Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

  • Permission support
  • Entity limiter
  • Reduces lag
  • Decreasing RAM/CPU usage
  • Ability to stop a TNT chain reaction
  • Option to limit mob spawners
  • Locate overcrowded/abused chunks
  • Many easy to use commands
  • Real-time module controls
  • Very lightweight - only enables selected features
  • Remove old logs upon enabling server
  • Limit AI processing attributes
  • Console support for most commands
  • Can adjust times when the server is cleared of lagg
  • Completely configurable

/lagg clear(Clears entities)lagg.clear
/lagg check(Counts all entities)lagg.check
/lagg reload(Reloads schedulers/config)lagg.reload
/lagg killmobs(Kills mobs)lagg.killmobs
/lagg area <radius>(Removes entities within given radius)lagg.area
/lagg unloadchunks(Unloads un-needed chunks)lagg.unloadchunks
/lagg chunk(Locate possible laggy chunks)lagg.chunk
/lagg tpchunk <x> <z> <world>(Teleport to chunks)lagg.tpchunk
/lagg admin(Manage clearlag's modules)lagg.admin
/lagg gc(Attempt to free memory)lagg.gc
/lagg tps(View current TPS)lagg.tps
/lagg halt(Temporary disable basic server functions [mob spawning and so on])lagg.halt
/lagg(Shows helpful page)

SaveDeathDrops(Blocks clearlag from removing items dropped from death)Download Link

Helpful video made by cobwebster

Helpful video by RayoTutoriales (Español)

Still have a question?

If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!

(-Config setup-)

[Please note]

This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.

Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml

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  • Avatar of bob7l bob7l Nov 25, 2015 at 05:20 UTC - 0 likes

    @RRodolfo: Go

    I'd recommend you use the TPS meter. That way when your TPS drops, Clearlag will automatically remove all the items.

    Open for custom plugins! Skype: bob7l.bob7l.bob7l

  • Avatar of RRodolfo RRodolfo Nov 24, 2015 at 22:01 UTC - 0 likes

    Love this plugin. I don't know if this option is added already but I'll just say it just incase it isn't added :) Okay so my op prison server sometimes starts lagging a lot because of blocks on the ground. We have it so every 600(10m) seconds it clearlags but sometimes there are random blocks on the ground (EX: When we have a drop party, not many people go to it so there is 1k+ blocks on the ground). If you added an option that when there is (amount) of blocks on the ground, it clears so we don't have to wait for it to automatically clear. I know I can put it every 1-2-3-4-5+ minutes for it to clear but its not always.

  • Avatar of bob7l bob7l Nov 24, 2015 at 20:26 UTC - 0 likes

    @puckman1971: Go

    Check the startup log

  • Avatar of puckman1971 puckman1971 Nov 24, 2015 at 14:32 UTC - 0 likes

    Since the last update I can no longer use any commands, whatever command I use I just get the check (/lagg check)

    Anyone know if there are known plugins that conflict with clearlag?

  • Avatar of bob7l bob7l Nov 23, 2015 at 00:37 UTC - 1 like

    @AaronL98: Go

    When i have more free time i plan on implementing a strict filter for chunk limits.

  • Avatar of xhazebaze xhazebaze Nov 22, 2015 at 18:58 UTC - 0 likes

    @bob7l: Go

    Thank you, I found my fail, but now remove clearlagg all my friendly mobs. How Can i deactivate it?

  • Avatar of AaronL98 AaronL98 Nov 22, 2015 at 16:37 UTC - 0 likes

    Hi, is it possible to add exceptions for the chunk entity limiter? I'm using a Vehicles plugin which spawns in quite a few armor stands and I'd like to exempt these from the chunk limit. (I'd still like to have a chunk limit though) Because of this entity cap per chunk, some of the vehicles are spawning in distorted.

  • Avatar of bob7l bob7l Nov 22, 2015 at 00:17 UTC - 0 likes

    @xhazebaze: Go

    See if your config is following YAML format

  • Avatar of xhazebaze xhazebaze Nov 21, 2015 at 14:05 UTC - 0 likes

    Hi, i love our clearlag, but the Auto Remover do not work rightly.

    I set it on an intervall of 1 hour, but he do not want to save the config and still work on default settings. I try to reload the default config, download again the newest version and try little much with the config. I do not know where is the Problem.


  • Avatar of bob7l bob7l Nov 16, 2015 at 03:01 UTC - 2 likes

    @Dr0lf: Go

    I wouldn't recommend using that command often... It's more of an emergency command. Chunks should be properly handled by your bukkit server.

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Date created
Mar 22, 2012
Last update
Oct 16, 2015
Development stage
  • enUS
All Rights Reserved
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