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Admin chat allows admins to have private conversations about users or any other server issues without disrupting the public or letting everyone see what they are discussing.

Updating to 1.3.0

Please note, that the permission nodes have all changed as of this update! By default, the plugin creates an "adminchat" in the channels.yml, and this has the same format as previous versions of adminchat. The perm node to use this chat will be


  • Let all admins online talk to each other privately
  • Configurable format for the chat
  • Allows creation of multiple channels
  • Allows choosing the command for the channel
  • Automatic update checking

Upcoming features (1.3.1)

  • Individual Read/Send permissions per channel
  • A mute command for either one or all channels, as well as unmuting
  • Muting for a specified amount of time.


Config.yml: update-check:

  • Default: true
  • Checks for updates to adminchat on server startup, and will message ops/players with all perms on startup (if true)


    command: 'chancmd'
    format: '&aEXAMPLE: {NAME}: &c{MESSAGE}'

You can make as many channels as you want within the channels.yml file. The "command" line will be the command you use in-game (along with <command-name>toggle), and the "format" line will be how it is presented in-game. Please note you should always include {NAME} and {MESSAGE} in the file exactly with the curly braces or the two will not show up.


  • /adminchat reload - reloads AdminChat, getting fresh values from the configuration files.
  • /<channel-command> <message> - send a message to a private channel Ex. /ac What's going on in adminchat today?
  • /<channel-command>toggle - toggled chatting within a private channel Ex. /actoggle

AdminChat In use


  • adminchat.* - Grants all privileges for AdminChat
  •<channel-name> - Allow a player to send messages to a private channel and read it
  •* - Allows a player to send messages to and read from all channels
  • adminchat.reload - Allow a player to reload AdminChat



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  • Avatar of danielfr789 danielfr789 Apr 19, 2015 at 05:39 UTC - 0 likes

    Not sure why /.:ac is a command but theres an error

  • Avatar of Azuraiimc Azuraiimc Apr 08, 2015 at 11:51 UTC - 0 likes

    I have 2 channels set up, Mod and Admin

    Players with any adminchat permission node can see every chat where as they should only be able to see the chats that they have permission too (weither or

    Please help

  • Avatar of 1Rogue 1Rogue Mar 16, 2015 at 21:18 UTC - 0 likes

    @RezFeedz: Go

    Already is!:

    You would be looking for this area:

    However, an overhaul of this plugin is due (I don't personally have time yet, going to overhaul Playtime first)

  • Avatar of RezFeedz RezFeedz Feb 04, 2015 at 03:10 UTC - 0 likes

    Can you make this open source? I'd like to add the ability to use display names and not just usernames.

  • Avatar of SeekingRevenge SeekingRevenge Sep 01, 2014 at 23:30 UTC - 0 likes

    Does this work for 1.7.9 cause Im having trouble with it on my server.

  • Avatar of x_Jake_s x_Jake_s Aug 31, 2014 at 22:44 UTC - 0 likes

    I love this plugin so much but could you add like {GROUP} support so players can have their group name in the chat?

    ZBDH6404ef26b785ae919289a917f82ab470 View My Plugin(s) @

  • Avatar of darcguardian darcguardian Jul 21, 2014 at 04:05 UTC - 0 likes


    Love this plugin very light-weight. However I tried the {DISPLAYNAME} method for displaying prefix-suffix and it simplyed showed the word {DISPLAYNAME} rather than translating the text.

  • Avatar of 1Rogue 1Rogue May 25, 2014 at 14:21 UTC - 1 like

    @DanSt3fan: Go

    I believe I left a tag for {DISPLAYNAME} in there, which should do just that :)

  • Avatar of DanSt3fan DanSt3fan Apr 28, 2014 at 14:37 UTC - 0 likes

    @1Rogue can you add something like a variable for the Prefix of one group?For example: [DEV]DanSt3fan says something on /ac and it would show as: ADMINCHAT: [DEV]DanSt3fan?

  • Avatar of 1Rogue 1Rogue Feb 24, 2014 at 15:38 UTC - 1 like

    @Minecraftian_Servers: Go

    As far as I'm aware this would be compatible with such plugins, and it would be somewhat outside the scope of this plugin to do that.


Date created
Nov 05, 2011
Last update
Sep 05, 2013
Development stage
  • enUS
Public Domain
Curse link
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