Version 7.23

Its recommended to run your server in online mode!
Minecraft is a excellent game. If you want to play it, you should buy it, like every other game you play.


Adds per player passwords to your server. This will increase your server's protection against griefers and account thiefs.

Keep these two things in mind:

  1. The protection is only as good as your passwords.
  2. The server is still less secure then a server in online mode.
    • My plugin is not limited to offline mode servers,
      therefore you can increase security for both server types (offline and online mode servers).


  • This plugin supports two modes. Maybe-Password and Password-Only
    • Maybe-Password:
      The user can create a password, if he wants to
      (a password is required for ops/players with permission)
    • Password-Only:
      The user has to create a password and login.
  • Users who aren't logged in, cannot chat, build, fight, drop items, move, teleport.
  • (Optional) Ability to hide/change Join/Quit-Messages, hide players who aren't logged in.
  • Multiple password Encryption algorithms
  • AuthMe, xAuth support
  • Integrated Config, Flat, MySQL and SQLite-Database support.
  • Integrated Logging support.
  • Integrated CrazyPipes support.
  • Session support
    • Supports single sessions
    • saveLogins (teleport to spawn until login).
    • If you do not logout and autoLogout is disabled, you can rejoin from the same IP.
  • Permission + option to disable ingame registration.
  • forceSaveLogin option to hide the players current location until login
    • this fixes the issues with AntiCheat being kicked for flying due to anti move protection.
  • maxRegistrationsPerIP and maxOnlinesPerIP options
  • Command usage is stricktly limited, when not logged in (whitelist).
  • Possibility to block guest commands, chat and join.
  • Warn players with permission, if some fails to login or execute a command if he isn't allowed to.
  • (Optional) Kick players who don't register, don't login, fail to login, execute a command.
  • (Optional) TempBan players who don't login or fail to login.
  • Adminlogin and Tokenlogin commands available
  • Command to logout automatically when leaving the server
  • Command to expire passwords (force players to change their passwords)
  • Filter- & Sortable Accountlist
  • Playerinfo (Name, IP, Connection and more)
  • Ability to delete inactive accounts.
  • PluginAPI available
  • Client AutoLogin Plugin available (can be blocked)


Configuration & Options

(with description of all available options)

Commands with their Permissions

Regular-Expression Help

Issues ?


Have a look at this CommandHelper Extension


Factions uses a very special way to execute commands, which bypasses default command protection.
Use this plugin to fix that until Faction fixed that:

Others ?

Create a ticket or post a message!


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  • Avatar of TheOneMadHawk TheOneMadHawk Aug 17, 2014 at 10:07 UTC - 0 likes

    @reezhu: Go

    Mhh, this case insensitive behaviour is intended.
    Players could confuse similar named players with an Teammember which could cause trouble. At least some other plugins with names in their configuration treat player names case insensitive. This happend to me with a permission plugin...

    Maybe i will add a config option for case senstive behavior, but until then i will treat those names as one account.
    Currently i rework my database system, i will keep your tip in mind while developing it.

    You cannot be crazier than Crazy.
    Try and fail.

  • Avatar of reezhu reezhu Aug 16, 2014 at 23:07 UTC - 0 likes

    Hello, your plugin is so helpful~ but since 1.7.9, server become sensitive whether the letter is capital. however, your plugin still regard them as the same account, such as Ree and ree,they are two different account but can login in with a same password. hope you can fix it soon~

  • Avatar of TheOneMadHawk TheOneMadHawk Aug 03, 2014 at 08:48 UTC - 0 likes

    @shahiem99: Go

    /cl mode confirmNewPassword true

    Sessions are only valid as long as your IP remains the same.

  • Avatar of shahiem99 shahiem99 Aug 02, 2014 at 23:36 UTC - 0 likes

    @TheOneMadHawk: Go

    Where can i find that confirm password. Sessions has Authme also its handy it resets when your Ip changes

    im using it for an Hub server.

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  • Avatar of TheOneMadHawk TheOneMadHawk Aug 02, 2014 at 21:50 UTC - 0 likes

    @shahiem99: Go

    Session Logins?

    You only have to login once per session a session may contain a rejoin with a limited offline time, if that was your question.
    Sessions are not stored in the db and are lost on server restart for security reasons.

    Confirm Password

    There is a config option for that.


    I don't know where you get a mysqldb, but you could also use the flat or sqlite databases.

  • Avatar of shahiem99 shahiem99 Aug 02, 2014 at 21:18 UTC - 0 likes

    Is it possible to set Session Loggins?

    Also For new players possible to let them confirm their password when they register like /register apassword apassword

    Last question Where can i get an Mysql database im hosting on an dedicated machine.

  • Avatar of TheOneMadHawk TheOneMadHawk Jul 24, 2014 at 16:11 UTC - 0 likes

    @someotherguy81: Go


    Admin joins the server and stays online
    User joins and types /adminlogin <Admin> <AdminPassword>
    Admin can leave now

    Admin: /cl generatetoken <User>
    User: /tokenlogin <Token>

  • Avatar of someotherguy81 someotherguy81 Jul 23, 2014 at 23:21 UTC - 0 likes

    Could you explain how the adminlogin and token login work please?

  • Avatar of TheOneMadHawk TheOneMadHawk Jul 23, 2014 at 16:06 UTC - 0 likes

    Yes, this works with 1.7.9 and 1.7.10.

  • Avatar of Roosmarijn Roosmarijn Jul 22, 2014 at 19:21 UTC - 0 likes

    Does it work on Craftbukkit beta 1.7.9?


Date created
Mar 25, 2012
Last update
Mar 09, 2014
Development stage
  • deDE
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files



Required dependency