Bukkit Plugins

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MagicWorlds

Apr 21, 2014 Release
Introduction MagicWorlds was born from Magic's chest populator. It requires the Magic plugin (v3 or later), and by default will add randomly-generated Magic Wands to naturally-spawned chests. Bugs, Features, Issues Please use our issue tracker for all bug reports, issues, feature requests, etc. It is searchable, so you can see if your problem is already known, or maybe your idea already had :) Comments here are always appreciated, but might get lost. And please don't try to report bugs...
Island World

Island World (SkyBlock replacement)

Apr 21, 2014 Release
Informations IslandWorld is simple plugin which can replace old inactive project SkyBlock Co-Op. My plugin is highly customizable and configurable. You can run "classic" version 'skyblock like', after simple change you can make islands on sea or even lava world : Instructions Step-by-step installation guide Default configuration with descriptions Commands list Permissions RTFM PAGE - Read it before you ask stupid questions Translations Czech Danish Dutch Norwegian Polish Auto-updater This...

PreGenerator

Apr 21, 2014 Release
PreGenerator Why did I create this? I have a server and was tired of the lag, because players where constantly exploring new world. My solution was: PreGenerate all world! And you can do that with this plugin. WARNINGS * This plugin does only work with Craftbukkit. So no Spigot, MCPC+, Forge, Etc!!! FIXED * This plugin freezes the server while PreGenerating world, playing will be impossible. FIXED This plugin requires 1G free ram while PreGenerating world. FEATURES Generate land as huge as...
Libelula Ultimate Capture The Wool

Libelula Ultimate Capture The Wool

Apr 20, 2014 Beta
Libelula Ultimate Capture The Wool is the famous game from Libelula.ME network and a verbatim clone of OCTC one. It has the same behavior of the original game with a very important advantage: You can configure as many CTW room as you wish in your server to play at the same time. ¡Yes! this legless plugin convert a single server in a multimap/multiroom CTW game host which can support as many players as your server can. Features Easy guided map configuration Tested over a month in Libelula.ME...
A taste of what the ores look like underground

OreVeins

Apr 20, 2014 Beta
OreVeins is a mod that redistributes ore in a better accordance to principles of economic and structural Geology, leading to a more 'enriching' overland exploration experience and ultimately putting the 'mine' back in 'Minecraft'! All ores are now based on four structural 'types' : Bedding Planes (Iron & Coal) Vein Systems (Iron, Redstone, Gold, Emerald) Alteration Zones (Lapiz Lazuli) Volcanic Pipes (Diamond) Additionally, two ore mechanics are also implemented: Bonanzas: globs of rich ore...

Joe's SkyBlock

Apr 18, 2014 Release
SkyBlock Made Easy! What is it? This plugin adds SkyBlock to your Bukkit Minecraft server. How do I use it? Put the .jar file in your plugins folder. Run your server. More information Players use /SKY to start an island (or warp there if exists already). They are given a minimal starting kit to survive and thrive! They can add friends to their island with /sky addmember. Inventories are managed between worlds (world "skyblock" generated on 1st use). The theme is simplicity. There aren't a lot...
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Terrain Control

Apr 18, 2014 Release
Source on GitHub | Changelog | TerrainControl forums Pictures (top to bottom, left to right):Floating island by LanToaster, Arches by mysource, Extreme Hills by IRSmoh, Island by Piginabag, Alternative Nether by IRSmoh TerrainControl is an advanced world generator. Through various configuration files it gives the user control over almost every aspect of Minecraft terrain generation, with no knowledge of Java required. It can be used on Bukkit or Forge servers and on singleplayer with Forge....

MoreWorlds

Apr 15, 2014 Release
MoreWorlds Features More Worlds World Inventories World Generator Settings Sign portals World creation Changeable Sign Portal Prefix (Default : [WorldTP] Load Worlds on startup / Load Worlds on teleport World Gamemode Advanced Permissions TODO Planned are these Things (sorted by priority) : Update to UUID System Add Version configurator Add teleport locations Except OP's from Gamemode change Add OP/Mod Worlds / Own Worlds Spectate World option... Add World Weather Add Auto Version check...
ChunkPrequote

ChunkPrequote

Apr 14, 2014 Release
ChunkPrequote Flexible, automatic mass generation of chunks. Summary ChunkPrequote is a world generation tool which let's you generate the chunks of any world using any world generator without a player having to explore the area first. If you need to know how a world looks like before using it, you need to generate a lot of worlds at once, you don't want to invest resources for chunk generation on your production system ChunkPrequote (and optionally any world generator of your choice) will be...
Example world

