14 - No EntityDamage options for nerf_fireball
We want to turn off all kinds of explosions breaking down people's paintings because our server uses magic and we lob fireballs around. There is currently no way to have AntiCreeper turn off damage to certain entities, that option is only available for creepers. Please add this feature.
Also, we have a question - what category is lightning damage covered under? We assume nerf_fireball.
| User | When | Change |
|---|---|---|
| filbert66 | Apr 18, 2012 at 07:04 UTC | Changed status from Accepted to Fixed |
| filbert66 | Apr 18, 2012 at 04:37 UTC | Changed status from Replied to Accepted |
| filbert66 | Apr 18, 2012 at 04:02 UTC | Changed assigned to from Rothens to filbert66 |
| daeger | Apr 18, 2012 at 02:55 UTC | Changed status from Waiting to Replied |
| filbert66 | Apr 17, 2012 at 20:20 UTC | Changed status from Replied to Waiting |
| filbert66 | Apr 17, 2012 at 20:12 UTC | Changed status from Waiting to Replied |
| filbert66 | Apr 17, 2012 at 17:19 UTC | Changed status from New to Waiting |
| daeger | Apr 17, 2012 at 09:42 UTC | Create |
- 5 comments
- 5 comments
- Reply
- #8
daeger Apr 18, 2012 at 05:56 UTC - 0 likesOkay, that's what had me confused. Due to the bug you just mentioned, I thought damageblocks being set to true is what disabled damage to blocks. I actually want block damage disabled. So that should answer the question you asked me in your PM!
- Reply
- #4
filbert66 Apr 18, 2012 at 04:36 UTC - 0 likesOK, issue is that you want blockdamage=true, but some entity damage.*=false. You have to configure a blocklist to make the entitydamage be effective. Problem is, don't have implemented a blocklist for nerf_fireball, so I'll do that.
Also found a bug in 3.4.0 that didn't respect your blocklist and always nerfed all block damage. I'll fix that, too.
My plugins: Anticreeper, AntiFire, AutoIPBan; Contributor: Silence, Thor
BFAK:67982,3d6540176e18ca75f0a204a87213d75a51e4b745f16c619b8fcef59ccfeab5cb
- Reply
- #3
daeger Apr 18, 2012 at 02:55 UTC - 0 likesYes, I would like lightning options so it doesn't destroy certain entities like items and paintings.
As for the first reply you left.. I'm not -totally- sure what you meant. I copied the entitydamage options I had in for creepers right into fireball and it did not offer paintings protection from fireballs. Here's my config.
#
# yield: not set; defaults to system default
# blocklist: not set
nerf_creeper:
damageblocks: true
depth: 0
entitydamage:
toplayer: true
tomob: true
toitem: false
todrops: false
topainting: false
effects: true
whitelist: false
nerf_fireball:
damageblocks: true
entitydamage:
toplayer: true
tomob: true
toitem: false
todrops: false
topainting: false
nerf_tnt:
damageblocks: true
nerf_endermen:
teleportok: true
blockliftok: false
blockplaceok: false
whitelist: false
nerfed_worlds:
- MainWorld
- MainWorld_nether
- MainWorld_the_end
Let me know if I'm doing something wrong.
- Reply
- #2
filbert66 Apr 17, 2012 at 20:12 UTC - 0 likesDid some research. Lightning does not cause an explosion, so Anticreeper today doesn't handle it. That is a new feature I could add to it, if you want. Right now it damages nearby entities 2.5 hearts, plus sets you on fire for 8 ticks. And it appears to destroy placed paintings.
- Reply
- #1
filbert66 Apr 17, 2012 at 17:19 UTC - 0 likes@daeger, the detailed .entitydamage options should apply equally to nerf_fireball, but only applies if nerfing block damage. I don't have a .blocklist option for nerf_fireball; if I did then the entity damage options would apply if you defined a blacklist. Is that what you need?