AuthMe Reloaded

AuthMe Reloaded

AuthMe


/login|/register plugin!
Prevent Name stolen ! AutoUpdate names through UUID
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.

The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.

Login Sessions make it possible that you don't have to login within a given time period.

Each command and every setting can be enabled or disabled by a easy structured config file.

If you don't like English or don't like my translations you can easily edit almost every message sent by AuthMe!



Features:

  • E-Mail Recovery System !!!
  • Playername spoof protection
  • Countries Selection! (countries codes)
  • AntiBot Features!
  • Passpartu Admin Feature: Admin can login with all account more info here
  • Protection against "Logged in from another location" messages
  • Login sessions
  • Editable settings & messages
  • MySQL, flatfile and SQLITE support
  • Supported hash algorithms: MD5, SHA1, SHA256, xAuth, Whirlpool
  • Support for PLAINTEXT password storage
  • Support for PHPBB, VBullettin forum registration: MD5VB - PHPBB
  • Support for MyBB : MYBB
  • Support for IPB3 : IPB3
  • Support for PhpFusion : PHPFUSION
  • Support for Xenforo SHA1 with : XFSHA1
  • Support for Xenforo SHA256 with : XFSHA256
  • Support for Joomla with : JOOMLA
  • Support for WBB3 with : WBB3*
  • Support for SHA512 with : SHA512
  • Support DoubleSaltedMD5 password with : SALTED2MD5
  • Support WordPress integration, password with : WORDPRESS
  • Custom MySQL tables/columns (useable for forums, other scripts)
  • Database queries can be cached
  • Compatible with Citizens NPC plugin and CombatTag plugin
  • Compatible with Minecraft mods like BuildCraft or RedstoneCraft
  • Account restriction through IP and name
  • Permissions group switching on un-logged-in
  • Different permission group for Registered and unRegistered users
  • Support for permissions onJoin with transient vault system
  • Cache on file for all inventories and enchants for un-logged-in players
  • Save Quit location to prevent loss of position
  • Possible to use without a Permissions plugin
  • Spoutcraft Login GUI
  • Automatic backup system of all your user password data
  • Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl ( feel free to send me new translations )
  • Convert the FlatFile auths.db to an usefull authme.sql that you can use on a MySQL database !
  • Import your database from Rakamak, xAuth, CrazyLogin, RoyalAuth, vAuth !

Configuration

How to Configure Authme

Email Recovery Dependency

How to configure email recovery system?

Commands

Command list and usage

Permissions

  • authme.player.* - for all user command
  • authme.admin.* - for all admin command
  • authme.* - for all user and admin command
  • List of all single permissions

How To

Source: Source Code on Github

JavaDoc: AuthMe Javadoc

DevBuild

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds - on Jenkins

MavenRepository:

http:repository-authme.forge.cloudbees.com/snapshot/

GeoIP

This product includes and download automatically GeoLite data created by MaxMind, available from http://www.maxmind.com

Donate

Do you like my work ? Or just want to buy me a coffee for quickly update?
Use this link in EUR : https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif Or this link in USD : https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif

Credit for old version to d4rkwarriors, fabe1337 , Whoami and pomo4ka

Thanks to : AS1LV3RN1NJA, Hoeze, eprimex

Official servers

Minewish Serveur homepage (French server)
Minewish
EpriMC homepage (English/Finnish) EpriMC

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  • Avatar of Basurci Basurci Dec 20, 2014 at 03:00 UTC - 0 likes

    @Coompiik: Go

    Just use Authme 3.5 a.k.a last dev build. No problems whatsoever on spigot 1.8

  • Avatar of Coompiik Coompiik Dec 19, 2014 at 19:15 UTC - 0 likes

    CB 1.7.9 R0.2, this error on player login, Do someone know what to do? Thx.

