AntiCreeper

15 - Lightning options like entitydamage.*

> Yes, I would like lightning options so it doesn't destroy certain entities like items and paintings.
Lightning does not cause an explosion, so Anticreeper today doesn't handle it. That is a new feature I could add to it, if you want. Right now it damages nearby entities 2.5 hearts, plus sets you on fire for 8 ticks. And it appears to destroy placed paintings.

User When Change
filbert66 Apr 23, 2012 at 20:03 UTC
filbert66 Apr 18, 2012 at 07:05 UTC
filbert66 Apr 18, 2012 at 04:48 UTC

Created ticket based on a comment

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  • 2 comments
  • Avatar of filbert66 filbert66 Apr 23, 2012 at 20:02 UTC - 0 likes

    Recommended config to stop damage to paintings, items.

    nerf_lightning:
      entitydamage:
        toplayer: true
        tomob: true
        toitem: false
        todrops: false
        topainting: false
    

    This fix doesn't stop it lighting things on fire.

    Last edited Apr 23, 2012 by filbert66: added recommended config

    My plugins: Anticreeper, AntiFire, BedCheck, Thor, Unbreakable Items, Enchantment Limiter. Contributor: Tree-Assist

    BFAK:67982,3d6540176e18ca75f0a204a87213d75a51e4b745f16c619b8fcef59ccfeab5cb

  • Avatar of daeger daeger Apr 18, 2012 at 17:32 UTC - 0 likes

    Just in case you didn't notice my PM (they are hard to notice), the problem in my last ticket doesn't seem to be corrected yet.

    Last edited Apr 18, 2012 by daeger
  • 2 comments

Facts

Last updated
Apr 23, 2012
Reported
Apr 18, 2012
Status
Fixed - Developer made requested changes. QA should verify.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees