0 likes

    You can import the data from flat databae to sql database. If the internal importer does not work there is also s tool somewhere here to create a sql file. If you cannot find it please send me a pm because posting download links is not allowed. Im currently in a hurry and therefore cannot look it up myself.

    Last edited Sep 06, 2014 by TheOneMadHawk

    You cannot be crazier than Crazy.
    Try and fail.

  • Avatar of shahiem99 shahiem99 Sep 06, 2014 at 12:09 UTC - 0 likes

    @TheOneMadHawk: Go

    If i create now the database will players have to RE-Register again? or they keep the same pass?

  • Avatar of TheOneMadHawk TheOneMadHawk Sep 06, 2014 at 11:23 UTC - 0 likes

    @shahiem99: Go

    Yes, registrations are shared with all servers connected to the same database table.
    Currently it is not possible to share sessions with other servers.
    Every session info is lost on server restart/is not written to the disk or database.

  • Avatar of shahiem99 shahiem99 Sep 06, 2014 at 11:20 UTC - 0 likes

    Also is it possible to create login sessions ?

  • Avatar of shahiem99 shahiem99 Sep 06, 2014 at 11:16 UTC - 0 likes

    @TheOneMadHawk: Go

    So if i create the database players only need to register once ? and on the other servers they can just login? and i can use 1 database for all my 4 servers than right?

  • Avatar of TheOneMadHawk TheOneMadHawk Sep 06, 2014 at 10:05 UTC - 0 likes

    @shahiem99: Go

    Sorry for the late response.
    There are no known issues with multi server usage, although simultanious changes to the same data should be avoided.

  • Avatar of shahiem99 shahiem99 Sep 02, 2014 at 18:51 UTC - 0 likes

    Before now i used Flat saving for databases im running an HUB server and got 5 servers.

    Im now using Mysql for the most plugins im using i want to use mysql now also for CrazyLogin if i add it now to my server how will the effect be and on my other servers ?

  • Avatar of TheOneMadHawk TheOneMadHawk Aug 24, 2014 at 10:15 UTC - 0 likes

    @ThisUsernameIsMine: Go

    The main work happens in CrazyCore.
    (dev branch)

    I don't know whether this is what you want:
    delayJoinQuitMessages: true

    Last edited Aug 24, 2014 by TheOneMadHawk
  • Avatar of ThisUsernameIsMine ThisUsernameIsMine Aug 24, 2014 at 10:03 UTC - 0 likes

    @TheOneMadHawk: Go

    Quote from TheOneMadHawk:

    Currently i rework my database system, i will keep your tip in mind while developing it.

    Ahh, i thought you abandoned the plugin as the last commit was made 5 months ago ;-)

    While your on it, can you add an option to *only* broadcast player joins/leaves for players who've successfully authenticated/logged in?

    I'm currently using LogIt for this feature, but the dev decided to stop working on his plugin.

    Last edited Aug 24, 2014 by ThisUsernameIsMine


Date created
Mar 25, 2012
Last update
Mar 09, 2014
Development stage
  • deDE
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files



Required dependency