AuthMe Reloaded

AuthMe Reloaded


/login|/register plugin!
Prevent Name stolen ! AutoUpdate names through UUID
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.

The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.

Login Sessions make it possible that you don't have to login within a given time period.

Each command and every setting can be enabled or disabled by a easy structured config file.

If you don't like English or don't like my translations you can easily edit almost every message sent by AuthMe!


  • E-Mail Recovery System !!!
  • Playername spoof protection
  • Countries Selection! (countries codes)
  • AntiBot Features!
  • Passpartu Admin Feature: Admin can login with all account more info here
  • Protection against "Logged in from another location" messages
  • Login sessions
  • Editable settings & messages
  • MySQL, flatfile and SQLITE support
  • Supported hash algorithms: MD5, SHA1, SHA256, xAuth, Whirlpool
  • Support for PLAINTEXT password storage
  • Support for PHPBB, VBullettin forum registration: MD5VB - PHPBB
  • Support for MyBB : MYBB
  • Support for IPB3 : IPB3
  • Support for PhpFusion : PHPFUSION
  • Support for Xenforo SHA1 with : XFSHA1
  • Support for Xenforo SHA256 with : XFSHA256
  • Support for Joomla with : JOOMLA
  • Support for WBB3 with : WBB3*
  • Support for SHA512 with : SHA512
  • Support DoubleSaltedMD5 password with : SALTED2MD5
  • Support WordPress integration, password with : WORDPRESS
  • Custom MySQL tables/columns (useable for forums, other scripts)
  • Database queries can be cached
  • Compatible with Citizens NPC plugin and CombatTag plugin
  • Compatible with Minecraft mods like BuildCraft or RedstoneCraft
  • Account restriction through IP and name
  • Permissions group switching on un-logged-in
  • Different permission group for Registered and unRegistered users
  • Support for permissions onJoin with transient vault system
  • Cache on file for all inventories and enchants for un-logged-in players
  • Save Quit location to prevent loss of position
  • Possible to use without a Permissions plugin
  • Spoutcraft Login GUI
  • Automatic backup system of all your user password data
  • Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl ( feel free to send me new translations )
  • Convert the FlatFile auths.db to an usefull authme.sql that you can use on a MySQL database !
  • Import your database from Rakamak or xAuth !


How to Configure Authme

Email Recovery Dependency

How to configure email recovery system?


Command list and usage


  • authme.player.* - for all user command
  • authme.admin.* - for all admin command
  • authme.* - for all user and admin command
  • List of all single permissions

How To

Source: Source Code on Github


Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds - on Jenkins



This product includes and download automatically GeoLite data created by MaxMind, available from


Do you like my work ? Or just want to buy me a coffee for quickly update?
Use this link in EUR : Or this link in USD :

Credit for old version to d4rkwarriors, fabe1337 , Whoami and pomo4ka

Thanks to : AS1LV3RN1NJA, Hoeze, eprimex

Official servers===

Minewish Serveur homepage (French server)
EpriMC homepage (English/Finnish) EpriMC

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  • Avatar of raton023 raton023 Jul 24, 2014 at 12:46 UTC - 0 likes

    @BlaackShadowZ: Go

    Hi, I want to make a login server bungeecord that when performing the password, or redirected to the main server, my concern is the following, when I ask Authme of éxéctuer a bungeecord command that does not work. Do you know why there's there a solution to this problem Thank you in advance

    you can run commands as: console, op, server, tell... bungeecord follow commans do as server, tell is for do command as a player etc

    you have to run the command as server so bungeecord listen to it

    Last edited Jul 24, 2014 by raton023
  • Avatar of raton023 raton023 Jul 24, 2014 at 11:26 UTC - 0 likes

    @ZwPBerserk: Go

    yes man the last authme works with 1.7.9 but it will force you to make research for every details you want to change for mysql for email but it works great once you know how to put the email the mysql is quite easy i dont know what do you want to conf this plugin is great cause it allow the plaintext password on mysql so it can easy be access from my web forum or any web need just love all about this plugin just wish it would be more help jejeje i imagine is no much time for the developer he may be busy xD

  • Avatar of raton023 raton023 Jul 24, 2014 at 11:16 UTC - 0 likes

    @Roman_Jefimow: Go

    also if it says is a syntax error is because is a syntax error checa to add your email to mailAccount: survivalcitycraft so it will mailAccount: [email protected]

  • Avatar of raton023 raton023 Jul 24, 2014 at 11:10 UTC - 0 likes

    @TheChente: Go

    you probably translate something wrong or put a Tab instead of space may be a character # may be you need '' somewhere i myself mess up all by removing this spawnPriority: authme,essentials,multiverse,default i set it like this spawnPriority: authme,multiverse,default i dont have essentials even when i think is very cool plugin i got a item on join plugin and i remove essentials so it stop working i had to add back essentials in config i do have multiverse and work again you have to check stuff like that

  • Avatar of raton023 raton023 Jul 24, 2014 at 11:04 UTC - 0 likes

    @ZwPBerserk: Go

    allowMovement: true # so they can walk

    allowedMovementRadius: 3 # how far can they go i set 3 blocks on each direction

    allowChat: false # this will set to false so they can not chat

    and they are only allow to do authme commands till login allowCommands: - /login - /register - /l - /reg - /passpartu - /email - /captcha the allowcommands dosent need modifications is default

  • Avatar of raton023 raton023 Jul 24, 2014 at 10:57 UTC - 0 likes

    @Roman_Jefimow: Go

    i got my email working frist of all mailAccount: survivalcitycraft should be i believe mailAccount: [email protected] later the mailText: Test should have '' like this mailText: 'Test' and the way i get the email feature working was downloading is located in maven repostery link up in this page go to fr and thats the link you remove the other auth.jar on plugins folder and put this one AuthMe-3.4.jar i tested with bukkit 1.7.9 R0.2 and spigot 1.7.10 in bukkit works great with sql and email send email temp password to email and everything configure the config.yml here is a important part of config.yml registration: enabled: true messageInterval: 15 force: true enableEmailRegistrationSystem: true doubleEmailCheck: false forceKickAfterRegister: false forceLoginAfterRegister: false unrestrictions: UnrestrictedName: [] messagesLanguage: es #i put spanish you can select en for english

  • Avatar of ZwPBerserk ZwPBerserk Jul 23, 2014 at 11:57 UTC - 0 likes

    Which settings should i enable to get:

    Unregistered players cannot do commands or chat except walking?

    And when they are registered they can do everything like normal.

  • Avatar of Jalulek Jalulek Jul 19, 2014 at 21:41 UTC - 0 likes

    Can i use version 3.4 on Bukkit 1.7.9 / 1.7.10 or it is a risky for security account?

  • Avatar of TheChente TheChente Jul 17, 2014 at 11:23 UTC - 0 likes

    Then i translate the plugin does not work why? I'm using version 3.4

  • Avatar of TheKnight787 TheKnight787 Jul 16, 2014 at 18:17 UTC - 0 likes

    How do I disable the unLoggedInGroup?


Date created
Jan 28, 2012
Last update
Jun 13, 2014
Development stage
Apache License version 2.0
Curse link
AuthMe Reloaded
Recent files



Required dependency
Optional dependency
ChestShop (iConomyChestShop)