Configuration
CombatRegion Configuration
A final solution to ugly pvp dropdowns :)
And did I mention it's not glitchy?
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- Version: 0.1
- Version: 0.1
- Found a bug? Make a ticket!
- Let players know the server uses CombatRegion on Join?
motd: true
- Prefix before alerts/commands. #
prefix: "&7[&cCombatRegion&7]&r"
- Allow players to be hit if tagged in combat, even in a no-pvp region?
pvpbypass: true
- If set to false, hit detection at the border of regions may be delayed!
- Working on a fix to this!
- When should CombatRegion protect a region?
- If TRUE, Requires:
- COMBAT TAG: http://dev.bukkit.org/bukkit-plugins/combat-tag/
- TRUE = players can't enter if tagged in pvp but can enter when not tagged
- FALSE = players can't enter unless they teleport inside
pvptag: true
- Region Names? #
- The name of the WorldGuard regions you would like CombatRegion to dissallow entry into.
- Don't use regions that span the entire map... :)
regions:
- 'spawn'
- 'wild'
- 'pvp'
- Message to send players who try to get back in? #
msg: "&7You can't run away from &cpvp&7! Use &f/ct&7!"
- Don't want CombatRegion in certain worlds? Specify them here.
disabledworlds:
- 'world_nether'
- 'world_the_end'
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- Developed by, pablo67340. #
- Can be found at http://craftedplugins.com #
- Support available on Skype 'pablo673400'. #
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