This plugin is made for small servers to big servers, it's made to remove all entities to prevent/clear lag. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players using the /lagg clear command will drastically decrease RAM usage, depending on the type of lag your servers experiencing.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM usage
  • Can stop a TNT chain reaction
  • One simple command
  • Very lightweight
  • Can be ran automatically by console
  • Can adjust times when the server is cleared of lagg
  • configurable removal

/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg(Shows helpful page)

SaveDeathDrops(Blocks removal of items dropped from death)Download Link

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

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  • Avatar of bob7l bob7l Oct 30, 2014 at 21:48 UTC - 0 likes

    @wesley023: Go

    Because the TPSCheck'er executes multiple commands when your TPS is low. Depending on your commands, the server may experience a small delay in lag while they're being ran. There is no way to fix this because it's fully depends on the commands you put for the task. Also, it shouldn't be a problem unless your server is constantly running on a low TPS.

    If you think this task is destroying your server, disable it in the config.


    Wont be back for a bit - projects may be updated later then usual, but will not be abandoned

    Open for large projects, GameTypes, and arena based games.

  • Avatar of Basurci Basurci Oct 29, 2014 at 23:44 UTC - 0 likes

    @wesley023: Go

    MMM Well I don't get that :D Maybe your settings are wrong?

  • Avatar of wesley023 wesley023 Oct 28, 2014 at 23:35 UTC - 0 likes

    laggggg supposed to stop lag right?

  • Avatar of bob7l bob7l Oct 28, 2014 at 22:08 UTC - 0 likes

    @lsal: Go

    You most likely messed up the config

  • Avatar of lsal lsal Oct 28, 2014 at 03:21 UTC - 0 likes

    My mobs seem to be staying but on a server restart ClearLagg runs about 100 times in a few secs when the server has booted and spams this:

    [03:11:03] [Server thread/INFO]: [ClearLag] 0 Mobs have been removed! [03:11:03] [Server thread/INFO]: [ClearLag] You just removed 0 entities!

    All animals on the server get removed

  • Avatar of WhosHenry WhosHenry Oct 26, 2014 at 00:37 UTC - 0 likes

    The plugin keeps removing animals from the world even though I've flagged them to be ignored in the config? It's random also, one time the scheduled removal will ignore them fine. Then they will be removed when no player is near them.

  • Avatar of ChillerKraft ChillerKraft Oct 25, 2014 at 18:42 UTC - 0 likes

    any idea anyone how i could have player inventories cleared everytime clearlagg automatically removes entities? yes i have a good reason for wanting to do this k xD

  • Avatar of Rename99 Rename99 Oct 25, 2014 at 10:59 UTC - 0 likes

    @bob7l: Go

    Could you please add a permission for displaying the broadcast, I'm using PermissionsEx and at the end of the permissions in the default group I usually add -* which disables all other permissions except the ones above it. Or if you know which permission is specifically disabling the broadcast please let me know. Config

    Last edited Oct 25, 2014 by Rename99
  • Avatar of EnderSandman EnderSandman Oct 20, 2014 at 17:49 UTC - 0 likes

    I set the following thinking it would limit the amount of mobs that can be spawned into the world by each mob spawner but spawners dont work at all when I enable this option:

    1. This takes care of mob spawners mobspawner: enabled: true max-spawn: 10
  • Avatar of Spurlex Spurlex Oct 19, 2014 at 15:37 UTC - 0 likes This plugin decided to do something funky.

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Date created
Mar 22, 2012
Last update
Sep 15, 2014
Development stage
  • enUS
All Rights Reserved
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