BloodMoon

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Description

This plugin will add a blood moon event to your server, each night has a configurable chance of a blood moon. During a blood mood the game is made a lot harder:

  • Skeletons shoot faster.
  • Skeletons shoot fire arrows (that start fires).
  • Zombies spawn with weapons and armor.
  • Mobs can break blocks when focused on a player.
  • Hostile mobs have more health.
  • Small chance of your sword taking massive damage with each strike.
  • Creepers have much more powerful explosions (that cause fire).
  • Any hostile mob killed has a small chance of coming back as a zombie (or other mob).
  • A mob will spawn if you try to sleep.
  • More mobs will spawn.
  • Mobs will drop more XP when killed.
  • Mobs will drop more items when killed
  • Mobs will target players from further away
  • Mobs will move faster
  • Custom texture pack during a bloodmoon, the default one makes the moon red.

All of the features can be configured for each world. See the config section for more information.

Bug Reports / Suggestions

If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.

Commands

  • /bloodmoon start - Starts a bloodmoon event.
  • /bloodmoon stop - Stops a current bloodmoon event.
  • /bloodmoon next - Schedules a bloodmoon for the next night.

Permissions

  • bloodmoon.admin.start - Allows the player to manually start a bloodmoon
  • bloodmoon.admin.stop - Allows the player to manually stop a bloodmoon
  • bloodmoon.admin.ignore-world-lock - Allows the player to leave the world even if the bloodmoon is active and the lock-in-world feature is enabled

All of these default to OPs only.

Config

Information relating to the config file for this plugin can be found on the config page.

Potential Conflicts

Due to limitations of the Bukkit API, this plugin has to override certain methods from the Minecraft source. If any other plugin replaces the same things it will not be compatible with BloodMoon and weird stuff may happen ! You would still be able to use both plugins but you would need to disable the break-blocks option in the config file, even them some features of either plugin may not work properly.

Contributing

Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.

  • Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
  • If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
  • Follow the existing code style, don't antagonise over every space though !

All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.

Source Code

Available on GitHub

Dev Builds

Changes Since Last Release

Download

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

http://bukkit.jacekk.co.uk:8000/job/BloodMoon/

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  • Avatar of UnwrittenPaper UnwrittenPaper Oct 18, 2014 at 01:54 UTC - 0 likes

    It works fine, but I get this error in the console: http://pastebin.com/CeyKth7s

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  • Avatar of hong747 hong747 Oct 09, 2014 at 21:02 UTC - 0 likes

    where is for 1.7.2

  • Avatar of RexFoxGaming RexFoxGaming Sep 13, 2014 at 04:48 UTC - 0 likes

    Ello. i am having the issue where it says 'is the plugin out of date?' in console on start up. i checked and i was using the newest version possible. any suggestions?

  • Avatar of TheKiwiCub TheKiwiCub Jul 28, 2014 at 19:32 UTC - 0 likes

    @wrathHerobrine How did you fix this? I am having the same issue, please help :/

  • Avatar of wrathHerobrine wrathHerobrine Jul 28, 2014 at 04:18 UTC - 1 like

    @Kervinou: Go

    doesnt work, when i do /bloodmoon it was uknown command the console keeps giving me errors about a some kind of entity/creeper

    This is what i get:

    BloodMoon] Enabling BloodMoon v0.23.1 2014-07-28 01:33:09 [SEVERE] Error occurred while enabling BloodMoon v0.23.1 (Is it up to date?) java.lang.NoClassDefFoundError: net/minecraft/server/v1_4_R1/EntityCreeper at uk.co.jacekk.bukkit.bloodmoon.entity.BloodMoonEntityType.<clinit>(BloodMoonEntityType.java:13) at uk.co.jacekk.bukkit.bloodmoon.BloodMoon.onEnable(BloodMoon.java:55) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugin(CraftServer.java:284) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.enablePlugins(CraftServer.java:266) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.<init>(CraftServer.java:220) at net.minecraft.server.v1_6_R3.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_6_R3.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:107) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:393) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_4_R1.EntityCreeper at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source)

    ignore this ,I fixed it!

    Last edited Jul 28, 2014 by wrathHerobrine
  • Avatar of Kervinou Kervinou Jul 19, 2014 at 15:57 UTC - 0 likes

    hi Author ! Thanks to have updated jenkins to support 1.7.10

    :-)

    French Minecraft Server and French Translated Plugins ;-)
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  • Avatar of Kervinou Kervinou Jul 19, 2014 at 15:57 UTC - 0 likes

    @wrathHerobrine: Go

    U can use last release

  • Avatar of wrathHerobrine wrathHerobrine Jul 09, 2014 at 02:54 UTC - 0 likes

    i know that the dev wilds are in jenkins but can someone reallly give me the bloodmoon 1.6.4 link please??

  • Avatar of dangerousdale dangerousdale Jun 26, 2014 at 00:00 UTC - 1 like

    @iBukkit: Go

    http://bukkit.jacekk.co.uk:8000/job/BloodMoon/

    For some reason I cannot get to it from a PC web browser but your phone will work fine.

    PVE Server IP: smp.badger-world.com Facebook Page: Befriend us and become a VIP!

    https://minestatus.net/113011-badgerworld/image/original.png

    Server Secured by MCBans for them nasty griefers!

Facts

Date created
Aug 28, 2011
Categories
Last update
Aug 04, 2013
Development stage
Release
License
GNU General Public License version 3 (GPLv3)
Curse link
BloodMoon
Downloads
72,320
Recent files

Authors