AuthMe Reloaded

AuthMe Reloaded


/login|/register plugin!
Prevent Name stolen ! AutoUpdate names through UUID
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.

The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.

Login Sessions make it possible that you don't have to login within a given time period.

Each command and every setting can be enabled or disabled by a easy structured config file.

If you don't like English or don't like my translations you can easily edit almost every message sent by AuthMe!


  • E-Mail Recovery System !!!
  • Playername spoof protection
  • Countries Selection! (countries codes)
  • AntiBot Features!
  • Passpartu Admin Feature: Admin can login with all account more info here
  • Protection against "Logged in from another location" messages
  • Login sessions
  • Editable settings & messages
  • MySQL, flatfile and SQLITE support
  • Supported hash algorithms: MD5, SHA1, SHA256, xAuth, Whirlpool
  • Support for PLAINTEXT password storage
  • Support for PHPBB, VBullettin forum registration: MD5VB - PHPBB
  • Support for MyBB : MYBB
  • Support for IPB3 : IPB3
  • Support for PhpFusion : PHPFUSION
  • Support for Xenforo SHA1 with : XFSHA1
  • Support for Xenforo SHA256 with : XFSHA256
  • Support for Joomla with : JOOMLA
  • Support for WBB3 with : WBB3*
  • Support for SHA512 with : SHA512
  • Support DoubleSaltedMD5 password with : SALTED2MD5
  • Support WordPress integration, password with : WORDPRESS
  • Custom MySQL tables/columns (useable for forums, other scripts)
  • Database queries can be cached
  • Compatible with Citizens NPC plugin and CombatTag plugin
  • Compatible with Minecraft mods like BuildCraft or RedstoneCraft
  • Account restriction through IP and name
  • Permissions group switching on un-logged-in
  • Different permission group for Registered and unRegistered users
  • Support for permissions onJoin with transient vault system
  • Cache on file for all inventories and enchants for un-logged-in players
  • Save Quit location to prevent loss of position
  • Possible to use without a Permissions plugin
  • Spoutcraft Login GUI
  • Automatic backup system of all your user password data
  • Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl ( feel free to send me new translations )
  • Convert the FlatFile auths.db to an usefull authme.sql that you can use on a MySQL database !
  • Import your database from Rakamak, xAuth, CrazyLogin, RoyalAuth, vAuth !


How to Configure Authme

Email Recovery Dependency

How to configure email recovery system?


Command list and usage


  • authme.player.* - for all user command
  • authme.admin.* - for all admin command
  • authme.* - for all user and admin command
  • List of all single permissions

How To

Source: Source Code on Github

JavaDoc: AuthMe Javadoc


Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds - on - Jenkins CI


Maven Repo



This product includes and download automatically GeoLite data created by MaxMind, available from


Do you like my work ? Or just want to buy me a coffee for quickly update?
Use this link in EUR : Or this link in USD :

Credit for old version to d4rkwarriors, fabe1337 , Whoami and pomo4ka

Thanks to : AS1LV3RN1NJA, Hoeze, eprimex

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  • Avatar of Toshka17 Toshka17 Nov 24, 2015 at 17:14 UTC - 0 likes

    Hello, @Xephi59

    I wanted to use authme 5.1-snapshot from your site jenkins. But I found it a bug, if a player is not authorized, it can use the commands through the sign. For example through the ins and telepostsigns serversigns. Please fix it. In version AuthMe - 5.0-beta3 everything works well.

  • Avatar of martini002 martini002 Nov 23, 2015 at 02:47 UTC - 0 likes

    Hello, there is an important bug. I was searching for Authme API, just for check if the player is logged or not. My account is Jhon and if a moderator has the permissions of, (thats for bungee cord), he can connect my account on the server and issue /tphere Jhon obviusly Im the owner of the whole network.

    I think its possible to cancel any tp event if the player is not logged in.


    EDIT: Found isAuthenticated true if the player is logged in?

    Last edited Nov 23, 2015 by martini002
  • Avatar of rautamiekka rautamiekka Nov 23, 2015 at 00:06 UTC - 0 likes

    <<reply 2682358>>

    No problems here.

  • Avatar of Scarpa18 Scarpa18 Nov 22, 2015 at 18:44 UTC - 0 likes

    Authme 1.8 working as shitt, please update them and fix all the bugs.

    Any alternative of Authme?

  • Avatar of vanthoi vanthoi Nov 18, 2015 at 12:08 UTC - 0 likes

    please fix player have run command not login! dev 181!

  • Avatar of alanthya alanthya Nov 18, 2015 at 03:41 UTC - 0 likes

    Just wondering the reason the case sensitive usernames for registration was removed. Stumbled on an issue where a player named Derp can make an alt account derp and dupe some item. Dupe not related to authme, but preventing players from registering alt accounts with same name/different case would prevent the issue. Thanks.

    Alanthya: Beyond Minecraft 1.8 - Server IP: Website:

  • Avatar of games647 games647 Nov 17, 2015 at 13:48 UTC - 0 likes

    @XYBlues: Go

    What do you want to change, the messages?

    FastLogin - Auto login offline mode/cracked accounts if the player has a paid account
    ScoreboardStats - Fast custom scoreboard with optional pvpstats tracking and compatibility with other scoreboard plugins
    mcCombatLevel - Display a level based on mcMMO skills
    mcMMOExtras - Show the progress of mcMMO skills

  • Avatar of rautamiekka rautamiekka Nov 17, 2015 at 12:55 UTC - 0 likes

    <<reply 2680010>>

    The settings in the file are self-explanatory if you bother to actually read them all.

    Last edited Nov 17, 2015 by rautamiekka
  • Avatar of XxDawnsusxX XxDawnsusxX Nov 17, 2015 at 04:13 UTC - 0 likes

    Whats does the purge option do? I know it removes inactive accounts, but does it remove everything in authme and essentials files, or those who have been inactive after 30 days will be removed?

  • Avatar of XYBlues XYBlues Nov 15, 2015 at 06:50 UTC - 0 likes

    I want to change AUTHMERELOADED HELP.How to do? thanks


Date created
Jan 28, 2012
Last update
Jul 14, 2015
Development stage
  • deDE
  • enUS
  • esES
  • frFR
  • itIT
  • jaJP
  • koKR
  • plPL
  • ptBR
  • ruRU
  • zhCN
  • zhTW
GNU General Public License version 3 (GPLv3)
Curse link
AuthMe Reloaded
Recent files



Required dependency
Optional dependency
ChestShop (iConomyChestShop)