Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM/CPU usage
  • Ability to stop a TNT chain reaction
  • Option to limit mob spawners
  • Locate overcrowded/abused chunks
  • Many easy to use commands
  • Real-time module controls
  • Very lightweight - only enables selected features
  • Remove old logs upon enabling server
  • Limit AI processing attributes
  • Console support for most commands
  • Can adjust times when the server is cleared of lagg
  • Completely configurable

/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg admin(Manage clearlag's modules)lagg.admin
/lagg gc(Attempt to free memory)lagg.gc
/lagg tps(View current TPS)lagg.tps
/lagg halt(Temporary disable basic server functions [mob spawning and so on])lagg.halt
/lagg(Shows helpful page)

SaveDeathDrops(Blocks clearlag from removing items dropped from death)Download Link

Helpful video made by cobwebster

Helpful video by RayoTutoriales (Español)

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml

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  • Avatar of rautamiekka rautamiekka Feb 08, 2016 at 17:24 UTC - 0 likes

    @Chevels: Go

    There's a section called Known caveats.

  • Avatar of Chevels Chevels Feb 08, 2016 at 16:19 UTC - 0 likes

    Hi, thank for updating! Is ClearLag v2.9.0 compatible with Spigot 1.8?

    EDIT: sorry I had not seen this: Uploaded on 5 hours ago Game version 1.8.1

    Last edited Feb 08, 2016 by Chevels
  • Avatar of bob7l bob7l Feb 08, 2016 at 10:59 UTC - 0 likes

    @bamajoe411: Go

    That feature is currently disabled due to compatibility issues with other plugins. I'll do something about it later on.

    You can use Multiverse to enable this feature aswell.

    Last edited Feb 08, 2016 by bob7l

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of bamajoe411 bamajoe411 Feb 08, 2016 at 10:12 UTC - 0 likes

    Hello I have an issue with my server spawn unloading when clear lag unloads chucks. I have in my config "keep-spawn-in-memory: true" but it still unloads spawn and that's in issue since i have redstone running at spawn that runs other things on my server. is anyone else having this issue too?

  • Avatar of bob7l bob7l Feb 06, 2016 at 03:17 UTC - 0 likes

    @KatVonDied: Go

    No. /lagg halt will disable all server activity. This command is more or less for emergencies or when your TPS goes extremely low.

  • Avatar of KatVonDied KatVonDied Feb 05, 2016 at 15:35 UTC - 0 likes

    Hi, exist any form to enable the TNT with /lagg halt active?

  • Avatar of bob7l bob7l Feb 04, 2016 at 00:32 UTC - 1 like

    I'm beginning work on a new update. This update will contain many requested features and will also change around a bit of the config (So be sure to check your config after updating!). I'm doing a small recode to part a bit further away from my initial design so some things may be different then you're used to.

  • Avatar of bob7l bob7l Feb 04, 2016 at 00:04 UTC - 1 like

    @Lexi984: Go

    If your redstone isn't working correctly then it's due to your server software. I've noticed a few chunk related "bugs" with spigot's chunks so that may be your issue.

  • Avatar of Lexi984 Lexi984 Feb 02, 2016 at 23:56 UTC - 0 likes

    Can you add a feature were you can enable redstone at the spawning chunk? My server uses lots of redstone at the world spawn and this plugin broke the redstone.

  • Avatar of Disorbs Disorbs Jan 25, 2016 at 12:17 UTC - 0 likes

    aww thanks okay ill just keep checking in then :)

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Date created
Mar 22, 2012
Last update
Oct 16, 2015
Development stage
  • enUS
All Rights Reserved
Curse link
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