CraftConomy

https://dl.dropbox.com/u/28996829/craftconomy.png

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!

http://cdn1.iconfinder.com/data/icons/crystalproject/24x24/apps/daemons.png Latest version: 3.1.6. Compatible with Craftbukkit 1.3.2-R1.0+ (also 1.7.9!)

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

Features:

  • Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
  • Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
  • Multi-World support (Have different balance between worlds)
  • Multi-Currency support
  • Bank support
  • PayDay support
  • Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
  • Very fast!
  • Supported by Vault!
  • And much much more!

Todo

  • Add the Interest system

Installation guide in German (For 3.0.4):

Update Checking

This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.

Metrics Collection

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.

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  • Avatar of erdrickk erdrickk Nov 19, 2014 at 14:19 UTC - 0 likes
  • Avatar of actionforgames actionforgames Nov 15, 2014 at 17:56 UTC - 0 likes

    Is is normal for this plugin to show "that account doesn't exist" but player is online at same time when I am trying to send money. Huh.?

  • Avatar of erdrickk erdrickk Nov 09, 2014 at 22:04 UTC - 0 likes

    If I'm currently using Iconomy, how do I go about installing this and converting the database so that everyone's balance is saved and transferred over to your plugin?

  • Avatar of kjburr kjburr Nov 09, 2014 at 20:33 UTC - 0 likes

    @greatman321: Go

    Ah ok. Thanks for the reply :)

    Tr1pW1re

  • Avatar of greatman321 greatman321 Nov 08, 2014 at 21:11 UTC - 0 likes

    @kjburr: Go

    Craftconomy don't add the default balance value (like 100$ starting money) on other worlds.

  • Avatar of kjburr kjburr Nov 07, 2014 at 21:57 UTC - 0 likes

    @greatman321: Go

    Hey man. I just want to say awesome plugin! I was also wondering is there a way to set a default balance for a world? What I mean is if you are multiworld and add a world, it doesn't seem to pick up the right balance. I think it is picking up the old default balance set by craftconomy (could be wrong though).

    Anyway thank you and keep up the great work!

  • Avatar of greatman321 greatman321 Nov 06, 2014 at 18:55 UTC - 0 likes

    After a couple of months off I finally finished the old database converter

    DO NOT USE IT IN PRODUCTION. IF YOU DO I GIVE TOTALLY NO SUPPORT. REPORT ONLY BUGS.

    DO BACKUPS. THIS VERSION WILL DESTROY THE WHOLE DATABASE AND RE-CREATE IT. YOU HAVE BEEN WARNED.

    I hope i'm clear :P

    You might be wondering why the .jar file is so big now (2MB). It's because i'm using new libraries for the database backend. Just to name them: HikariCP, javassist (Required by HikariCP), slf4j (Required by HikariCP) and the H2 driver.

    Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

    http://build.greatmancode.com/job/Craftconomy3-newdatabase/

    Features:

    • Bugs :P
    • New database backend totally rewritten. Now only allows H2 & MySQL
    • New database layout.
    • Payday system removed.
    • The converter from H2 to MySQL is probably broken.
    • Converts the old database to the new database backend format
  • Avatar of greatman321 greatman321 Nov 06, 2014 at 18:18 UTC - 0 likes

    @SimbaZockt: Go

    Taxes system is going away in 3.2. I recommend another plugin for that part.

    @Bouger: Go

    If brand new, just link the 2 craftconomy to the same database.

    If you want to merge. Manual labour.

  • Avatar of mohawkguy360 mohawkguy360 Nov 05, 2014 at 23:35 UTC - 0 likes

    @Bouger: Go

    Um, you could definitely export the mysql database and import the info to another. I don't know how you would successfully merge the two, though, without loads of manual labor.

  • Avatar of SimbaZockt SimbaZockt Oct 31, 2014 at 15:31 UTC - 0 likes

    Can you add Percentage Taxes?

Facts

Date created
Jan 11, 2012
Category
Last update
May 06, 2014
Development stage
Mature
Language
  • enUS
License
GNU Lesser General Public License version 3 (LGPLv3)
Curse link
CraftConomy
Downloads
44,751
Recent files
  • R: 3.1.6 for CB 1.7.9-R0.1 May 06, 2014
  • R: 3.1.5 for CB 1.7.2-R0.1 Dec 24, 2013
  • R: 3.1.4 for 1.6.4 Jul 17, 2013
  • R: 3.1.3 for CB 1.5.1-R0.1 Apr 05, 2013
  • R: 3.1.2a for CB 1.4.7-R1.0 Mar 01, 2013

Authors