ClearLagg

Main

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This plugin is made for small servers to big servers, it's made to remove all entities to prevent/clear lag. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players using the /lagg clear command will drastically decrease RAM usage, depending on the type of lag your servers experiencing.


  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM usage
  • Can stop a TNT chain reaction
  • One simple command
  • Very lightweight
  • Can be ran automatically by console
  • Can adjust times when the server is cleared of lagg
  • configurable removal


CommandDescriptionPermission
/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg(Shows helpful page)lagg.help


NameDescriptionLink
SaveDeathDrops(Blocks removal of items dropped from death)Download Link



Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

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  • Avatar of jwpwns jwpwns Nov 28, 2014 at 18:49 UTC - 0 likes

    seams to lag the server when using the new spigot 1.8 any plans to update?

  • Avatar of Basurci Basurci Nov 28, 2014 at 14:28 UTC - 0 likes

    Spigot 1.8 is out :S any new updates soon?

  • Avatar of mcly mcly Nov 27, 2014 at 00:42 UTC - 1 like

    Could you please let me know what the values in "spawn-limiter" means? I see interval, monters and animals, but don't know what they mean.

  • Avatar of srsilver21 srsilver21 Nov 19, 2014 at 23:45 UTC - 0 likes

    this is a good plugin, but only for a detail not think so, I have a server with friends, and every time an entity is removed from the pictures, minecar , boats at sea are removed, I wonder if there is a solution , if the there haganmela please know , because I do not want to change plugin.

  • Avatar of bob7l bob7l Nov 19, 2014 at 02:20 UTC - 0 likes

    @Justin2877: Go

    You need JAVA 7

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of Justin2877 Justin2877 Nov 17, 2014 at 21:40 UTC - 0 likes

    Why hellllooooo. I have been trying to use this plugin with 1.7.10 spigot but guess what... it didn't work. I don't know why but i put it in my plugins folder all my other plugins worked but this one won't load and when I do /plugins it is not there. Please fix this!

  • Avatar of bob7l bob7l Nov 12, 2014 at 05:46 UTC - 0 likes

    @iSleepzZz: Go

    Your filtering "netherWorld", so nothing from that world is removed. Is that OK?

    The next issue it could be is maybe you have a plugin/server software not using bukkit API to spawn the entities. So they override Entity, and use the same NBT as the EntityItem which would basically hide it as an Item from the server, but not the client.

  • Avatar of iSleepzZz iSleepzZz Nov 11, 2014 at 21:11 UTC - 0 likes

    Why isnt it clearing any items whatsoever? I have tried the command /lagg clear and even the auto-removal however none of removing any entities on the world. http://pastebin.com/33F5T6Bn Can anyone help me please?

  • Avatar of deaddude22 deaddude22 Nov 09, 2014 at 00:29 UTC - 0 likes

    A nice feature to see would be a command to check when the next clearing of entities etc. will happen. Somethine like /lagg nextclear or simply /nextclear

  • Avatar of Shooty_ Shooty_ Nov 06, 2014 at 03:19 UTC - 1 like

    @bob7l: Go

    Hi bob7l, i would like to see something for "limiting entities in chunk".

    I have a skyblock with lot of entities, the idea would be that instead of killing all entities if there's too many, (or i don't know maybe it's already doing that) just reduce entities in the chunk to the max entities.

    Also if it's already doing that i have an other suggestions. Let's say a player have too many entities in one chunk, can we do a LIST of what the plugin is suppose to remove first ? Like "item-frame, onGroundItems, Villager" This way, player won't complain, like "Oh no all my villagers are gone". No, just item-frame and onGroundItems would be deleted.

    Let's say there a limit of 35 entities in a chunk. And here, a chunk have 60 entities Our list look like that : "item-frame, onGroundItems, Villager". And there's like 10 Item-frames, 30 onGroundItems, and 20 Villagers. Clearlagg will look in order the "List", and kill the right entities. Instead of killing randomly / all of entities, it would kill 10 Item-frames plus, 25 onGroundITems.

    this would be awesome.

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Facts

Date created
Mar 22, 2012
Categories
Last update
Sep 15, 2014
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
ClearLagg
Downloads
5,310,628
Recent files

Authors