Subterranea

Apr 13, 2014 Release
Overview Now for beta for Bukkit 1.7.8 Overview Subterranea is a modification of the Vanilla terrain generator that switches the above and below ground spaces so your world has 192 layers below sea level and 64 layers above. Great for Mole Man worlds. Works Best With Giant Caves Toxic Skies Features Creates a world mostly underground instead of mostly full of air. Fully supports [Multiverse2](http://dev.bukkit.org/bukkit-plugins/multiverse-core/) Tightly integrated with...
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Giant Caves

Apr 13, 2014 Release
Overview Giant Caves is a bukkit mod that creates giant underground caves in the world. The caves are generated using Perlin noise seeded by the world seed. Caves are unique to each world. Giant Caves is implemented as a bukkit block populator and is compatible with the vanilla world generator and most likely any world generation plugin that implements the chunk generator pattern. Giant Caves also comes with a vanilla generator for use with Multiverse. Works best with Subterranea See it in...
After BiomeSwap

BiomeSwap

Apr 12, 2014 Release
BiomeSwap You've been waiting for it, and now it's finally here! BiomeSwap allows you to change Minecraft's definition of what a certain biome is for the entire server. For example, when a certain seed tells Minecraft, "Make an Ocean biome here!" and you have BiomeSwap configured to replace all oceans with plains, Minecraft will respond with, "Okay! Let's make a Plains biome here! Woo!". Version 1.1 supports the new 1.7.8-R0.1-SNAPSHOT build of Craftbukkit NOTE: This will not affect any...
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Fast survival

Apr 11, 2014 Beta
Overview This plugins makes the game faster on its repeating tasks such as mining or kiling wither skeletons but makes it more chalenging by adding new types of mobs. There are also new types of bows and skeletos have a chance of wearing those bows. My intention isn't creting an RPG with only numbers increasing with no point. For that reason i'll keep balancing it if i find out somenting that is too overpowered or useless. !!The project isn't being updated while i am debugging the moon, in...

Multiworld

Apr 08, 2014 Release
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed) History I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.1.2 of Multiworld. Features: support world...

Apocalyptic

Apr 04, 2014 Release
Apocalyptic There are currently 2 facets to this plugin. The first is the nuclear fallout, which contains many parts, and the other is pretty much old Apocalyptic, making zombies deadlier. They can both be enabled separately, allowing for complete customization! |||| Fallout && Zombies |||| Tutorial Configuration Installation Commands & Permissions Servers itchydog.itchy-dog.co.uk smp.projectbuilder.info Want your server up here? Just ask! Request a Feature If you want something to be added,...

LightFixer

Apr 01, 2014 Mature
GitHub This plugin makes sure that light is calculated correctly when a chunk is generated. Minecraft will per default use a fast light calculation algorithm for newly generated chunks. It is fast but does not look good. If you have ever seen very dark shadows under trees and cliff overhangs you know what I am talking about. This plugin will no doubt slow down the world generator process but the result is nice.
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MagicLoot

Mar 29, 2014 Release
Description MagicLoot adds a whole new RPG Experience to your Server! It adds Biome dynamic Ruins with Loot and Treasures as well as giant Dungeons with all kinds of Monsters and Loot in it. In all these Buildings you can find the weirdest and best Items in the world. Some have really good Enchantments, some are just annoying. It's up to you how good your Minecraft Character will become! Additional Informations MagicLoot is fully customizable and expandable. You can add your own Prefixes and...
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BukkitGames

Mar 22, 2014 Beta
WARNING: IS ABLE TO DELETE THE WORLD THAT HAS BEEN SET IN THE CONFIG. Needs Java7 to work! Passed 7000 downloads! For a long time people have been playing Survival Games. Many people enjoyed it en kept playing it. Also many of those players wanted to make a Survival Games server themselves. Lots of Survival Games plugins have been released and used. But all of those plugins where based on the first Survival Games gametype. And now, here is BukkitGames! Features: Random generated worlds each...

VoidWorld

Mar 21, 2014 Planning
VoidWorld A simple plugin that generates a completely empty, void world. This is different from other plugins in that it's simple, lightweight, updated, and generates only a void world with no spawn. No commands or permissions come with this plugin. Great for lobby/hub servers! How to Use Multiverse: You can use Multiverse to generate an empty world by using this command: /mv create <world name> normal -g VoidWorld bukkit.yml: With your server stopped and the world not already generated, you...

SaveBlock

Mar 17, 2014 Planning
I removed the v0.1, please be patient for a more appropriate Alpha release. SaveBlock is a block/world management plugin that lets players save their blocks to a centralized web server. Their blocks can then be (played back) loaded back anywhere into the world on any server that has the SaveBlock plugin. Features Players can start using this plugin by using the create sub-command which starts recording all blocks placed in the world on up to when they decide to use the "done" sub-command....