CraftConomy

https://dl.dropbox.com/u/28996829/craftconomy.png

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!

http://cdn1.iconfinder.com/data/icons/crystalproject/24x24/apps/daemons.png Latest version: 3.1.6. Compatible with Craftbukkit 1.3.2-R1.0+ (also 1.7.9!)

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

Features:

  • Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
  • Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
  • Multi-World support (Have different balance between worlds)
  • Multi-Currency support
  • Bank support
  • PayDay support
  • Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
  • Very fast!
  • Supported by Vault!
  • And much much more!

Todo

  • Add the Interest system

Installation guide in German (For 3.0.4):

Update Checking

This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.

Metrics Collection

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.

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  • Avatar of BiiLii BiiLii Sep 18, 2014 at 06:34 UTC - 0 likes

    is not compatible with the plug skript :(

  • Avatar of greatman321 greatman321 Sep 17, 2014 at 18:52 UTC - 0 likes

    @tazz260: Go

    Yep, just use the same database. Run the setup once on a server then just copy/paste the config file. Need to use MySQL for that.

  • Avatar of tazz260 tazz260 Sep 17, 2014 at 18:50 UTC - 0 likes

    does this plugin handle multi server support for a bungee?

    http://i1286.photobucket.com/albums/a614/sab123451/ORIGIN-BANNER-X-BLUE_zps3ec56481.gif?t=1380827982

  • Avatar of greatman321 greatman321 Sep 15, 2014 at 11:00 UTC - 0 likes

    @jajamic: Go

    My plugin will support whatever I can support. My multi-server setup allows me to do that easily ;)

    @Minecraft_Awesome: Go

    Need more than that to help....

    @Nikkolo94: Go

    Hmm, forgot that debug line. Fixed in latest 3.1.7 snapshot.

  • Avatar of Nikkolo94 Nikkolo94 Sep 14, 2014 at 21:34 UTC - 0 likes

    greatman321
    Is possible to disable UUID debug when player are loggin in the server? becase everything one player is joined it saying his UUID in the console
    And yes i tested it, if i remove craftconomy the UUID dont show again
    thank you

    [23:39:14 INFO]: Nikkolo_DTU[/xxxxxxxxxx:43749] logged in with entity id 122 at ([world] 0.5, 32.0, 0.5)
    [23:39:14 INFO]: UUID of player Nikkolo is xxxxxxxxx-xxxx-xxxxxxxx-xxxxxxxxxx
    [23:39:14 INFO]: xxxxxxxxx-xxxx-xxxxxxxx-xxxxxxxxxx < ----------------------- craftconomy UUID

    Last edited Sep 14, 2014 by Nikkolo94

    Sorry for my shitty english :P

  • Avatar of Minecraft_Awesome Minecraft_Awesome Sep 12, 2014 at 21:01 UTC - 0 likes

    Cant connect it to mysql...

  • Avatar of jajamic jajamic Sep 11, 2014 at 22:46 UTC - 0 likes

    Hi

    Sorrry but, with the situation Bukkit, do you migrated all your plugins to the Sponge project that would be replacing the Bukkit?

    Thx

  • Avatar of greatman321 greatman321 Sep 10, 2014 at 19:31 UTC - 0 likes

    @EnchantPvP: Go

    Essentials will disable his money module if it detects another economy plugin running so you'd need to convert the accounts over.

  • Avatar of EnchantPvP EnchantPvP Sep 09, 2014 at 22:38 UTC - 0 likes

    i want to know, i currently have essentials handle my economy, but i need a economy plugin to handle currency for different worlds, so i decide to switch, but can i have the essentials and craft economy both on? will it affect my server? and also you said it has multi world support, but how if i used multiverse??? thank you for making a great plugin and i hope you can find a solution for me thanks.

  • Avatar of greatman321 greatman321 Sep 07, 2014 at 15:13 UTC - 0 likes

    @frizzbee30: Go

    Could I get the money file? That way I could see what's going on.

Facts

Date created
Jan 11, 2012
Category
Last update
May 06, 2014
Development stage
Mature
Language
  • enUS
License
GNU Lesser General Public License version 3 (LGPLv3)
Curse link
CraftConomy
Downloads
42,727
Recent files
  • R: 3.1.6 for CB 1.7.9-R0.1 May 06, 2014
  • R: 3.1.5 for CB 1.7.2-R0.1 Dec 24, 2013
  • R: 3.1.4 for 1.6.4 Jul 17, 2013
  • R: 3.1.3 for CB 1.5.1-R0.1 Apr 05, 2013
  • R: 3.1.2a for CB 1.4.7-R1.0 Mar 01, 2013

Authors