    > [19:59:44 INFO]: [Ultrabans] Logged _DaveCZ_ connecting from ip:109.80.247.174
    > [19:59:44 ERROR]: Could not pass event PlayerJoinEvent to AuthMe v3.4
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:294) ~[minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:501) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:486) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.PlayerList.c(PlayerList.java:251) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.PlayerList.a(PlayerList.java:138) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.LoginListener.c(LoginListener.java:76) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.LoginListener.a(LoginListener.java:42) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.NetworkManager.a(NetworkManager.java:160) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.ServerConnection.c(SourceFile:134) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.MinecraftServer.v(MinecraftServer.java:667) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.DedicatedServer.v(DedicatedServer.java:260) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.MinecraftServer.u(MinecraftServer.java:558) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.MinecraftServer.run(MinecraftServer.java:469) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    at net.minecraft.server.v1_7_R3.ThreadServerApplication.run(SourceFile:628) [minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    Caused by: java.lang.ArrayIndexOutOfBoundsException: 3
    at fr.xephi.authme.AuthMe.getSpawnLocation(AuthMe.java:702) ~[?:?]
    at fr.xephi.authme.listener.AuthMePlayerListener.onPlayerJoin(AuthMePlayerListener.java:543) ~[?:?]
    at sun.reflect.GeneratedMethodAccessor463.invoke(Unknown Source) ~[?:?]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.7.0_51]
    at java.lang.reflect.Method.invoke(Method.java:606) ~[?:1.7.0_51]
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:292) ~[minecraft_server.jar:git-Bukkit-1.7.9-R0.2-11-g3fd9db2-b3098jnks]
    
    ... 14 more
    
  • Avatar of MasterMithrandir MasterMithrandir Dec 19, 2014 at 00:09 UTC - 0 likes

    @SanAndreas198: Go

    You should provably open a ticket on that. If there's a critical exploit whith the plugin affecting account security you should provide more details.

    Also I wouldn't recomend using the latest devs. Only the latest bukkit approved version is stable.

  • Avatar of SanAndreas198 SanAndreas198 Dec 18, 2014 at 23:21 UTC - 0 likes

    A player has stolen my password with a bypass authme and grief totally my server. Please fix this!

  • Avatar of LordDWT LordDWT Dec 18, 2014 at 22:55 UTC - 0 likes

    Where did your DEV builds go?

  • Avatar of marcocount marcocount Dec 17, 2014 at 18:17 UTC - 0 likes

    I have a question for Xephi59. I was looking your codes on github when I see AsyncronousLogin class called by login command with this.plugin.management.performLogin(player, args[0], false); Why do you think it is Async? If you put a sleep in AsyncronousLogin class it make a lag or not? Thank you. P.s: i would like to know this because i'm doing a project for a bukkit plugin and I need something similar.... Before I used worker class where a linked list contains what the worker has to do.... Thank you!

    Last edited Dec 17, 2014 by marcocount
  • Avatar of yataaki yataaki Dec 17, 2014 at 16:01 UTC - 0 likes

    Any alternative to fix the item stacking bug?

  • Avatar of k3ldon k3ldon Dec 17, 2014 at 14:53 UTC - 0 likes

    @LordDWT: Go

    ok tnks

  • Avatar of LordDWT LordDWT Dec 16, 2014 at 19:21 UTC - 1 like

    @k3ldon Delete your config and let auth me regen it. I had the same problem that's how I fixed it.

  • Avatar of k3ldon k3ldon Dec 16, 2014 at 15:19 UTC - 0 likes

    im using spigot 1.8 with last updates and i dont have bigs problems but when the people not login they can see items on inventary or notclears states before without login

    Last edited Dec 16, 2014 by k3ldon

Facts

Date created
Jan 28, 2012
Categories
Last update
Jun 13, 2014
Development stage
Release
License
Apache License version 2.0
Curse link
AuthMe Reloaded
Downloads
1,050,936
Recent files

Authors

Relationships

Required dependency
Vault
Optional dependency
ChestShop (iConomyChestShop)
Multiverse-Core
Notifications