Table of contents
- Colors are no longer hardcoded. Messages can now contain colorcodes (&). The default colors were added to the default messages.
- Per player is now a second number stored, which counts, how often a player has already reached his mining limit. (Only counts once per player session). The check command and the notifications can now print this counter for informative purposes. Old playerdata files will not break, if they do not contain this number. Instead the number will then automatically be added and set to 0.
- Added a command (/antixray set <player> <points|counter> <value>) which lets you change the points and the reachedLimitCounter values for player. I suggest you to not take use of it to reset the points of players reaching their limit. It is mainly meant for when trying out different limit settings and debugging.
I suggest you to remove the messages.yml and let it regenerate, due to the changes.