Version 7.23

Its recommended to run your server in online mode!
Minecraft is a excellent game. If you want to play it, you should buy it, like every other game you play.


Adds per player passwords to your server. This will increase your server's protection against griefers and account thiefs.

Keep these two things in mind:

  1. The protection is only as good as your passwords.
  2. The server is still less secure then a server in online mode.
    • My plugin is not limited to offline mode servers,
      therefore you can increase security for both server types (offline and online mode servers).


  • This plugin supports two modes. Maybe-Password and Password-Only
    • Maybe-Password:
      The user can create a password, if he wants to
      (a password is required for ops/players with permission)
    • Password-Only:
      The user has to create a password and login.
  • Users who aren't logged in, cannot chat, build, fight, drop items, move, teleport.
  • (Optional) Ability to hide/change Join/Quit-Messages, hide players who aren't logged in.
  • Multiple password Encryption algorithms
  • AuthMe, xAuth support
  • Integrated Config, Flat, MySQL and SQLite-Database support.
  • Integrated Logging support.
  • Integrated CrazyPipes support.
  • Session support
    • Supports single sessions
    • saveLogins (teleport to spawn until login).
    • If you do not logout and autoLogout is disabled, you can rejoin from the same IP.
  • Permission + option to disable ingame registration.
  • forceSaveLogin option to hide the players current location until login
    • this fixes the issues with AntiCheat being kicked for flying due to anti move protection.
  • maxRegistrationsPerIP and maxOnlinesPerIP options
  • Command usage is stricktly limited, when not logged in (whitelist).
  • Possibility to block guest commands, chat and join.
  • Warn players with permission, if some fails to login or execute a command if he isn't allowed to.
  • (Optional) Kick players who don't register, don't login, fail to login, execute a command.
  • (Optional) TempBan players who don't login or fail to login.
  • Adminlogin and Tokenlogin commands available
  • Command to logout automatically when leaving the server
  • Command to expire passwords (force players to change their passwords)
  • Filter- & Sortable Accountlist
  • Playerinfo (Name, IP, Connection and more)
  • Ability to delete inactive accounts.
  • PluginAPI available
  • Client AutoLogin Plugin available (can be blocked)


Configuration & Options

(with description of all available options)

Commands with their Permissions

Regular-Expression Help

Issues ?


Have a look at this CommandHelper Extension


Factions uses a very special way to execute commands, which bypasses default command protection.
Use this plugin to fix that until Faction fixed that:

Convert database

You can convert your database with /crazylogin mode database <Type>".
Especially on huge flat databases this may take very long.
You can use this tool to convert your flat database to a mysql import script.
(Notice: This file has NOT been reviewed by any Bukkit staff!)
Just copy this jar to your accounts.db then execute this jar.
This will create an accounts.db.sql file.

Others ?

Create a ticket or post a message!


(Generated by


(Please post additional translations here, so i can share them to everybody!)


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  • Avatar of TheOneMadHawk TheOneMadHawk Jan 16, 2016 at 10:41 UTC - 0 likes

    Sorry my PHP/pure HTML skills aren't that good.

    If you are able to do it yourself I could give you some code pieces for PHP.

    You cannot be crazier than Crazy.
    Try and fail.

  • Avatar of SimirMing SimirMing Jan 16, 2016 at 10:08 UTC - 0 likes


    I want to use web to register . can you give me php to register for mysql.

  • Avatar of TheOneMadHawk TheOneMadHawk Jan 05, 2016 at 20:05 UTC - 0 likes

    @omgitsbob12: Go

    Yes of course.
    Currently I don't have much free time, but I hope, that I have enough free time in about a month or two.
    Maybe the native translation support will be added in the mean time.

  • Avatar of omgitsbob12 omgitsbob12 Jan 05, 2016 at 19:32 UTC - 1 like

    Will this be ported to Sponge?

  • Avatar of TheOneMadHawk TheOneMadHawk Dec 23, 2015 at 08:52 UTC - 0 likes

    @killermoe33: Go

    Well its a well known bug of MC. MC does not provide a valid location during login (maybe its appling gravity in a not yet loaded chunk) and would update the location after the chunk load, which would be after the login event,but at that point i Have already teleported the player/ stored its location. This issue did not appear for a long time until now. Try setting delayPreLoginSecurity to 1 that might fix that issue.

  • Avatar of killermoe33 killermoe33 Dec 23, 2015 at 06:04 UTC - 0 likes

    @TheOneMadHawk: Go

    oh alright that's fine thanks! one other thing i have an issue with sometimes it logs me in 2 blocks under and i die, is that a known issue? it could be from something else.

  • Avatar of TheOneMadHawk TheOneMadHawk Dec 22, 2015 at 23:06 UTC - 0 likes

    @killermoe33: Go

    Hiding the inventory is all I can do. (otherwise the user might not be able to open the chat bar long enough to enter their pw.)

    Hiding the armor is supposed to work already. (Its implemented at least).

    Can you verify that its not some kind of ghosting?
    (Sorry rejoin will not work to uncover the ghosting in this case)

    Sorry, I don't know any alternative solution to that.

    Last edited Dec 22, 2015 by TheOneMadHawk
  • Avatar of killermoe33 killermoe33 Dec 22, 2015 at 22:30 UTC - 0 likes

    @TheOneMadHawk Hey thank you for this plugin! Is there any way to block a player from opening inventory (pressign "E") before logging in? I know you have it so it hides everything but people cans still see what someone is wearing and their enchantments which is not a big deal but I would like to stop it if possible. If its not possible with this plugin is there something else i can use?

  • Avatar of evilLamer evilLamer Oct 18, 2015 at 16:07 UTC - 0 likes

    @TheOneMadHawk: Go

    Thanks now it works perfectly! :)

  • Avatar of TheOneMadHawk TheOneMadHawk Oct 18, 2015 at 15:09 UTC - 0 likes

    @evilLamer: Go

    If i understand your problem correctly then the users have to login using

    /login somePW somePW
    Syntax: /login <Password>
    <Password> => "somePW somePW"

    This is because of your config and their registration using

    /register somePW somePW
    Syntax: /register <Password>
    <Password> => "somePW somePW"

    but a simple

    /register somePW
    Syntax: /register <Password>
    <Password> => "somePW"

    would have been sufficient, but since they used

    /register somePW somePW
    Syntax: /register <Password>
    <Password> => "somePW somePW"

    my plugin assumes that the password is "somePW somePW" thus they have to login using

    /login somePW somePW
    Syntax: /login <Password>
    <Password> => "somePW somePW"

    This is due to the config option:
    '# if true you have to repeat the new password if you want to change it.
    '# Ex: /register <NewPassword> <NewPassword>
    confirmNewPassword: false

    If you set

    confirmNewPassword: true

    then they have to register using

    /register somePW somePW
    Syntax: /register <Password> <Password>
    <Password> => "somePW"

    and login

    /login somePW
    Syntax: /login <Password>
    <Password> => "somePW"

    PS: IIRC there should have been a BIG FAT WARNING after they used /register in a potentially wrong way.
    CRAZYLOGIN.COMMAND.REGISTER.WARNCONFIRMPASSWORDDISABLED=&CWARNING: &EConfirmPassword is disabled!\nTyping your password once is enough.\nIf this double password isn't intended, you should change it.

    Last edited Oct 18, 2015 by TheOneMadHawk


Date created
Mar 25, 2012
Last update
Jun 05, 2015
Development stage
  • deDE
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files



Required dependency