Config and setup
Setup the config file with the descriptions below be careful chaging the worlds and items and make sure you have it in the same format check in a Yaml parser if unsure
most changes to customisable items will need you to recreate your config file - if so just delete it and restart server. it will regenerate.
You do not have to alter anything in the config the plugin will work with default settings
## BYTE RPG config File ## Welcome to the RPG plugin designed for www.byte.org.uk be careful how you edit the following details use a yaml editor if you do have to edit this file. ################## Bar and scoreboards ################### ##Use the BYTE scoreboard byteScoreboardEnabled: true ##whether to use BarAPI support for thirst bar useBarAPI: false barAPIMessage: Your thirst ##use scoreboard stats for thirst level useScoreboardStats: false ##use xp bar as thirst bar useXpScore: false ################## world settings ######################### ##Enabled worlds worlds: - world - world_nether - world_the_end ################## Thirst check settings ################# ##Time in ticks between each thirst check timeBetweenChecks: 500 ##Amount in % thirst is reduced each check normal: 1 savannah: 2 desert: 4 jungle: 3 nether: 3 ################## Thirst messages and levels ########### ##levels at which messages sent in % thirsty: 40 parched: 20 dehydrated: 10 ##messages for each level above thirstyMessage: You are starting to feel very thirsty and are weakening. parchedMessage: You are parched, you are starting to slow. dehydratedMessage: You are dehydrated, your eyes are dimming dyingMessage: You are so thirsty, you are dying. fullyRefreshedMessage: You are fully refreshed itemConsumeMessage: Thirst + ################# Custom Items ########################## ##custom item names for boiled and snow melted water boiledWaterName: Boiled Water boiledWaterLore: Water boiled in a furnace snowWaterName: Pure Water snowWaterLore: Water melted from snow ##custom items above refresh rate boiledWaterRefresh: 25 snowWaterRefresh: 30 ##objects & liquid that replenishes plus percentage gained items: 373: 20 ##water bottle 282: 10 ##Mushroom stew 413: 10 ##rabbit stew 335: 15 ##milk bucket 360: 5 ##melon slice ################### MECHANICS ######################### ##how much damage is caused on dehydration (double) damage: 1.0 ##how many water bottles you can stack bottleStack: 10 ##refresh the player if they eneter water refreshOnSwim: true ##armorWeightplugin - reduce thirst on player weight armorWeightEnabled: true ##amount armorweight plugin additionally reduces thirst per check per 20 armour weight, fnll integer only weightModifier: 1