Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM/CPU usage
  • Ability to stop a TNT chain reaction
  • Option to limit mob spawners
  • Locate overcrowded/abused chunks
  • Many easy to use commands
  • Real-time module controls
  • Very lightweight - only enables selected features
  • Remove old logs upon enabling server
  • Limit AI processing attributes
  • Console support for most commands
  • Can adjust times when the server is cleared of lagg
  • Completely configurable

/lagg clear(Clears entities)lagg.clear
/lagg check [world1 world2...](Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk [amount](Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg admin(Manage clearlag's modules)lagg.admin
/lagg gc(Attempt to free memory)lagg.gc
/lagg tps(View current TPS)lagg.tps
/lagg halt(Temporary disable basic server functions [mob spawning and so on])lagg.halt
/lagg(Shows helpful page)

SaveDeathDrops(Blocks clearlag from removing items dropped from death)Download Link

Helpful video made by cobwebster

Helpful video by RayoTutoriales (Español)

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml

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  • Avatar of bob7l bob7l Jul 11, 2016 at 20:32 UTC - 1 like

    @orypson: Go

    Hey i never claimed to have good grammar lol

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of orypson orypson Jul 11, 2016 at 15:38 UTC - 0 likes

    Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features.

    • its Shakin’ my head.
  • Avatar of bob7l bob7l Jul 09, 2016 at 01:21 UTC - 1 like

    @TheMona: Go

    Welll the issue with dropped items is.. They're annoying to track. Integrating it directly into clearlag wouldn't be ideal. Having it as a separate module is more easy for everyone.

  • Avatar of TheMona TheMona Jul 07, 2016 at 12:08 UTC - 0 likes

    Could you merge "SaveDeathDrops" extra module in Clearlagg and add it to the config.yml options? Thanks ;)

  • Avatar of g4Rt3n g4Rt3n Jul 03, 2016 at 19:46 UTC - 0 likes

    @bob7l: Go

    I'm using BungeePerms Thanks alot!

  • Avatar of bob7l bob7l Jul 03, 2016 at 00:31 UTC - 1 like

    @g4Rt3n: Go

    Yes this is caused by permission plugins ignoring default permissions set by bukkit. You can fix this by adding "bukkit.broadcast.user" to your users.

    Also, what permission plugin are you utilizing so i can make a note for future users who come across this issue aswell?

  • Avatar of g4Rt3n g4Rt3n Jul 02, 2016 at 18:34 UTC - 0 likes

    Hey there. I got a problem. The players on my Server don't get the Warning. I'm using Spigot 1.8.8. Got someone the same issue?

  • Avatar of kikicro262626 kikicro262626 Jun 28, 2016 at 19:31 UTC - 0 likes

    I have problem clear lagg remove Citizens and to get them back I need to tp them back to me

  • Avatar of TruSyfer TruSyfer Jun 25, 2016 at 20:54 UTC - 0 likes


    Thanks for your fast reply! I've had this problem since 1.8.something so I'm not really sure either. All I know is I can visually see the hologram armorstands go away on unloading, we are going to add a reload command to holograms to see if that may bring them back after they go away at least

  • Avatar of bob7l bob7l Jun 24, 2016 at 22:32 UTC - 1 like

    @TruSyfer: Go

    The unloadchunks command fires a unloadchunk event before unloading the chunk so i'm not sure how Clearlag could cause them to be removed. It's possible Spigot is a bit bugged atm with chunk unloaded via API.

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Date created
Mar 22, 2012
Last update
May 02, 2016
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