Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM/CPU usage
  • Ability to stop a TNT chain reaction
  • Option to limit mob spawners
  • Locate overcrowded/abused chunks
  • Many easy to use commands
  • Real-time module controls
  • Very lightweight - only enables selected features
  • Remove old logs upon enabling server
  • Limit AI processing attributes
  • Console support for most commands
  • Can adjust times when the server is cleared of lagg
  • Completely configurable

/lagg clear(Clears entities)lagg.clear
/lagg check [world1 world2...](Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk [amount](Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg admin(Manage clearlag's modules)lagg.admin
/lagg gc(Attempt to free memory)lagg.gc
/lagg tps(View current TPS)lagg.tps
/lagg halt(Temporary disable basic server functions [mob spawning and so on])lagg.halt
/lagg(Shows helpful page)

SaveDeathDrops(Blocks clearlag from removing items dropped from death)Download Link

Helpful video made by cobwebster

Helpful video by RayoTutoriales (Español)

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml

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  • Avatar of chsedv chsedv Feb 10, 2016 at 12:39 UTC - 0 likes

    @bob7l: Go

    I have make it but it comes again the messages: Warning: Ground Items will be removed in 640 seconds....

  • Avatar of bob7l bob7l Feb 10, 2016 at 02:23 UTC - 0 likes

    @T1MOX4: Go

    There are many different entity-limiters within clearlag. You're being a bit too vague.

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of bob7l bob7l Feb 10, 2016 at 02:22 UTC - 0 likes

    @OTF_Catastrophe: Go

    It defiantly doesn't reset every update unless you have force-update: true. This update most likely reset a bit considering it changed a lot of the config (Approximately 60% of the config was re-arranged/removed)

    Last edited Feb 10, 2016 by bob7l
  • Avatar of OTF_Catastrophe OTF_Catastrophe Feb 10, 2016 at 01:28 UTC - 0 likes

    Config gets reset when you put out an update. Have to turn off auto updates now so it doesn't keep resetting.

  • Avatar of T1MOX4 T1MOX4 Feb 09, 2016 at 23:51 UTC - 0 likes

    Entities limit dont work for me(

  • Avatar of bob7l bob7l Feb 09, 2016 at 18:45 UTC - 0 likes

    @chsedv: Go You must set "broadcast-removal" to false, and you MUST remove any warnings. The auto-removal will still show warnings if they're in your config.

  • Avatar of bob7l bob7l Feb 09, 2016 at 18:43 UTC - 0 likes

    @TheIntelloBox: Go

    In this version (2.9.0), by default named-mobs are prevented from being removed in /lagg killmobs.

  • Avatar of chsedv chsedv Feb 09, 2016 at 18:43 UTC - 0 likes

    @bob7l: Go

    Pls help me. I use the new version of Clearlag butt in the config.yml i have all broadcasts to FALSE but the Broadcast Info message comes again...

  • Avatar of bob7l bob7l Feb 09, 2016 at 18:41 UTC - 0 likes

    @Sikatsuu: Go

    By default, the /lagg clear command will not broadcast anything. If you set command-remove.broadcast-removal: to true, then it'll broadcast the message from auto-removal.

  • Avatar of bob7l bob7l Feb 09, 2016 at 18:33 UTC - 0 likes

    @Disorbs: Go

    The radius one was easily bypassed using water to push the entities. The new one will count the entities depending on which chunk they initially spawned in. Most likely they'll only spawn in a single chunk. I'd say you should set the max-spawn to 5 if not less.

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Date created
Mar 22, 2012
Last update
Feb 08, 2016
Development stage
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