This plugin is made for small servers to big servers, it's made to remove all entities to prevent/clear lag. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players using the /lagg clear command will drastically decrease RAM usage, depending on the type of lag your servers experiencing.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM usage
  • Can stop a TNT chain reaction
  • One simple command
  • Very lightweight
  • Can be ran automatically by console
  • Can adjust times when the server is cleared of lagg
  • configurable removal

/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg(Shows helpful page)

  • Make item merger [DONE]
  • Make item ID filter [DONE]
  • Think of more things todo [-]

  • None, please report any bugs that occur!

  • Finding more lag causing entities

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

I am currently very busy and cannot answer any questions.. I will try to keep all my plugins updated during my absence

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  • Avatar of ItIsMeMyself ItIsMeMyself Apr 16, 2014 at 03:31 UTC - 0 likes

    @bob7l: Go

    I don't think this plugin has to be updated to 1.7.8. It works just fine for me. What I am afraid of is when Minecraft 1.8 comes out, and all the plugins have to be updated. This is a real pain in the butt for server owners. I hope plugin developers and server mod authors can see this and are doing something to help...

    Last edited Apr 16, 2014 by ItIsMeMyself

    Server IP:

    Server Website: FrostNetwork - #1 Minecraft Server!

  • Avatar of EqlipseD EqlipseD Apr 15, 2014 at 20:21 UTC - 0 likes

    Just a small suggestion; it would be great if you would allow the command to be executed from the console so that people could possibly setup a schedule for the command to be initiated without a person doing so.

    I believe that it is only for /lagg gc and /lagg unloadchunks.

    Last edited Apr 15, 2014 by EqlipseD
  • Avatar of ander23 ander23 Apr 15, 2014 at 18:20 UTC - 0 likes

    Please, update to 1.7.8

  • Avatar of Blamo27 Blamo27 Apr 14, 2014 at 21:06 UTC - 0 likes

    When I reload my server (or restart my server) the config is reset ... please fix it

    Spigot-1.7.2-R0.3-122-gb58e277 (MC: 1.72 (Implemeenting API version 1.7.2-R0.4-SNAPSHOT)

    Debian 7

  • Avatar of joedirtdigger joedirtdigger Apr 13, 2014 at 13:54 UTC - 0 likes

    @JoshHuttie: Go

    Josh you may want to consider a death chests plugin as a solution, this way all items will be put into a chest upon death and ya'll wont have to worry about the items being dealt with by clear lagg accidently.

  • Avatar of insomnialeet insomnialeet Apr 11, 2014 at 21:07 UTC - 0 likes

    Update to 1.7.5+ please !

  • Avatar of Iwitrag Iwitrag Apr 11, 2014 at 17:15 UTC - 0 likes
    Update to 1.7.5 please "I will try to keep all my plugins updated during my absence"
  • Avatar of TheBOB147 TheBOB147 Apr 09, 2014 at 12:01 UTC - 0 likes

    @Endergirl2900: Go

    There is a setting in the clearlagg config file that is clear paintings: true. you need to set this to false to keep your paintings

  • Avatar of Endergirl2900 Endergirl2900 Apr 09, 2014 at 05:09 UTC - 1 like


    I have a prbl. with this Clear Lagg.. always when it removes all Entities, it also removes all paintings. I don't know why.. i tried to insert painting: false into the remove items, but still have the same probl.

    Could you please help me???

  • Avatar of bob7l bob7l Apr 09, 2014 at 01:23 UTC - 0 likes

    Post bug tickets or suggestions please!

    Open for large projects, GameTypes, and arena based games. Skype: bob7l.bob7l.bob7l

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Date created
Mar 22, 2012
Last update
Dec 05, 2013
Development stage
  • enUS
All Rights Reserved
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