Keep your Server/Plugins up to date

After the plugin detect a new build, it download to bukkit_update in the main-Folder. After that you must stop your server and copy the craftbukkit.jar from bukkit_update to your main-Folder.

After Version 1.4 I support plugins if a new version found it download to build_update/plugins. After that stop your server and copy/move the new files to your plugin-Folder

This is no autoupdater, it only download the new Version do the update-Folder, the user have to copy the files. On this way, he know which plugins he update and can check if he like to update.

I recommend to save your old craftbukkit.jar/plugin before update. Not all builds from CraftBukkit work correctly.


Download the newest build to build_update Config-File in plugins/CraftBukkitUpToDate/

  • to enable/disable automatic download
  • updateChannel (to choose between rb, beta or dev)
  • set craftBukkitName (Default: craftbukkit.jar)
  • deactivate pluginLog
  • deactivate craftBukkitUpdateCheck
  • blacklist to add Plugins, you don't want to update (blacklist=test1.jar;test2.jar)
  • deactivate automatic pluginUpdateCheck
  • deactivate serverLog if new Version available (broadcastOnlyToOps=true) Check for update in a configurable period.
  • Configurable in in milliseconds lowest value is 24 hours standard is 24 hours Broadcast if new update available (To all Ops, or via Permissions).
  • Configurable in default value is true
  • Additional Plugin-Dirs to check (if you have a dir additionalPlugins in your Bukkit-Folder add additionalPluginDirs=additionalPlugins/)

Command to start plugin-Check, to start type /uptodate plugin

Command to start the update-Check, to start type /uptodate update

All commands work also at Server-Console type only craftbukkituptodate or uptodate without /

Automaticly download new updates for Plugins

  • Download new updates in build_update/plugins
  • with links to the plugins, this one download automaticly if a new one at my server

Pail Gui-Support check Thread for more infos


Permissions/GroupManager is optional else only ops can use the commands. Available permission nodes are (case sensitive):

  • craftbukkituptodate.broadcast - these users get a message if a new build available
  • craftbukkituptodate.plugin - these users can use plugin-Command
  • craftbukkituptodate.update - these users can use the update-Command

Automatic update

For Linux-User, if you like to move your new plugins automaticly, try the script from Myx0x3:

or for more features use the one from Tealk:

or use the Bukkit-Build-In: You can configured it by yourself, all you must do is to open the bukkit.yml and change the update-folder to ../bukkit_update/plugins. I don't recommend this, because all plugins updated automaticly without any user-interactions.

My Plugin didn't supported, how i get it to work with CButD?

There are three ways, you have to make only one of them:

1. Add it to Your link should be like the jar-File-Name if your jar-File example.jar your link on should be If not no problem you have two other options:

2. Add dev-url to your plugin.yml this should look like : dev-url:, please replace the url with your one, else it didn't work. Also you should know that only works.

Here is a example plugin.yml:

name: Your name
main: Your main class
version: Your version
dev-url: this with your url of dev-Bukkit/
    your command:
        description: descrition
        usage: /<command> <function> [buildnumber]
        aliases: [alias1, alias2]

3. If option 1 and option 2 didn't work for you let me know this and I add it to my Please remember I only support

Also you should know that your project at should contain file-Downloads, else I have no chance to check for updates and download the newest version.


Need help or have any questions use the Forum:



Did the update automaticly?

Yes, if a new one available it update automatic.

Did you download all plugins every time to check for updates?

No, I use the rss-Feed of dev-bukkit

Do you automatic update my plugins?

No I'm only download the new version to bukkit_update/plugins you have to copy them to your Plugin-Folder. I will never implement a autoupdater, you are the Admin and you have to choose which plugins you like to update. This is only a little help to do this.

How can I choose if between recommend and beta version?

In set recommendedBuild=true, if you like the recommend Build, or recommendedBuild=false if you like the beta-Version.

Now that Bukkit supports a plugin update folder, will CBUTD add support for it, so we are able to run a /reload after CBUTD runs and have the updated plugins load?

Not by default. But you can configured it by yourself, all you must do is to open the bukkit.yml and change the update-folder to ../bukkit_update/plugins. I don't recommend this, because all plugins updated automaticly without any user-interactions.

Can I add additonal Plugin Folders that will be check if I like to deactivate a plugin but check for updates?

Yes, use the additionalPluginDirs-Option in the

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  • Avatar of d3voo d3voo Apr 12, 2014 at 02:25 UTC - 0 likes

    any update !

  • Avatar of kiarules kiarules Feb 09, 2014 at 01:31 UTC - 0 likes

    @NoFear13 I suggest you compile against Java 6, it is compliant with the MC Java requirement.

  • Avatar of NoFear13 NoFear13 Jan 13, 2014 at 16:41 UTC - 0 likes

    @rustymyers: Go

    Use Java 1.7

  • Avatar of rustymyers rustymyers Jan 13, 2014 at 13:31 UTC - 0 likes
  • Avatar of Aduckling1999 Aduckling1999 Jan 11, 2014 at 17:55 UTC - 0 likes

    @NoFear13: Go

    AntiAdvertiser*, BanManager, CapsLock, ChatEx, ChestShop, Citizens, ClearLag, CompatNoCheatPlus, NoCheatPlus, DispenserRefill, Enjin Minecraft Plugin, Essentials, EssentialsAntiBuild, EssentialsChat, EssentialsProtect, EssentialsSpawn, Gringotts, HelpMessage, Lockette, MelooonCensor, Multiverse-Core, OpMe*, PermissionsEx, PlayerHeads, PlotMe, Plugman, ProtocolLib, Scavenger, SimpleVoteListener*, Vault, Votifier, WorldEdit, WorldGuard, and xAuth.

    • Plugin refused to load on my server, same with craftbukkituptodate.

    The CraftBukkit version I currently have is Development Build 1.7.2 R0.3

  • Avatar of NoFear13 NoFear13 Jan 11, 2014 at 07:43 UTC - 0 likes

    @Aduckling1999: Go

    what other plugins did you use? which version of CraftBukkit?

  • Avatar of Aduckling1999 Aduckling1999 Jan 10, 2014 at 22:09 UTC - 0 likes

    @NoFear13: Go

    How come it works on your computer but not on mine? It doesn't show up on the plugins list when I do /plugins when the server is on. I placed the .jar file in the plugins directory and don't know what's wrong with it. Can you pls help me? Thanks!

  • Avatar of NoFear13 NoFear13 Jan 05, 2014 at 16:41 UTC - 0 likes

    @Lightning533: Go @MERCHANToDEATH: Go

    I testet it with the newest beta-Build and it works fine for me.

    But usally I support only the newest rb-Build

    Last edited Jan 05, 2014 by NoFear13
  • Avatar of MERCHANToDEATH MERCHANToDEATH Jan 05, 2014 at 06:37 UTC - 0 likes

    CraftBukkitUpToDate not updated. I believe that is what they call irony.

  • Avatar of Lightning533 Lightning533 Dec 31, 2013 at 02:31 UTC - 0 likes

    @NoFear13: Go

    No errors, and no messages, it's just refusing to load. Even when it's the only plugin installed, it still doesn't load.


Date created
Aug 28, 2011
Last update
Jul 04, 2013
Development stage
  • enUS
All Rights Reserved
Curse link
Recent files
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  • R: v3.1.2 for CB 1.5.2-R1.0 Jun 28, 2013
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