AuthMe Reloaded

AuthMe Reloaded


/login|/register plugin!
Prevent Name stolen ! AutoUpdate names through UUID
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.

The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.

Login Sessions make it possible that you don't have to login within a given time period.

Each command and every setting can be enabled or disabled by a easy structured config file.

If you don't like English or don't like my translations you can easily edit almost every message sent by AuthMe!


  • E-Mail Recovery System !!!
  • Playername spoof protection
  • Countries Selection! (countries codes)
  • AntiBot Features!
  • Passpartu Admin Feature: Admin can login with all account more info here
  • Protection against "Logged in from another location" messages
  • Login sessions
  • Editable settings & messages
  • MySQL, flatfile and SQLITE support
  • Supported hash algorithms: MD5, SHA1, SHA256, xAuth, Whirlpool
  • Support for PLAINTEXT password storage
  • Support for PHPBB, VBullettin forum registration: MD5VB - PHPBB
  • Support for MyBB : MYBB
  • Support for IPB3 : IPB3
  • Support for PhpFusion : PHPFUSION
  • Support for Xenforo SHA1 with : XFSHA1
  • Support for Xenforo SHA256 with : XFSHA256
  • Support for Joomla with : JOOMLA
  • Support for WBB3 with : WBB3*
  • Support for SHA512 with : SHA512
  • Support DoubleSaltedMD5 password with : SALTED2MD5
  • Support WordPress integration, password with : WORDPRESS
  • Custom MySQL tables/columns (useable for forums, other scripts)
  • Database queries can be cached
  • Compatible with Citizens NPC plugin and CombatTag plugin
  • Compatible with Minecraft mods like BuildCraft or RedstoneCraft
  • Account restriction through IP and name
  • Permissions group switching on un-logged-in
  • Different permission group for Registered and unRegistered users
  • Support for permissions onJoin with transient vault system
  • Cache on file for all inventories and enchants for un-logged-in players
  • Save Quit location to prevent loss of position
  • Possible to use without a Permissions plugin
  • Spoutcraft Login GUI
  • Automatic backup system of all your user password data
  • Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl ( feel free to send me new translations )
  • Convert the FlatFile auths.db to an usefull authme.sql that you can use on a MySQL database !
  • Import your database from Rakamak, xAuth, CrazyLogin, RoyalAuth, vAuth !


How to Configure Authme

Email Recovery Dependency

How to configure email recovery system?


Command list and usage


  • authme.player.* - for all user command
  • authme.admin.* - for all admin command
  • authme.* - for all user and admin command
  • List of all single permissions

How To

Source: Source Code on Github

JavaDoc: AuthMe Javadoc


Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds - on - Jenkins CI


Maven Repo



This product includes and download automatically GeoLite data created by MaxMind, available from


Do you like my work ? Or just want to buy me a coffee for quickly update?
Use this link in EUR : Or this link in USD :

Credit for old version to d4rkwarriors, fabe1337 , Whoami and pomo4ka

Thanks to : AS1LV3RN1NJA, Hoeze, eprimex

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  • Avatar of Sitmobedaf Sitmobedaf Jul 26, 2015 at 21:28 UTC - 0 likes

    @sgdc3: Go

    You fix what is known to date. To plugin although we could put on a running server and test.

  • Avatar of Kritexx Kritexx Jul 26, 2015 at 21:08 UTC - 0 likes

    @sgdc3: Go

    Lowercase issue is not a problem if people register in their first time. However, when you upgrade from 3.4 to AuthMeReloaded-5.0-SNAPSHOT, people will have to write their names in lowercase to join server. Like "owner" joins, "Owner" cannot.

  • Avatar of sgdc3 sgdc3 Jul 26, 2015 at 20:23 UTC - 1 like

    Actual problems with latest AuthMeReloaded-5.0-SNAPSHOT:

    1 ) Massive lag
    2 ) Broken email recovery system
    3 ) Broken savequitlocation
    4 ) Inventory wipe with PWI
    5 ) Cauldron 1.7.10 support
    6 ) Auto purge/purge doesn't work completely
    7 ) Seems that there are problems with the lowercase fix (upgrade from 3.4 to 5.0)
    8 ) Duplicate username entries in the database
    9 ) Lag while connecting to mysql database (probably pool problem)
    10 ) Random errors while disabling the plugin (on stop)

    If you know more issues please tell me :)

    Last edited Jul 27, 2015 by sgdc3
  • Avatar of MasterMithrandir MasterMithrandir Jul 26, 2015 at 20:13 UTC - 0 likes

    @dutchrastacraft: Go

    Be carefull if u'r downgrading to 3.4 + Java 8. It's giving me crashes every 3 hours.

    I've been waiting for a stable Authme version for over a year now. I must be really dumb for still suporting this plugin, my patience is reaching a limit, I'll have to switch to xAuth.

    Last edited Jul 26, 2015 by MasterMithrandir

    Servidor Español:

  • Avatar of dutchrastacraft dutchrastacraft Jul 26, 2015 at 15:49 UTC - 1 like

    I've to downgrade... The lag is even worse than the oldest version ever. It's not my server at all. I have 3 dedicateds and your plugin is the only one causing lag...

  • Avatar of Kritexx Kritexx Jul 26, 2015 at 12:03 UTC - 0 likes

    People started to join the game in lowercase. How can i prevent "Owner" and "owner" to not login in same time ? Also when i updated from 3.4 to 5.0 snapshot, everyone had to write their name in lowercase to login.

    Last edited Jul 26, 2015 by Kritexx
  • Avatar of dutchrastacraft dutchrastacraft Jul 25, 2015 at 22:48 UTC - 0 likes

    @sgdc3: Go

    Also, may I add this? 26.07 10:38:34 [Server] WARN ERROR: Duplicate entry '9000bowser' for key 'username'

    How can this happen??

    Last edited Jul 26, 2015 by dutchrastacraft
  • Avatar of sgdc3 sgdc3 Jul 25, 2015 at 22:43 UTC - 0 likes

    @dutchrastacraft: Go

    About the timings: I don't think it's an AuthMe problem, it seems the server can't keep up...
    Can you post your entire startup log? :) Thanks

  • Avatar of sgdc3 sgdc3 Jul 25, 2015 at 21:07 UTC - 1 like

    @MasterMithrandir: Go

    We are working on it, the problem is we have only one developer atm... So we are also searching for new stuff ;)

  • Avatar of dutchrastacraft dutchrastacraft Jul 25, 2015 at 20:45 UTC - 0 likes

    @sgdc3: Go


    I just tested the new version. I switched from my extern database to my local hosted database. The lag was better than with the extern but not good at all. These are my timings with a local hosted database:

    Also, on startup there's an EXTREME lag, which happens between these two sentences: [22:38:09] [Server thread/INFO]: [AuthMe] Connection pool ready [22:38:28] [Server thread/INFO]: [AuthMe] [LICENSE] This product uses data from the GeoLite API created by MaxMind, available at

    Thanks in advance for your help.


Date created
Jan 28, 2012
Last update
Jul 14, 2015
Development stage
Apache License version 2.0
Curse link
AuthMe Reloaded
Recent files



Required dependency
Optional dependency
ChestShop (iConomyChestShop)