This plugin is made for small servers to big servers, it's made to remove all entities to prevent/clear lag. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players using the /lagg clear command will drastically decrease RAM usage, depending on the type of lag your servers experiencing.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM usage
  • Can stop a TNT chain reaction
  • One simple command
  • Very lightweight
  • Can be ran automatically by console
  • Can adjust times when the server is cleared of lagg
  • configurable removal

/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg(Shows helpful page)

SaveDeathDrops(Blocks removal of items dropped from death)Download Link

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

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  • Avatar of EnderSandman EnderSandman Oct 20, 2014 at 17:49 UTC - 0 likes

    I set the following thinking it would limit the amount of mobs that can be spawned into the world by each mob spawner but spawners dont work at all when I enable this option:

    1. This takes care of mob spawners mobspawner: enabled: true max-spawn: 10
  • Avatar of Spurlex Spurlex Oct 19, 2014 at 15:37 UTC - 0 likes This plugin decided to do something funky.

  • Avatar of bob7l bob7l Oct 17, 2014 at 22:21 UTC - 0 likes

    @bakakuroko: Go

    Clearlag doesn't support mods. If it's clearing the mod's entities, then that mod must be overriding entities which are removed by clearlag.


    Wont be back for a bit - projects may be updated later then usual, but will not be abandoned

    Open for large projects, GameTypes, and arena based games.

  • Avatar of bakakuroko bakakuroko Oct 17, 2014 at 16:37 UTC - 0 likes

    I use CustomNPCs and Weapon mod in my sever. And I find that ClearLag is always clear weapons entity like cannon... I find no way to stop it to clear weapon entities..

    And every time I use /lagg killmobs CustomNPCs are also been killed.. I try to add NPC entity name to config.xml , but it doesn't work.

    I find that All possible mob names doesn't include NPC...

    I wanna know how to not clear entities in mod...

  • Avatar of Mr_Simba Mr_Simba Oct 17, 2014 at 02:28 UTC - 0 likes

    Will mobs named with nametags despawn with this plugin?

  • Avatar of grazazel grazazel Oct 12, 2014 at 22:07 UTC - 0 likes

    so does that mean for steves cart with reinforced hull i would add 6077:39 as that is id for th reinforced hulls?

    Ok tried adding Id for both vanilla minecart and reinforced hull but still CL removed

    Last edited Oct 12, 2014 by grazazel
  • Avatar of bob7l bob7l Oct 12, 2014 at 17:39 UTC - 0 likes

    @grazazel: Go

    Because you didn't put the minecarts ID.

  • Avatar of grazazel grazazel Oct 12, 2014 at 08:59 UTC - 0 likes

    Hi been having a problem with clearlag on server removing items that should not be as they added to the item-filter. I am trying to make clearlag not remove steve's carts and the seeds from ae2. Have added the item id's to the item filter but when CL runs it still remves theses item. This is url to the config I uploaded to pastebin could someone have a look and see if they can spot the problem please:- CL config.yml

  • Avatar of Basurci Basurci Oct 02, 2014 at 21:56 UTC - 0 likes

    @bob7l: Go

    So you're going to keep it private :S oh well :/

  • Avatar of NumeroBabyDos NumeroBabyDos Sep 29, 2014 at 12:45 UTC - 0 likes

    @TWSSYesterday: Go

    No It Say Unknown Command

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Date created
Mar 22, 2012
Last update
Sep 15, 2014
Development stage
  • enUS
All Rights Reserved
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