ChangeLog

  • v 0.1 - First Release
  • v 0.4 - Created a config.yml file so users can choose what type of armor does what and set how many blocks high the player can jump per piece of armor they put on. Still need to add more abilities (run faster, breathe under-water longer, swim in lava longer)
  • v 1.0 - Added all planned abilities. Full release. Still more to come such as more abilities to choose from and chainmail armor.
  • v 1.1 - Fixed full gold armor taking fall damage bug. Fixed chat spamming. Added faster digging with full iron suit underwater along with breathing. Added CHAINMAIL armor ( "Rage Armor"). Many minor fixes.
  • v 2.0 - Rewrote entire plugin from ground up keeping expansion in mind. Abilities are now much easier to use. Added commands to turn abilities on and off, check what ability someone else is using, and an option for operators to set their own ability. Added more Armor Abilities. Abilities text file is now generated in the plugin folder to choose from abilities easier. Lots of bug fixes. Added world support.
  • v 2.0.1 - Recompiled with bukkit 1.3.1 and fixed mobdisguise hook that was causing errors
  • v 2.1 - Fixed error of abilities not working from a shared variable. Made it so OPs do not have to set own ability. A few bug fixes. Added Spider ability.
  • v 2.1.5 - Fixed bug of retaining potion effects from ability when changing armor without closing inventory in-between. Fixed all found bugs regarding the spider ability. Cleaned up parts of code to make more efficient and easier to read.

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