What steps will reproduce the problem?
1. Skeleton spawners (bows in hand)
2. Other places with lose entities, like a cactus farm
What is the expected output? What do you see instead?
When mobs have items in hand, they do not seem to despawn with this plugin. Making it possible to easily go over the caps made.
What version of the product are you using?
Do you have an error log of what happened?
Please provide any additional information below.
|Wzarlon||Sep 18, 2013 at 13:08 UTC||Create|
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