Command Reference


How to read command syntax


For those unfamiliar with command syntax, the words after the /CommandName are called "arguments".

Some arguments are required, these go in [square brackets]. The text inside the is a description of what to write there. E.g.

/give [item]

would be replaced with:

/give STONE

The square brackets are NOT included.

Some arguments are optional, these have ([round and square brackets]). This means that you do not have to include this argument if you don't want to. You can just skip it and move onto the next. However, if you do want to include it, it is used exactly the same way as a required argument. E.g.

/give ([player]) [item]

would be replaced with:

/give XHawk87 STONE

The round and square brackets are NOT included.


Command Permissions


All Coinage commands default to Op only. This means that only Operators can use them by default. You can allow other players to use specific commands by granting them the command permission listed beside each command. All Coinage command permission nodes are in the form: coinage.commands.[command name]

If you are at all unfamiliar with Bukkit Permissions, you can read about them here: Understanding Permissions


Coinage Commands


CommandPermissionDescription
/CreateCurrency [name] [alias]coinage.commands.createcurrency (default: op)Creates a new currency with its own set of denominations with the given name
/DeleteCurrency [name]coinage.commands.deletecurrency (default: op)Deletes a given currency, removing all of its denominations
/SetDefaultCurrency [name]coinage.commands.setdefaultcurrency (default: op)Sets the default currency to use with all Coinage commands. Defaults to the first currency created
/SetVaultCurrency [name/none]coinage.commands.setvaultcurrency (default: op)Sets which currency to use for Vault transaction (if Vault is installed), or none to not use Coinage for Vault. Defaults to none
/CreateDenomination ([currency]) [denomination] [alias] [value] ([item ID:data value]) [text]coinage.commands.createdenomination (default: op)Create a new denomination of a currency with the given value and text
/DeleteDenomination ([currency]) [denomination]coinage.commands.deletedenomination (default: op)Deletes an existing denomination of a currency. This does not remove existing coins but they will no longer be legal tender.
/GiveCoins ([player]) ([currency]) ([denomination]) [amount]coinage.commands.givecoins (default: op)Give the specified number of coins of a particular denomination or a group of coins that add to the specified value
/GiveCurrency ([player]) ([currency]) [value]coinage.commands.givecurrency (default: op)Give a group of coins that add to the specified value
/MintCoins ([player]) ([currency]) [denomination]coinage.commands.mintcoins (default: op)Convert the held items into minted coins of a specific denomination
/SpendCoins [player] ([currency]) [value]coinage.commands.spendcoins (default: op)Remove the given value of coins from the specified player and give change where needed
/SplitCoins ([player]) [denomination=amount...]coinage.commands.splitcoins (default: op)Split the held coins into a specified number of smaller denominations
/CombineCoins ([player])coinage.commands.combinecoins (default: op)Combines coins of smaller denominations in your (or the given player's) inventory into higher denominations, so that value of all of the currency they hold remains the same, but fewer coins are needed in total. This is useful for reducing the amount of loose change that a player carries.
/ConvertCoins ([player]) [from currency] [amount] [to currency] [amount]coinage.commands.convertcoins (default: op)Converts coins from one currency to another

Detailed command help is available in-game by typing /help Coinage