Carz Logo


Hello all! Due to the success of the v4.0 I realised that it was time for a full update needed for the plugin. I've spent tonight rewriting the majority of the plugin and adding / fixing features which should have been addressed previously. The plugin is now better than ever as it allows track and land use. The car will now need to be started using a key (Stick), which you right click when in a car.

You do not need to hold the stick anymore and still NO plugin dependencies :)


  • Drive Cars anywhere on land!
  • Upgrade your cars
  • Perfect for any roleplay / city server!
  • Very Simple to use
  • Simple permissions
  • Install and play - No configuration needed
  • Automatic update checker


Need help with my plugin? Check the comments to make sure that your question hasn't already been answered. If not, feel free to drop me a Private message on here, or add me on Skype: iA5H73Y

Video Tutorial



Do you have a server that has a city theme? Want to add more realism by being able to drive on any surface? Then this is the perfect plugin for your server!

When you add Carz to your server, the only limit is your imagination. You can add streets, which can contain parking lots, drive through's (for shops), car washes and loads more! The fun never ends! :D


- carz.start : Use a car

- carz.admin : Reload config, destroy all carz

- carz.upgrade : Upgrade your car

- : Place a car

- carz.bypass : Bypass the upgrade limit


  • /Carz - Displays About
  • /Carz Destroy - Destroy the Car you're using
  • /Carz Destroyall - Destroy all the Cars in the map
  • /Carz Upgrade - Shows upgrade info
  • /Carz Speed - See what speed you are travelling


Anonymous usage statistics are collected using MCStats, If you wish to opt out of MCStats metrics collection, edit plugins/PluginMetrics/config.yml and change opt-out: false to true.


This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'CheckForUpdates' to false in the config.yml file.

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  • Avatar of TheKingOfUzis TheKingOfUzis May 30, 2015 at 05:04 UTC - 0 likes

    Hi, you can make the cars pass over the blocks, pls, for 1.7.2

  • Avatar of marc050301 marc050301 Apr 07, 2015 at 01:29 UTC - 0 likes

    uhm every time the car hits a sign it breaks, any way to stop that? Also when I do /reload all the cars get removed from the server. I have clearlag enabled but minecarts are disabled for entity clear. Any way to fix those 2 issues?

  • Avatar of diesel1024OwnerOfMinerscraft diesel1024OwnerOfMinerscraft Feb 16, 2015 at 19:38 UTC - 0 likes

    This plugin is awesome it works great on my server its gonna help me and make my server alot better!

  • Avatar of DOMPOSAK DOMPOSAK Jan 27, 2015 at 11:00 UTC - 0 likes

    Help, How Can I permit default this plugin? (sorry for my english)

  • Avatar of AdityaGanteng12 AdityaGanteng12 Jan 24, 2015 at 14:02 UTC - 0 likes


  • Avatar of legomantv13 legomantv13 Dec 07, 2014 at 16:44 UTC - 0 likes

    Could you make it so when we drive signs or touchs it doesn't break?

  • Avatar of A5H73Y A5H73Y Aug 31, 2014 at 14:20 UTC - 2 likes

    New update coming soon.

    Lots of fixes, new permissions system.

    BFAK:A5H73Y,90597204,65f9a3806fffa7ee07b0757cf891921cd6b4528053669466eed83a7dcb11f8bc My Plugins: Parkour | NoSwear | SimpleTime | Carz | EasyWelcome | Planez

  • Avatar of Cronos2212 Cronos2212 Aug 25, 2014 at 06:50 UTC - 0 likes

    Hey I just downloaded this plugin myself... I'm on 1.7.10, and I'm wondering, are the cars suppose to go rrrrrrlly slow? Cause they do, and even if I upgraded it to 1300 nothing happened... Everything else works great, so it might just be a bug?

  • Avatar of Cronos2212 Cronos2212 Aug 24, 2014 at 16:39 UTC - 0 likes

    @jorjaburkeee: Go

    Just give you'r player groups the 'carz.start' permission, as well as 'carz.upgrade ' and ''

  • Avatar of diegobh diegobh Aug 03, 2014 at 00:19 UTC - 0 likes

    Works on CB 1.6.4 ? Wich Carz version?

    Thank you!


Date created
Jul 20, 2012
Last update
Mar 20, 2014
Development stage
  • enUS
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