ClearLagg

Main

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Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.


  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM/CPU usage
  • Ability to stop a TNT chain reaction
  • Option to limit mob spawners
  • Locate overcrowded/abused chunks
  • Many easy to use commands
  • Real-time module controls
  • Very lightweight - only enables selected features
  • Remove old logs upon enabling server
  • Limit AI processing attributes
  • Console support for most commands
  • Can adjust times when the server is cleared of lagg
  • Completely configurable


CommandDescriptionPermission
/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg admin(Manage clearlag's modules)lagg.admin
/lagg gc(Attempt to free memory)lagg.gc
/lagg tps(View current TPS)lagg.tps
/lagg halt(Temporary disable basic server functions [mob spawning and so on])lagg.halt
/lagg(Shows helpful page)lagg.help


NameDescriptionLink
SaveDeathDrops(Blocks clearlag from removing items dropped from death)Download Link


Helpful video made by cobwebster


Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml

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  • Avatar of bob7l bob7l Jun 28, 2015 at 21:01 UTC - 1 like

    @Grimwiire: Go

    You probably didn't FULLY read the config. Setting a single minecart to false doesn't make all the clear types ignore the minecart

    s

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of Grimwiire Grimwiire Jun 28, 2015 at 18:27 UTC - 0 likes

    @bob7l: Go

    Minecart to false still removed hopper minecarts.

    Banner

  • Avatar of bob7l bob7l Jun 25, 2015 at 22:53 UTC - 1 like

    @xion87: Go

    It should work flawlessly on any 1.8 build aside from mob-AI range.

  • Avatar of xion87 xion87 Jun 25, 2015 at 12:26 UTC - 0 likes

    when you expect to update this to 1.8?

  • Avatar of sammei19021 sammei19021 Jun 24, 2015 at 00:52 UTC - 0 likes

    Do you also have a skype?

    I am able to share more information with you over there.

  • Avatar of sammei19021 sammei19021 Jun 24, 2015 at 00:45 UTC - 0 likes

    Can the command /lagg halt be done on console as well.

    i wanted to set this command to auto run, but it's disabled on console.

    @bob7l my server don't crash often, but laggs very very easily. Tps drop insanely.

    I only found your plugin to be a temporary fix and Im glad Clear Lagg exists!!!!!

  • Avatar of Paxination Paxination Jun 23, 2015 at 16:29 UTC - 0 likes

    @ChaosBrakor: Go

    You should have WorldEdit and some form of Block logging plugin installed. I would use the block logging plugin and roll back changes made by those hackers. Easy simple fix a server owner should already have known.

  • Avatar of bob7l bob7l Jun 23, 2015 at 08:52 UTC - 0 likes

    @OutcastZeroOne: Go

    Clearlag doesn't modify entity breeding AI at all

  • Avatar of bob7l bob7l Jun 23, 2015 at 08:50 UTC - 0 likes

    @sammei19021: Go

    Could you make a ticket (labeled as feature, not bug) with pictures and more information on this crashing sign thing? Atm clearlag does nothing with tilentities but if you provide me with some more information i can possibly provide a feature that controls chunk tile entities to prevent this.

  • Avatar of ChaosBrakor ChaosBrakor Jun 23, 2015 at 02:02 UTC - 0 likes

    OK so, we just opened up our server, I am head of development, and we got hackers on. They put up a crash sign at spawn, which is a major pain in case you don't know. I would like to know if it would be possible to configure the ClearLagg plugin to also clear signs. It may or most certinaly will clear other player's signs, butthat is a small price for us to pay in order to save our server. If it is possible, already, please tell me where I can find such a config, and if it is not, please try to add it in, if not for our sakes, then for others. Thank you, and have a nice day.

Table of contents

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Facts

Date created
Mar 22, 2012
Categories
Last update
Feb 03, 2015
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
ClearLagg
Downloads
6,915,099
Recent files

Authors