Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM/CPU usage
  • Ability to stop a TNT chain reaction
  • Option to limit mob spawners
  • Locate overcrowded/abused chunks
  • Many easy to use commands
  • Real-time module controls
  • Very lightweight - only enables selected features
  • Remove old logs upon enabling server
  • Limit AI processing attributes
  • Console support for most commands
  • Can adjust times when the server is cleared of lagg
  • Completely configurable

/lagg clear(Clears entities)lagg.clear
/lagg check [world1 world2...](Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk [amount](Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg admin(Manage clearlag's modules)lagg.admin
/lagg gc(Attempt to free memory)lagg.gc
/lagg tps(View current TPS)lagg.tps
/lagg halt(Temporary disable basic server functions [mob spawning and so on])lagg.halt
/lagg(Shows helpful page)

SaveDeathDrops(Blocks clearlag from removing items dropped from death)Download Link

Helpful video made by cobwebster

Helpful video by RayoTutoriales (Español)

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml

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  • Avatar of Dats_ME Dats_ME Apr 27, 2016 at 17:37 UTC - 0 likes

    @bob7l: Go

    DUH me :) ok thanks!

  • Avatar of bob7l bob7l Apr 27, 2016 at 02:59 UTC - 0 likes

    @Dats_ME: Go

    Fishing Hook is a projectile, so just disable projectiles from the remove list.

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of Dats_ME Dats_ME Apr 26, 2016 at 15:41 UTC - 0 likes

    @FreezerStan: Go

    I haven't tried this myself but there is a setting in the config that appears to be exactly for this. It is under the the "auto-removal:" section...

    /# - this_world <-This world will be ignored during removal!"
    All you should have to do is add the world/s 
    you want the auto clear to ignore to this list.
    - WorldName1
    - WorldName2
    - WorldName3
    Last edited Apr 26, 2016 by Dats_ME
  • Avatar of Dats_ME Dats_ME Apr 26, 2016 at 15:34 UTC - 0 likes

    Hi I'm running Clear Lag 2.9.0 on (as of 5 min ago) the latest version of Spigot for MC 1.9.2. I just noticed that the Auto Removal is clearing fishing bobbers. As they do not have an ID # that I am aware of just the entity name of "unknown" flagged as InGround has anyone figured out how to add them to the "item_filter" list?

  • Avatar of FreezerStan FreezerStan Apr 26, 2016 at 10:17 UTC - 0 likes

    hey, i have a question :D

    can you disable the clear function in different worlds? :D

  • Avatar of Chevels Chevels Apr 20, 2016 at 18:05 UTC - 0 likes

    @bob7l: Go

    Hello bob7l, that's it, I created a ticket. But otherwise, what version of clearlagg is most suitable for Spigot 1.8 R01?

    My server: "Sur les Ruines d' Heavy-Craft" Aka "Heavy-Craft Reloaded", since March 2011!

  • Avatar of bob7l bob7l Apr 20, 2016 at 17:03 UTC - 0 likes

    @Vivi_Coral: Go

    It's case insensitive

  • Avatar of bob7l bob7l Apr 20, 2016 at 17:03 UTC - 1 like

    @vanthoi: Go

    Post in the ticket section with your full config

  • Avatar of Vivi_Coral Vivi_Coral Apr 19, 2016 at 20:59 UTC - 0 likes

    Hi bob7l

    I just wanted to ask do capitals matter when it comes to Entity Types?

    #What type of entities SHOULD NOT be removed while doing /lagg area?
        - Itemframe
 lists it as ItemFrame

    Last edited Apr 19, 2016 by Vivi_Coral
  • Avatar of vanthoi vanthoi Apr 19, 2016 at 15:35 UTC - 0 likes

    Please fix ignored when removing items from LAG
    I use Spigot 1.9.2

      boat: true
      falling-block: true
      experience-orb: true
      painting: true
      projectile: true
      item: true
      itemframe: true
      minecart: true
      primed-tnt: true
      - 416

    But it is not  ignored item!

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Date created
Mar 22, 2012
Last update
Feb 08, 2016
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