Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM/CPU usage
  • Ability to stop a TNT chain reaction
  • Option to limit mob spawners
  • Locate overcrowded/abused chunks
  • Many easy to use commands
  • Real-time module controls
  • Very lightweight - only enables selected features
  • Remove old logs upon enabling server
  • Limit AI processing attributes
  • Console support for most commands
  • Can adjust times when the server is cleared of lagg
  • Completely configurable

/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg admin(Manage clearlag's modules)lagg.admin
/lagg gc(Attempt to free memory)lagg.gc
/lagg tps(View current TPS)lagg.tps
/lagg halt(Temporary disable basic server functions [mob spawning and so on])lagg.halt
/lagg(Shows helpful page)

SaveDeathDrops(Blocks clearlag from removing items dropped from death)Download Link

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of AstralRevenant AstralRevenant Feb 28, 2015 at 18:49 UTC - 0 likes

    Great plugin for fending off the lag monsters. Antilagg(not updated anymore), used to be my choice, but this one surpasses it by far. Excellent work, bob7l! :-)


    Hosting a survival multiplayer minecraft server. The server address is "", (between the quotes). The client is spigot 1.8(latest). :-)

  • Avatar of frizzbee30 frizzbee30 Feb 26, 2015 at 18:07 UTC - 0 likes

    @The_PC_Tech_Guy: Go

    Server ticks :)

  • Avatar of The_PC_Tech_Guy The_PC_Tech_Guy Feb 25, 2015 at 22:24 UTC - 0 likes

    Is "interval" in "tps-meter" by ticks or seconds?

    This account is so old that I don't even use that username anymore.
    I now go by "robomwm"

  • Avatar of frizzbee30 frizzbee30 Feb 24, 2015 at 13:11 UTC - 0 likes

    "custom clears" I think these are new additional configs since the update? Do these run by the same entry as the lagg kill mobs under the tps meter section by adding, or do these run constantly as additional auto clear options?


  • Avatar of AutismFather AutismFather Feb 23, 2015 at 14:01 UTC - 0 likes

    Is it possible (or could it be made possible) to have a permission attached to the scheduler broadcast so that it posts to general chat but that I could hide it from certain users?

  • Avatar of jaystar411 jaystar411 Feb 22, 2015 at 16:48 UTC - 0 likes

    evrytime when i use /lagg unloadchunks my NPC's from citizens will disappear when they stood in a chunk which got unloaded. How can I fix that? or how do i prevent not unloading the chunk even when no players are in the chunk?

  • Avatar of Rocky143 Rocky143 Feb 22, 2015 at 15:39 UTC - 0 likes

    @bob7l: Go

    Is there an option to exclude name tagged mobs from being cleared even if they are in the list of mobs that are cleared by auto-removal?

  • Avatar of Theepwner Theepwner Feb 20, 2015 at 06:11 UTC - 0 likes

    mobegg-limiter: enabled: true check-radius: 10 max-mobs: 3

    Using this will allow max-mobs to be 4.

  • Avatar of bob7l bob7l Feb 16, 2015 at 07:58 UTC - 0 likes

    @DeadEyeSniper07: Go

    The boolean "broadcast-warning" is deprecated, i simply forgot to remove it from the default config. To fully disable warnings, simply clear them from the "warnings:" stringlist.

    Like so:

    As for your clearlag not reading the edited warnings: If it ignores your changes, that means there must be some error in your config. I suggest running it through a YAML parser.

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of DeadEyeSniper07 DeadEyeSniper07 Feb 16, 2015 at 03:42 UTC - 0 likes

    ok so i have been having problems with the auto removal part... when i set the broadcast-warnings: false the warings still show up in chat. along with warnings if you change them they dont change for me.... hope someone can help thanks

Table of contents

  1. 1 Still have a question?


Date created
Mar 22, 2012
Last update
Feb 03, 2015
Development stage
  • enUS
All Rights Reserved
Curse link
Recent files