Short Summary

This plugin allows players on your server to place bounties on other players and complete existing bounties by killing their targets. After performing a targeted kill, the assassin will be compensated with an in-game money reward, and any player who set a bounty on the killed player will receive a copy of this dead player's head. Bounty is meant to be a fun way to add incentive for combat on PvP servers.



Bounty requires Vault for economy integration and permission management.


The following commands allow players to create, check, and delete bounties:

  • /bounty [-ao] <player> <$$$> Allows you to take out a bounty on another player (using -a makes the bounty anonymous, and using -o sets a bounty on the player even if they have never appeared on the server)
  • /bounties Shows all bounties
  • /bountyon <player> Shows the total bounty on a player
  • /unbounty <player> Cancels the bounty on a player and refunds part of the reward


Bounty relies on Vault for Permissions and will thus detect many different Permissions systems. This feature was added in version 3.0 and will not work in any version below that. The following nodes are recognized by the plugin in:

  • bounty.set Gives access to the /bounty command
  • bounty.view Gives access to the /bounties and /bountyon commands
  • bounty.cancel Gives access to the /unbounty command

Customization Options

Admins can customize Bounty in the config.yml file by editing the following values:

  • minBounty The smallest amount of cash which a player can use to create a Bounty
  • cancelPenalty The percentage of money which is lost when a player cancels a bounty
  • markSkulls If true, reward skulls will be watermarked with "(BOUNTIED)"
  • globalBroadcast If true, global broadcasts will be made when a bounty is created or completed
  • anonymousName The name to display for the creator of a bounty which has been marked as anonymous
  • enableInAllWorlds If true, assassins will receive a bounty for a kill in any world
  • enabledWorlds The list of worlds in which bounties are turned on (does nothing of enableInAllWorlds is set to true)
  • colors A list of the colors which are used by the plugin

To manually create a bounty, admins can add entries to the list which exists at the bottom of the config.yml file.

Language Customization

All text used by the plugin is available to be edited in the languageConfig.yml file. Change or translate it to your heart's content.

What to Do if You Love Bounty!

Please like our Bounty video or subscribe to our YouTube channel! We also appreciate any comments and feedback that we get.

Follow Bounty and Our Other Activity

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of ApparitionX ApparitionX Aug 14, 2014 at 13:41 UTC - 0 likes

    @waco2: Go We tested the latest version, and it looks like it works perfectly!

    Sorry about my previous reports regarding double rewards! I forgot that we have a plugin called HeadDrops that gives a skull when you kill a player. So when a bounty hunter previously received two heads, they actually got one head from Bounty and one from HeadDrops. Whoops... But now the only one who receives a skull from Bounty is the bounty setter, so that's good.

    Last edited Aug 14, 2014 by ApparitionX
  • Avatar of waco2 waco2 Aug 14, 2014 at 08:15 UTC - 1 like

    A new development build can be downloaded here:

    This update should address many of the issues which people experienced with the skull rewards. Thanks to everyone for their great feedback so far, and please keep reporting any issues you have with skull rewards or anything else. It would be great if you can include a detailed description of the specific scenario of the bug (person who set the bounty online/not online, what text was displayed in the console, etc.) so that I can more easily recreate the issue you are experiencing.


  • Avatar of waco2 waco2 Aug 11, 2014 at 21:56 UTC - 1 like

    @MisterVade: Go

    Thanks for your feedback! Glad you like the plugin.

    I haven't heard from anyone else that the config.yml file has been rewriting itself. When I test changing the minBounty parameter everything seems to work fine for me. The one thing I can think of is that you edited the config.yml file while the plugin was open. Depending on what version of the plugin you have, it might overwrite your changes when you turn the server off, so try making the same changes while the server isn't running.

    I have been getting reports that glitches out/rewards double from many other users. I am currently unable to work on the plugin, but as soon as I get back to normal development I'll take a look and see what is causing the issues.

    As far as a list of top bounties, that is definitely a planned feature, but I want to finish addressing a couple bugs in the UUID-beta version of the plugin before I start adding anything new. For now, you can check some of the top bounties with the /bounties command [I'll probably also add another parameter which controls the length of the /bounties list].

  • Avatar of ApparitionX ApparitionX Aug 11, 2014 at 16:02 UTC - 0 likes

    I am sorry for all of the reports (on unapproved files no less), but this one is huge... and simple. I'm surprised I overlooked it. If you have a bounty on your own head, then kill yourself with a bow and arrow, you get the rewards. This, unfortunately, undermines the whole plugin, since you can get rid of the bounties on your head, keep your own head, and make money off of them. Tested with 3.3 Also, both heads still go to the bounty hunter, the setter never gets one.

    I hope the updates don't put off Bukkit's approval of your latest file. It would be great if you could provide a link to your dev builds, since I don't think most people know how to download unapproved Bukkit files.

    I'm sorry, though; I know it takes a lot of time and energy to make a plugin, and it is looking good so far.

  • Avatar of MisterVade MisterVade Aug 10, 2014 at 00:03 UTC - 0 likes

    I'm having an issue with the min bounty, I want to change it to $50,000 but the config seems to rewrite itself back to $50..

    Also I'm not sure about the Skull reward. What i mean: The bounty hunter kills the "bounty" gets a head. But i thought both would get a skull. So the bounty hunter gets a skull and the person who placed/paid for the bounty would get one too?

    Great mod tho, beats some of the others - its nice and clean. Some players thought a top bounties list would be cool..... a more glamorous version that can be used on a side bar?


  • Avatar of ApparitionX ApparitionX Aug 06, 2014 at 00:24 UTC - 0 likes

    Awesome! I tested 3.2, and it looks like it works! I tested twice it on a player who logged out and returned, and the bounty rewarded money and completed as it should. So we can use it now!

    I only have a couple small complaints. Both heads go to the bounty hunter. And when we tested with a bow, the hunter only received one head. The person who sets the bounty never receives a copy.

  • Avatar of ApparitionX ApparitionX Aug 05, 2014 at 00:44 UTC - 0 likes

    @waco2: Go

    Yes, the transition to UUIDs has been tough. I hope you can figure it out!

  • Avatar of waco2 waco2 Aug 04, 2014 at 19:14 UTC - 1 like

    @ApparitionX: Go

    Thanks for the detailed feedback. Updating the plugin to the new UUID system has been more annoying than I initially expected, although I believe I know what might be causing the issue you are describing. I'll see if I can find a way around it tonight.

  • Avatar of ApparitionX ApparitionX Aug 04, 2014 at 07:30 UTC - 0 likes

    Thank you for your replies and hard work! I changed the 2.7 link and downloaded version 3.1 early again, but after some testing, I'm afraid I'm still having issues.

    The plugin appears to work at first. If you put a bounty on someone, then someone kills them, they get rewarded. The problem starts as soon as the bountied player leaves the server. When they return, if you try to kill that bountied player, you don't get rewarded at all, and the bounty remains in the list. It's as if the plugin forgot what the player looks like. What's more is that any new bounties made on the player are treated separately, and will work until the player leaves. So all old bounties are essentially dead.

    It does look like the issue with /bounties and /bountyon saying different things was fixed, at least.

    Last edited Aug 04, 2014 by ApparitionX
  • Avatar of waco2 waco2 Aug 01, 2014 at 07:39 UTC - 0 likes

    I just uploaded a new version of the plugin (3.1) which addresses some of the issues that users experienced with the 2.8 build. Hopefully it gets approved soon so the plugin is UUID-compatible!

    Last edited Aug 01, 2014 by waco2


Date created
Mar 08, 2014
Last update
Aug 14, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files