ChunkLoader

ChunkLoader

This plugin allows servers to keep chunks loaded while players are not around chunks. Meaning you can keep your farms growing and your redstone ticking.

Please note that this plugin is not yet fully complete. A demo video will be added soon

Commands

Note: You can use /cl as a alias to /ChunkLoader !

User-related commandsDescription
/ChunkLoader helphelp command listing all commands
/ChunkLoader setset the current chunk at your location as part of the chunk loader
/ChunkLoader removeremoves the current chunk at your location as part of the chunk loader
/ChunkLoader listList all chunks added to ChunkLoader

This plugin is inspire by

  • FTB Mod pack
  • Railcraft: World Anchor & personal anchor
  • Chickenbone's Mods: ChickenChunks

What does this plugin provide

This plugin Provides a way to keep a chunk loaded in memory when the player moves away from it or logoff. I plan to make this fully customizable:

TODO List

  • Chunk can be unloaded if player logs off
  • Player can have a limit of how many chunks he can have and if he can set it.
  • The chunk belongs to a certain player and only he can change it
  • A radius can be set from that chunk (fully comiziable with config file)
  • Chunks can be unloaded after a certain period
  • Cost for the chunk to stay loaded
  • Cost to make a chunkloader
  • World Edit support

MCStats.

This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics

notes: This plugin does work with ptweaks chunk unloading feature.

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  • Avatar of Wisher77 Wisher77 Apr 21, 2014 at 00:44 UTC - 0 likes

    hey, i was just wondering how progress was going, thanks

  • Avatar of james137137 james137137 Apr 11, 2014 at 23:23 UTC - 0 likes

    @Pascal98R: Go

    I have no idea. I'm going to wait for 1.8 then re do the plugin

    A proud Administrator a Minecraft server of lolnet.co.nz helping players and improving the fun :D Lolnet.co.nz

    My IRC Channel

    BFAK:90782707,ffabfe982f238dfb01a43739f2fed97846cd0a8155c99fe5391bcdd5884083ac

  • Avatar of Pascal98R Pascal98R Apr 03, 2014 at 19:30 UTC - 0 likes

    Does not work for 1.7.5

  • Avatar of maystorm_real maystorm_real Apr 02, 2014 at 16:13 UTC - 0 likes

    @james137137: Go

    Unfortunately, keeping your chunks alive if no player is nearby may be a non-trivial task. :-(

    ("alive" meaning that farms keep growing and not only that a chunk stays loaded)

    Last edited Apr 02, 2014 by maystorm_real

    BFAK:65207,d366bd25319ca1725ccc52d2269f6ec4ba76574d1bf3a4b194d1523845eb3be4

  • Avatar of Try4W Try4W Apr 02, 2014 at 15:47 UTC - 0 likes

    @james137137: Go

    You can add the option to load chunks near block with a special ID?

  • Avatar of james137137 james137137 Mar 29, 2014 at 21:08 UTC - 0 likes

    @maystorm_real: Go

    you raise a good point maystorm_real

    I did at first test it with farm, snow and redstone update and it did work but as you pointed out they no longer work like this. I guess I'll have find a way around this :D

  • Avatar of maystorm_real maystorm_real Mar 24, 2014 at 19:18 UTC - 0 likes

    @godoftrees: Go

    No, you don't miss anything. It simply doesn't work.

    This is what I found out after having done some research: Chunks which are loaded don't automatically get block updates. There must be a player nearby (within a radius of 15 chunks) in order that chunks receive the so-called "block ticks" which are vital for nature blocks to be alive (that is growing of seeds, saplings, cacti, sugar canes, etc as well as decaying of leaves).

    For a good explanation look at the section "Block ticks" on this wiki page: http://minecraft.gamepedia.com/Tick

    This means that plants wouldn't continue to grow even if chunks are kept loaded all the time unless a player is close to your farm. :-(

  • Avatar of godoftrees godoftrees Mar 21, 2014 at 01:15 UTC - 0 likes

    For some reason i can't seem to get a chunk thats loaded, to grow cactus in an automatic cactus farm in my server, is there something i'm missing? thanks :).

  • Avatar of maystorm_real maystorm_real Mar 15, 2014 at 17:58 UTC - 0 likes

    Looks like a great plugin but I don't seem to get it to work.

    The plugin loads (no errors in bukkit log) and I can get help with '/chunkloader help', however, if I use '/chunkloader set' followed by '/chunkloader list' there is no output at all. Also abbreviation /cl doesn't work (unknown command).

    I am running Bukkit-1.7.2-R0.3 and ChunkLoader Version 1.742.

    Am I missing something?

    TIA

    Last edited Mar 16, 2014 by maystorm_real
  • Avatar of james137137 james137137 Mar 12, 2014 at 19:15 UTC - 0 likes

    Thanks TeamCraftMC. yes I do need to increase my documentations with permissions. and I will try asap.

    at the moment the plugin is stable but I do need to start adding more features from my TODO list which i'll try to get done when I get time.

    @ceagle2: Go

    I'm glad to here its working. I can't promise that it will work perfectly but my plugin at least tries to keep the chunks loaded

Facts

Date created
Jun 13, 2013
Category
Last update
Mar 04, 2014
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
ChunkLoader
Downloads
1,956
Recent files

Authors