ChunkSpawnerLimiter

3.0.0

Change log

3.0.0

  • Rewrite of the plugin, config has also changed.
  • Added culling chunk upon chunk load.
  • Added culling chunk upon chunk unload.
  • Added culling chunk periodically if loaded.
  • Added notifying players in chunk when it's culled.

2.10.0

  • Following changes contributed by crussell52.
  • Built with 1.5.1-R0.2
  • Implemented ability to limit by mob group
    • (ANIMAL, WATER_MOB, MONSTER, AMBIENT)
  • Implemented "removeOldest" config.
    • On by Default
    • If off, new spawn is blocked.
  • Implemented more effective means of counting mobs in chunks.
    • Each relevant chunk only checked once now.
    • If "removeOldest" is off, then count is stopped as soon as limit is detected.

Known caveats

* Since this is a rewrite, you'll need to redo your config and there may be new bugs.

Facts

Uploaded on
Feb 25, 2014
Game version
  • 1.7.4
Filename
ChunkSpawnerLimiter.jar
Size
52.9 KiB
MD5
3a8d3af03a6cd224ef2b782fab2cbf18
Type
Release
Status
Semi-normal
Downloads
567

Authors